Player Matchup

Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DeathKnight12
Bastet
Level 95
God Stats
6W - 3L
1,525 SR
Queue Stats
437W - 437L
1,506 Elo+
Party 1
Ymir
Ymir
Traceswagg
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
prescpainkillrs
Morgan Le Fay
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,288 Elo+
Solo
Tiamat
Tiamat
xXTHA LAWXx
Tiamat
Level 64
God Stats
2W - 4L
1,130 SR
Queue Stats
201W - 205L
1,420 Elo+
Solo
Team Averages
Level 101
1,431 SR
1,428 Elo+

VS

Team Averages
Level 115
1,500 SR
1,414 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Lunakit1127
Camazotz
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,415 Elo+
Solo
Sylvanus
Sylvanus
MonsterKuchi
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 117L
1,185 Elo+
Solo
Persephone
Persephone
RaimboCarp
Persephone
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 303L
1,469 Elo+
Solo
Thoth
Thoth
TrustGang
Thoth
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 137L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 4 / 15
9,501
679
5,702
19,312
22,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 3 / 9
10,182
727
16,625
15,374
7,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 5 / 8
9,637
688
5,079
14,986
14,581
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
prescpainkillrs
Morgan Le Fay
19
6 / 2 / 7
11,472
819
16,610
8,460
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
18
7 / 4 / 9
11,074
791
13,360
13,191
8,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
1
0 / 1 / 0
3,428
245
0
785
20
Camazotz
Lunakit1127
Camazotz
15
2 / 5 / 6
8,677
620
7,929
17,240
11,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
MonsterKuchi
Sylvanus
16
1 / 5 / 7
9,606
686
5,094
20,799
20,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
RaimboCarp
Persephone
16
2 / 5 / 9
9,330
666
9,547
12,190
6,887
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
TrustGang
Thoth
20
12 / 2 / 4
12,660
904
22,488
10,189
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
18
Kills
17
18
Deaths
18
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
4
15
1.88
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
4
3
9
2.83
L
Camazotz
Lunakit1127
Camazotz
2
5
6
1
L
Sylvanus
MonsterKuchi
Sylvanus
1
5
7
0.9
L
Persephone
RaimboCarp
Persephone
2
5
9
1.3
W
1
5
8
1
L
Thoth
TrustGang
Thoth
12
2
4
7
W
Morgan Le Fay
prescpainkillrs
Morgan Le Fay
6
2
7
4.75
W
Tiamat
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,376
Damage
45,058
71,323
Taken
61,203
57,410
Mitigated
44,781
26,127
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,702
760
7,283
5,603
19,312
22,623
948
9,187
10,125
13,391
0
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
785
20
0
133
652
0
0
W
16,625
2,657
1,082
4,363
15,374
7,393
1,045
6,104
9,270
0
28,460
L
Camazotz
Lunakit1127
Camazotz
7,929
1,448
948
3,646
17,240
11,938
0
11,251
5,989
0
14,173
L
Sylvanus
MonsterKuchi
Sylvanus
5,094
518
4,247
5,082
20,799
20,085
25
14,270
6,529
6,655
0
L
Persephone
RaimboCarp
Persephone
9,547
374
673
2,949
12,190
6,887
0
8,245
3,745
24,789
0
W
5,079
174
384
1,318
14,986
14,581
334
6,872
8,114
14,716
0
L
Thoth
TrustGang
Thoth
22,488
728
1,797
1,392
10,189
5,851
237
6,729
3,460
52,489
0
W
Morgan Le Fay
prescpainkillrs
Morgan Le Fay
16,610
926
1,253
734
8,460
4,121
3,137
6,657
1,803
39,196
0
W
Tiamat
13,360
659
1,478
2,629
13,191
8,692
1,589
8,309
4,882
30,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,866
Gold Earned
43,701
155
Minions Killed
123
0
Camps Cleared
0
1,312,011
Distance Traveled
877,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,501
679
13
1
0
255,450
0
L
Cu Chulainn
3,428
245
0
0
0
147
0
W
Bastet
10,182
727
21
2
0
337,159
0
L
Camazotz
8,677
620
13
1
0
247,791
0
L
Sylvanus
9,606
686
2
0
0
208,786
0
L
Persephone
9,330
666
40
3
0
200,667
0
W
Ymir
9,637
688
21
2
0
213,481
0
L
Thoth
12,660
904
68
5
0
220,533
0
W
Morgan Le Fay
11,472
819
55
4
0
252,544
0
W
Tiamat
11,074
791
45
3
0
253,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role