Player Matchup

Maui
Maui
Ev0 JunFan89
Maui
Level 29
God Stats
3W - 2L
1,409 SR
Queue Stats
14W - 14L
1,424 Elo+
Party 1
Raijin
Raijin
Ev0 Reapers
Raijin
Level 30
God Stats
2W - 1L
1,337 SR
Queue Stats
15W - 9L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
Ev0R3V
Ne Zha
Level 83
God Stats
8W - 2L
1,514 SR
Queue Stats
35W - 30L
1,439 Elo+
Party 1
Team Averages
Level 47
1,420 SR
1,460 Elo+

VS

Team Averages
Level 75
1,452 SR
1,326 Elo+
Mulan
Mulan
DJB67
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,465 Elo+
Solo
Ra
Ra
DzZze
Ra
Level 29
God Stats
0W - 1L
1,580 SR
Queue Stats
3W - 14L
1,190 Elo+
Party 2
Anhur
Anhur
lilLuscaz
Anhur
Level 108
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 11L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
10,693
713
6,494
11,048
10,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
15
10 / 2 / 3
12,334
822
12,316
11,607
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Ev0R3V
Ne Zha
14
1 / 2 / 12
10,663
711
12,885
10,931
9,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DJB67
Mulan
13
0 / 5 / 5
9,759
651
6,732
17,296
11,037
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
14
1 / 4 / 5
10,710
714
8,651
9,628
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
lilLuscaz
Anhur
13
5 / 4 / 1
11,016
734
9,550
11,424
3,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
6
6
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
DJB67
Mulan
0
5
5
0.5
L
Ra
1
4
5
0.88
W
2
2
10
3.5
W
Raijin
10
2
3
5.75
W
Ne Zha
Ev0R3V
Ne Zha
1
2
12
3.5
L
Anhur
lilLuscaz
Anhur
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
24,933
33,586
Taken
38,348
28,477
Mitigated
18,201
4,699
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DJB67
Mulan
6,732
1,070
384
1,310
17,296
11,037
72
9,922
7,374
0
25,882
L
Ra
8,651
619
985
1,479
9,628
3,331
120
4,800
4,828
51,603
0
W
6,494
1,203
218
347
11,048
10,227
0
2,865
8,014
15,915
0
W
Raijin
12,316
1,508
0
1,324
11,607
9,034
871
2,843
8,647
53,272
0
W
Ne Zha
Ev0R3V
Ne Zha
12,885
3,080
0
2,810
10,931
9,216
435
3,194
7,666
0
43,300
L
Anhur
lilLuscaz
Anhur
9,550
3,536
0
763
11,424
3,833
0
4,620
6,804
0
49,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
31,485
139
Minions Killed
182
0
Camps Cleared
0
830,446
Distance Traveled
736,964
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,759
651
28
2
0
238,918
1
L
Ra
10,710
714
73
5
0
268,106
0
W
Maui
10,693
713
34
2
0
288,176
2
W
Raijin
12,334
822
64
4
0
252,814
0
W
Ne Zha
10,663
711
41
3
0
289,456
0
L
Anhur
11,016
734
81
5
0
229,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role