Player Matchup

Hera
Hera
Gold I
 
Hera
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold IV
NightmareXXXII
Camazotz
Gold IV
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 185L
1,415 MMR
Party 2
Khepri
Khepri
Gold IV
ProphetXXVIII
Khepri
Gold IV
Level 145
God Stats
7W - 4L
1,667 SR
Queue Stats
116W - 122L
1,426 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
Pumpkiη
Ix Chel
Gold IV
Level 157
God Stats
6W - 4L
1,629 SR
Queue Stats
12W - 14L
1,407 MMR
Solo
Cupid
Cupid
Gold V
Razor phyco
Cupid
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 89L
1,470 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,559 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,528 SR
1,440 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
DietDrKe1p
Jing Wei
Silver I
Level 65
God Stats
0W - 3L
1,204 SR
Queue Stats
39W - 40L
1,481 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Highground1
Sun Wukong
Silver I
Level 119
God Stats
1W - 1L
1,768 SR
Queue Stats
16W - 19L
1,441 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
KingMo1342
Ratatoskr
Gold IV
Level 109
God Stats
51W - 53L
1,535 SR
Queue Stats
249W - 251L
1,435 MMR
Solo
Ganesha
Ganesha
Gold V
xXanDiego
Ganesha
Gold V
Level 129
God Stats
25W - 20L
1,634 SR
Queue Stats
390W - 400L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 0 / 2
10,211
601
12,692
4,665
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
16
4 / 1 / 4
9,564
563
12,448
16,805
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 5
7,867
463
3,448
7,513
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Pumpkiη
Ix Chel
15
1 / 1 / 1
9,398
553
10,264
10,230
8,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 1 / 1
9,133
537
10,070
11,075
4,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PeleThanatosMaman Brigitte

VS

Bans
ArachneAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 0
7,773
457
5,462
10,243
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
DietDrKe1p
Jing Wei
15
1 / 2 / 0
9,007
530
8,645
12,936
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Highground1
Sun Wukong
16
1 / 1 / 1
9,467
557
8,732
14,448
17,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
KingMo1342
Ratatoskr
14
1 / 1 / 1
8,051
474
6,287
12,739
4,967
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
xXanDiego
Ganesha
11
0 / 5 / 0
7,317
430
2,751
20,108
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
2
7
L
Merlin
 
Merlin
0
4
0
0
L
Jing Wei
DietDrKe1p
Jing Wei
1
2
0
0.5
L
Sun Wukong
Highground1
Sun Wukong
1
1
1
1.5
L
Ratatoskr
KingMo1342
Ratatoskr
1
1
1
1.5
W
Camazotz
4
1
4
6
W
0
0
5
2.5
W
Ix Chel
Pumpkiη
Ix Chel
1
1
1
1.5
W
2
1
1
2.5
L
Ganesha
xXanDiego
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,922
Damage
31,877
50,288
Taken
70,474
28,454
Mitigated
51,274
26,545
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,692
2,671
0
750
4,665
1,952
671
2,194
2,471
87,535
0
L
Merlin
 
Merlin
5,462
238
0
1,180
10,243
3,662
0
5,253
4,990
62,334
0
L
Jing Wei
DietDrKe1p
Jing Wei
8,645
5,844
0
6,690
12,936
5,173
0
1,941
10,995
0
94,122
L
Sun Wukong
Highground1
Sun Wukong
8,732
1,437
0
4,281
14,448
17,053
0
9,959
4,489
0
82,845
L
Ratatoskr
KingMo1342
Ratatoskr
6,287
728
0
730
12,739
4,967
0
3,275
9,464
0
75,846
W
Camazotz
12,448
4,689
0
12,761
16,805
7,102
0
1,965
14,840
0
88,133
W
3,448
183
0
2,310
7,513
6,236
10
2,557
4,956
17,671
0
W
Ix Chel
Pumpkiη
Ix Chel
10,264
921
334
5,028
10,230
8,879
0
101
10,129
83,527
0
W
10,070
5,970
258
5,104
11,075
4,285
1,007
1,396
9,679
0
82,599
L
Ganesha
xXanDiego
Ganesha
2,751
326
430
4,341
20,108
20,419
0
5,976
14,132
19,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
41,615
553
Minions Killed
565
0
Camps Cleared
0
1,804,713
Distance Traveled
1,725,218
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,211
601
150
9
0
365,544
0
L
Merlin
7,773
457
131
8
0
281,472
0
L
Jing Wei
9,007
530
176
10
0
317,954
3
L
Sun Wukong
9,467
557
141
8
0
361,450
1
L
Ratatoskr
8,051
474
109
6
0
425,226
5
W
Camazotz
9,564
563
116
7
0
412,896
3
W
Khepri
7,867
463
17
1
0
370,114
0
W
Ix Chel
9,398
553
127
7
0
329,316
2
W
Cupid
9,133
537
143
8
0
326,843
0
L
Ganesha
7,317
430
8
0
0
339,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role