Player Matchup

Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MeesterJan
Medusa
Level 128
God Stats
6W - 0L
1,872 SR
Queue Stats
304W - 295L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TypicalGamer
Nu Wa
Level 98
God Stats
7W - 2L
1,735 SR
Queue Stats
192W - 238L
1,451 Elo+
Solo
Zeus
Zeus
YukiAzu
Zeus
Level 121
God Stats
3W - 0L
1,870 SR
Queue Stats
129W - 115L
1,558 Elo+
Party 1
Team Averages
Level 109
1,695 SR
1,502 Elo+

VS

Team Averages
Level 102
1,408 SR
1,523 Elo+
Osiris
Osiris
SmiteSucksHard
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,635 Elo+
Solo
Cerberus
Cerberus
StandingUrban
Cerberus
Level 146
God Stats
1W - 3L
1,524 SR
Queue Stats
185W - 188L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
StoryBloom
Xbalanque
Level 120
God Stats
1W - 3L
1,399 SR
Queue Stats
413W - 382L
1,468 Elo+
Solo
Thor
Thor
mihaiadriancoto
Thor
Level 61
God Stats
1W - 2L
1,422 SR
Queue Stats
96W - 100L
1,532 Elo+
Solo
Jing Wei
Jing Wei
subless
Jing Wei
Level 163
God Stats
1W - 4L
1,197 SR
Queue Stats
185W - 191L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 15
9,424
1,047
8,999
9,350
10,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
15
5 / 2 / 9
9,167
1,019
6,183
10,235
7,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MeesterJan
Medusa
15
3 / 2 / 14
8,893
988
12,290
8,044
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 12
8,592
955
7,102
8,991
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
YukiAzu
Zeus
15
6 / 1 / 9
8,845
983
9,931
3,509
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
6,792
755
4,650
13,834
14,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
StandingUrban
Cerberus
15
3 / 4 / 3
8,078
898
5,265
9,752
8,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
StoryBloom
Xbalanque
14
0 / 3 / 6
7,234
804
7,302
6,178
3,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 5 / 2
6,764
752
4,872
7,539
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
subless
Jing Wei
15
4 / 6 / 3
8,537
949
5,021
11,225
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
24
Kills
10
10
Deaths
24
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
15
13.5
W
Zhong Kui
 
Zhong Kui
5
2
9
4.75
W
Medusa
MeesterJan
Medusa
3
2
14
5
L
1
6
4
0.5
L
Cerberus
StandingUrban
Cerberus
3
4
3
1.13
L
Xbalanque
StoryBloom
Xbalanque
0
3
6
1
W
4
4
12
2.5
W
Zeus
YukiAzu
Zeus
6
1
9
10.5
L
2
5
2
0.6
L
Jing Wei
subless
Jing Wei
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,505
Damage
27,110
40,129
Taken
48,528
26,604
Mitigated
34,588
15,785
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,999
1,120
960
4,895
9,350
10,999
314
946
8,404
744
21,990
W
Zhong Kui
 
Zhong Kui
6,183
177
1,367
2,805
10,235
7,626
1,087
1,680
8,555
12,997
0
W
Medusa
MeesterJan
Medusa
12,290
5,321
135
1,865
8,044
3,148
3,088
1,641
6,403
0
23,666
L
4,650
1,045
358
1,252
13,834
14,088
0
8,133
5,701
0
13,424
L
Cerberus
StandingUrban
Cerberus
5,265
224
0
1,087
9,752
8,911
0
4,375
5,377
16,623
0
L
Xbalanque
StoryBloom
Xbalanque
7,302
4,534
0
523
6,178
3,665
0
3,182
2,996
0
18,516
W
7,102
1,578
462
2,717
8,991
3,476
2,467
661
8,330
12,592
0
W
Zeus
YukiAzu
Zeus
9,931
1,510
211
368
3,509
1,355
707
337
3,172
17,239
0
L
4,872
339
241
265
7,539
3,347
0
3,645
3,894
0
8,166
L
Jing Wei
subless
Jing Wei
5,021
4,590
1,168
1,873
11,225
4,577
0
4,453
6,772
0
14,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
37,405
107
Minions Killed
99
0
Camps Cleared
0
904,114
Distance Traveled
712,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,424
1,047
22
2
0
215,236
0
W
Zhong Kui
9,167
1,019
25
3
0
181,697
0
W
Medusa
8,893
988
28
3
0
185,309
0
L
Osiris
6,792
755
12
1
0
141,485
0
L
Cerberus
8,078
898
22
2
0
166,852
0
L
Xbalanque
7,234
804
30
3
0
151,655
0
W
Nu Wa
8,592
955
11
1
0
138,232
0
W
Zeus
8,845
983
21
2
0
183,640
0
L
Thor
6,764
752
6
1
0
114,112
0
L
Jing Wei
8,537
949
29
3
0
138,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role