Player Matchup

Danzaburou
Danzaburou
Ozmodan
Danzaburou
Level 157
God Stats
6W - 4L
1,492 SR
Queue Stats
345W - 344L
1,521 Elo+
Solo
Vulcan
Vulcan
aFloatingRock
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Terra
Terra
limitbreakingbad
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,508 Elo+
Solo
Hachiman
Hachiman
smilingfreddie
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,271 Elo+
Solo
Charybdis
Charybdis
xCodGodz
Charybdis
Level 63
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 16L
1,569 Elo+
Solo
Team Averages
Level 69
1,504 SR
1,458 Elo+

VS

Team Averages
Level 115
1,593 SR
1,513 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ImHooligan
Ra
Level 68
God Stats
3W - 0L
1,698 SR
Queue Stats
100W - 99L
1,456 Elo+
Solo
King Arthur
King Arthur
LOCOLUIS
King Arthur
Level 124
God Stats
2W - 0L
1,525 SR
Queue Stats
95W - 82L
1,524 Elo+
Solo
Nemesis
Nemesis
Petromotive
Nemesis
Level 127
God Stats
4W - 1L
1,702 SR
Queue Stats
262W - 254L
1,549 Elo+
Solo
Yu Huang
Yu Huang
trunkss_90
Yu Huang
Level 126
God Stats
10W - 15L
1,538 SR
Queue Stats
384W - 344L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ozmodan
Danzaburou
15
2 / 4 / 4
8,163
742
10,958
12,919
6,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 2
8,236
749
12,193
10,727
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 5
7,575
689
4,618
21,589
11,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
11
0 / 5 / 2
6,741
613
4,531
9,582
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
xCodGodz
Charybdis
15
3 / 3 / 4
8,503
773
11,115
10,040
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 2 / 18
9,378
853
12,320
16,192
12,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
7 / 1 / 14
10,507
955
10,186
7,487
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
LOCOLUIS
King Arthur
15
4 / 4 / 13
9,369
852
10,280
15,495
16,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Petromotive
Nemesis
16
5 / 1 / 16
9,767
888
12,094
14,219
15,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
trunkss_90
Yu Huang
16
5 / 2 / 12
9,973
907
17,598
10,642
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
9
Kills
24
24
Deaths
10
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
18
6
W
7
1
14
14
W
King Arthur
LOCOLUIS
King Arthur
4
4
13
2.63
L
Danzaburou
Ozmodan
Danzaburou
2
4
4
1
W
Nemesis
Petromotive
Nemesis
5
1
16
13
L
3
6
2
0.67
L
1
6
5
0.58
L
Hachiman
0
5
2
0.2
W
Yu Huang
trunkss_90
Yu Huang
5
2
12
5.5
L
Charybdis
xCodGodz
Charybdis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
62,478
64,857
Taken
64,035
31,259
Mitigated
53,314
18,509
Healing
33,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,320
649
561
3,314
16,192
12,451
1,401
4,173
12,019
574
23,584
W
10,186
570
12,120
3,316
7,487
3,907
2,607
2,948
4,539
35,502
0
W
King Arthur
LOCOLUIS
King Arthur
10,280
345
1,747
1,065
15,495
16,652
738
3,540
11,955
0
18,761
L
Danzaburou
Ozmodan
Danzaburou
10,958
3,914
661
4,129
12,919
6,071
0
4,787
8,132
0
22,996
W
Nemesis
Petromotive
Nemesis
12,094
454
3,082
3,189
14,219
15,179
1,366
4,982
9,237
0
20,588
L
12,193
3,715
1,432
1,246
10,727
5,220
0
3,858
6,794
25,832
0
L
4,618
674
1,313
5,628
21,589
11,776
0
10,374
11,215
7,965
0
L
Hachiman
4,531
2,359
257
1,319
9,582
3,415
0
5,098
4,484
0
7,328
W
Yu Huang
trunkss_90
Yu Huang
17,598
1,613
1,985
3,327
10,642
5,125
1,046
1,168
9,474
35,738
0
L
Charybdis
xCodGodz
Charybdis
11,115
6,090
221
2,303
10,040
4,777
0
3,988
5,957
0
28,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
48,994
118
Minions Killed
167
0
Camps Cleared
0
858,497
Distance Traveled
1,134,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,378
853
16
1
0
233,795
0
W
Ra
10,507
955
69
6
0
228,180
0
W
King Arthur
9,369
852
21
2
0
198,366
0
L
Danzaburou
8,163
742
26
2
0
180,169
0
W
Nemesis
9,767
888
13
1
0
257,544
0
L
Vulcan
8,236
749
36
3
0
195,681
0
L
Terra
7,575
689
7
1
0
169,946
0
L
Hachiman
6,741
613
10
1
0
142,935
0
W
Yu Huang
9,973
907
48
4
0
216,380
0
L
Charybdis
8,503
773
39
4
0
169,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role