Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
AndresTodoNice
Cu Chulainn
Silver I
Level 124
God Stats
3W - 6L
1,490 SR
Queue Stats
46W - 60L
1,182 MMR
Solo
Athena
Athena
Silver II
Dark0Magic0929
Athena
Silver II
Level 102
God Stats
19W - 11L
1,686 SR
Queue Stats
134W - 146L
1,344 MMR
Party 3
Baba Yaga
Baba Yaga
Silver IV
ThaKaiser7
Baba Yaga
Silver IV
Level 127
God Stats
7W - 15L
1,324 SR
Queue Stats
181W - 204L
1,123 MMR
Party 3
Jing Wei
Jing Wei
Silver IV
ZikerB06
Jing Wei
Silver IV
Level 76
God Stats
0W - 2L
1,251 SR
Queue Stats
17W - 24L
1,169 MMR
Party 2
Kali
Kali
Silver IV
joni24YT
Kali
Silver IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,222 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,450 SR
1,208 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,545 SR
1,207 MMR
Fafnir
Fafnir
Silver I
LEJ28
Fafnir
Silver I
Level 157
God Stats
28W - 35L
1,468 SR
Queue Stats
244W - 266L
1,189 MMR
Party 1
Pele
Pele
Gold V
M Y L E S3543
Pele
Gold V
Level 108
God Stats
28W - 11L
1,749 SR
Queue Stats
450W - 466L
1,256 MMR
Party 1
Discordia
Discordia
Silver V
R1NG0w0
Discordia
Silver V
Level 139
God Stats
14W - 20L
1,488 SR
Queue Stats
118W - 120L
1,217 MMR
Solo
Ah Puch
Ah Puch
Gold V
TooMaxy
Ah Puch
Gold V
Level 82
God Stats
3W - 2L
1,363 SR
Queue Stats
313W - 308L
1,211 MMR
Solo
Xbalanque
Xbalanque
Silver I
WrK Poseidon
Xbalanque
Silver I
Level 158
God Stats
5W - 1L
1,658 SR
Queue Stats
162W - 175L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AndresTodoNice
Cu Chulainn
14
0 / 3 / 1
8,898
468
11,729
20,780
18,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 2
9,303
490
6,440
17,213
18,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
ThaKaiser7
Baba Yaga
15
2 / 5 / 1
9,354
492
10,110
12,606
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
ZikerB06
Jing Wei
17
1 / 3 / 2
10,354
545
6,330
10,878
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
12
0 / 6 / 1
8,061
424
5,731
19,044
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Maman BrigitteThanatosHadesTyr

VS

Bans
GebPoseidonChernobogRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LEJ28
Fafnir
14
0 / 1 / 9
10,601
558
4,530
17,852
27,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 1 / 4
12,313
648
17,770
22,130
11,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
R1NG0w0
Discordia
18
4 / 2 / 4
11,264
593
11,910
10,013
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
TooMaxy
Ah Puch
17
2 / 1 / 4
11,852
624
13,798
18,168
12,726
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
WrK Poseidon
Xbalanque
19
4 / 1 / 2
12,420
654
8,573
9,745
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
19
20
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AndresTodoNice
Cu Chulainn
0
3
1
0.17
L
3
3
2
1.33
W
Fafnir
LEJ28
Fafnir
0
1
9
4.5
W
9
1
4
11
W
Discordia
R1NG0w0
Discordia
4
2
4
3
L
Baba Yaga
ThaKaiser7
Baba Yaga
2
5
1
0.5
W
Ah Puch
TooMaxy
Ah Puch
2
1
4
4
W
Xbalanque
WrK Poseidon
Xbalanque
4
1
2
5
L
Jing Wei
ZikerB06
Jing Wei
1
3
2
0.67
L
Kali
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
56,581
80,521
Taken
77,908
54,317
Mitigated
60,692
13,389
Healing
35,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AndresTodoNice
Cu Chulainn
11,729
1,835
0
4,796
20,780
18,192
0
10,744
10,036
0
72,421
L
6,440
1,349
527
1,381
17,213
18,847
0
6,555
10,658
25,202
0
W
Fafnir
LEJ28
Fafnir
4,530
1,359
0
5,443
17,852
27,306
70
5,217
12,635
19,234
0
W
17,770
3,903
0
7,588
22,130
11,633
46
3,679
18,451
0
146,813
W
Discordia
R1NG0w0
Discordia
11,910
676
0
2,655
10,013
4,447
8
6,076
3,937
100,138
0
L
Baba Yaga
ThaKaiser7
Baba Yaga
10,110
248
0
1,352
12,606
5,973
0
7,908
4,698
81,168
0
W
Ah Puch
TooMaxy
Ah Puch
13,798
1,353
0
13,906
18,168
12,726
0
2,091
16,077
94,530
0
W
Xbalanque
WrK Poseidon
Xbalanque
8,573
3,627
0
5,731
9,745
4,580
1,937
644
9,101
0
129,073
L
Jing Wei
ZikerB06
Jing Wei
6,330
3,735
0
2,613
10,878
4,106
0
556
10,322
0
85,686
L
Kali
5,731
2,489
0
2,720
19,044
7,199
0
4,475
14,569
0
60,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
58,450
553
Minions Killed
689
0
Camps Cleared
0
2,003,395
Distance Traveled
1,975,398
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,898
468
125
7
0
370,044
7
L
Athena
9,303
490
34
2
0
417,081
0
W
Fafnir
10,601
558
12
1
0
340,785
1
W
Pele
12,313
648
164
9
0
474,303
4
W
Discordia
11,264
593
175
9
0
416,437
3
L
Baba Yaga
9,354
492
137
7
0
374,626
4
W
Ah Puch
11,852
624
145
8
0
383,099
2
W
Xbalanque
12,420
654
193
10
0
360,774
3
L
Jing Wei
10,354
545
179
9
0
419,532
0
L
Kali
8,061
424
78
4
0
422,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role