Player Matchup

Bellona
Bellona
Alvarito_ElZeta
Bellona
Level 56
God Stats
3W - 0L
1,824 SR
Queue Stats
84W - 103L
1,385 Elo+
Solo
Xing Tian
Xing Tian
Boarman
Xing Tian
Level 52
God Stats
4W - 4L
1,395 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 2
Thanatos
Thanatos
ElectrichStich
Thanatos
Level 10
God Stats
1W - 1L
1,209 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 2
Olorun
Olorun
bradass2012
Olorun
Level 46
God Stats
12W - 15L
1,114 SR
Queue Stats
217W - 243L
1,223 Elo+
Party 3
Izanami
Izanami
zoeyx2948
Izanami
Level 39
God Stats
17W - 27L
1,383 SR
Queue Stats
137W - 153L
1,182 Elo+
Party 3
Team Averages
Level 41
1,385 SR
1,270 Elo+

VS

Team Averages
Level 62
1,467 SR
1,383 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Anastezik
Camazotz
Level 67
God Stats
7W - 10L
1,115 SR
Queue Stats
218W - 230L
1,378 Elo+
Party 1
Anubis
Anubis
cjatomic
Anubis
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,439 Elo+
Solo
Cupid
Cupid
luancruzeiro88
Cupid
Level 35
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 6L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,026
564
7,560
11,864
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
Boarman
Xing Tian
13
2 / 1 / 9
8,631
539
9,577
13,590
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
14
8 / 2 / 2
8,693
543
8,108
11,576
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
15
9 / 8 / 2
9,775
611
12,571
13,140
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zoeyx2948
Izanami
12
5 / 5 / 2
7,822
489
12,020
12,454
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 5 / 1
8,135
508
12,910
17,191
12,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
 
Terra
11
0 / 5 / 4
7,184
449
2,396
18,179
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Anastezik
Camazotz
14
10 / 8 / 2
9,254
578
14,900
17,861
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
cjatomic
Anubis
13
1 / 5 / 7
8,202
513
6,464
11,506
5,568
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 0
7,303
456
2,349
6,189
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
25
Kills
16
16
Deaths
25
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
5
1
1.1
L
Terra
 
Terra
0
5
4
0.4
W
1
0
7
4.5
L
Camazotz
Anastezik
Camazotz
10
8
2
1.38
W
Xing Tian
Boarman
Xing Tian
2
1
9
6.5
W
Thanatos
8
2
2
4.5
W
Olorun
9
8
2
1.25
L
Anubis
cjatomic
Anubis
1
5
7
0.9
L
0
2
0
0
W
Izanami
zoeyx2948
Izanami
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,836
Damage
39,019
62,624
Taken
70,926
34,178
Mitigated
44,299
26,067
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,910
2,507
0
3,970
17,191
12,880
129
5,251
11,940
0
61,012
L
Terra
 
Terra
2,396
789
409
4,310
18,179
16,091
582
5,892
12,287
19,718
0
W
7,560
2,490
0
7,039
11,864
8,383
520
0
11,864
0
59,787
L
Camazotz
Anastezik
Camazotz
14,900
4,818
0
6,179
17,861
6,907
752
6,490
11,371
0
48,584
W
Xing Tian
Boarman
Xing Tian
9,577
1,699
0
3,442
13,590
13,140
81
2,873
10,630
25,306
0
W
Thanatos
8,108
2,687
0
9,903
11,576
4,238
0
1,561
9,987
0
54,845
W
Olorun
12,571
6,758
0
2,648
13,140
4,197
1,355
2,823
10,294
68,660
0
L
Anubis
cjatomic
Anubis
6,464
464
0
2,362
11,506
5,568
546
4,279
7,227
57,257
0
L
2,349
947
0
570
6,189
2,853
840
236
5,953
0
34,617
W
Izanami
zoeyx2948
Izanami
12,020
8,411
0
3,035
12,454
4,220
0
1,444
10,989
0
61,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
40,078
388
Minions Killed
296
0
Camps Cleared
0
1,501,999
Distance Traveled
1,353,979
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,135
508
72
5
0
277,788
2
L
Terra
7,184
449
24
2
0
268,602
0
W
Bellona
9,026
564
105
7
0
281,144
0
L
Camazotz
9,254
578
63
4
0
291,571
0
W
Xing Tian
8,631
539
28
2
0
297,043
10
W
Thanatos
8,693
543
81
5
0
367,711
0
W
Olorun
9,775
611
96
6
0
283,409
0
L
Anubis
8,202
513
90
6
0
240,759
0
L
Cupid
7,303
456
47
3
0
275,259
1
W
Izanami
7,822
489
78
5
0
272,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role