Player Matchup

Anubis
Anubis
Gold III
SakuraElis
Anubis
Gold III
Level 157
God Stats
1W - 3L
1,377 SR
Queue Stats
124W - 111L
1,563 MMR
Party 1
Ymir
Ymir
Gold III
Speknekkie
Ymir
Gold III
Level 118
God Stats
3W - 3L
1,544 SR
Queue Stats
124W - 111L
1,563 MMR
Party 1
Arachne
Arachne
Gold III
monsternon
Arachne
Gold III
Level 134
God Stats
13W - 6L
1,659 SR
Queue Stats
124W - 111L
1,563 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,526 SR
1,563 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,554 SR
1,509 MMR
Xbalanque
Xbalanque
Gold III
BloodRainZzz
Xbalanque
Gold III
Level 54
God Stats
14W - 11L
1,485 SR
Queue Stats
45W - 51L
1,520 MMR
Solo
Vulcan
Vulcan
Silver II
Mx M4C4UL3Y xM
Vulcan
Silver II
Level 105
God Stats
11W - 1L
1,678 SR
Queue Stats
14W - 12L
1,501 MMR
Solo
Geb
Geb
Bronze III
diegomasterHDX
Geb
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SakuraElis
Anubis
13
2 / 6 / 2
10,955
730
13,552
13,234
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 4
10,207
680
5,876
16,829
19,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
monsternon
Arachne
12
2 / 4 / 0
10,203
680
5,581
14,686
7,432
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorAchillesDiscordiaThothKuzenbo

VS

Bans
Ne ZhaNoxAgniPersephoneOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BloodRainZzz
Xbalanque
15
8 / 2 / 4
12,523
835
14,065
9,465
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 9
11,769
785
15,471
11,180
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 8
10,419
695
7,256
15,113
16,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BloodRainZzz
Xbalanque
8
2
4
5
W
3
2
9
3.75
L
Anubis
SakuraElis
Anubis
2
6
2
0.5
L
0
2
4
1
W
1
1
8
5
L
Arachne
monsternon
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
36,792
44,749
Taken
35,758
34,532
Mitigated
25,224
7,166
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BloodRainZzz
Xbalanque
14,065
8,068
0
2,434
9,465
3,981
2,419
5,595
3,870
0
60,961
W
15,471
8,414
0
2,852
11,180
5,041
628
5,636
5,544
59,353
0
L
Anubis
SakuraElis
Anubis
13,552
560
0
3,219
13,234
7,703
89
6,464
6,770
57,931
0
L
5,876
710
0
693
16,829
19,397
0
8,685
8,144
30,798
0
W
7,256
487
0
1,287
15,113
16,202
166
8,656
6,457
27,357
0
L
Arachne
monsternon
Arachne
5,581
4,036
0
3,254
14,686
7,432
0
8,644
6,042
0
32,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
34,711
170
Minions Killed
208
0
Camps Cleared
0
781,702
Distance Traveled
836,088
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,523
835
76
5
0
264,865
1
W
Vulcan
11,769
785
104
7
0
288,692
0
L
Anubis
10,955
730
93
6
0
241,392
4
L
Ymir
10,207
680
33
2
0
251,731
2
W
Geb
10,419
695
28
2
0
282,531
1
L
Arachne
10,203
680
44
3
0
288,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role