Player Matchup

Mercury
Mercury
CloutLord059
Mercury
Level 61
God Stats
5W - 6L
1,416 SR
Queue Stats
190W - 158L
1,474 Elo+
Solo
Surtr
Surtr
Krassenex
Surtr
Level 52
God Stats
18W - 12L
1,534 SR
Queue Stats
91W - 96L
1,428 Elo+
Solo
Anhur
Anhur
Switch2Zero
Anhur
Level 88
God Stats
5W - 7L
1,433 SR
Queue Stats
576W - 531L
1,436 Elo+
Solo
Kukulkan
Kukulkan
dj_budai08
Kukulkan
Level 101
God Stats
19W - 13L
1,582 SR
Queue Stats
109W - 109L
1,417 Elo+
Party 2
Maui
Maui
joeythe37
Maui
Level 40
God Stats
41W - 24L
1,550 SR
Queue Stats
162W - 142L
1,433 Elo+
Party 2
Team Averages
Level 68
1,503 SR
1,437 Elo+

VS

Team Averages
Level 89
1,431 SR
1,513 Elo+
Surtr
Surtr
AlexiosLion
Surtr
Level 78
God Stats
12W - 18L
1,348 SR
Queue Stats
87W - 84L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
KingKillaqueued
Amaterasu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,314 Elo+
Solo
Anubis
Anubis
Ragnarokhere
Anubis
Level 103
God Stats
2W - 3L
1,367 SR
Queue Stats
17W - 18L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
WizenedAmoeba52
Baron Samedi
Level 106
God Stats
0W - 2L
1,441 SR
Queue Stats
38W - 45L
1,425 Elo+
Party 1
Rama
Rama
oyCloudy
Rama
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CloutLord059
Mercury
12
6 / 1 / 5
7,464
679
5,892
8,998
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
Krassenex
Surtr
12
1 / 0 / 3
7,166
651
7,007
9,307
7,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 1 / 6
6,375
580
4,149
5,075
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dj_budai08
Kukulkan
10
2 / 2 / 3
6,610
601
5,496
5,008
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
9
1 / 1 / 5
6,299
573
2,613
7,575
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,986
544
4,080
8,500
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
KingKillaqueued
Amaterasu
10
0 / 3 / 0
5,318
483
3,440
12,073
9,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
2 / 4 / 0
6,228
566
4,923
8,353
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
WizenedAmoeba52
Baron Samedi
8
0 / 3 / 2
5,262
478
4,213
8,630
5,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
8
0 / 1 / 0
4,942
449
773
5,759
1,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
4
5
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Mercury
CloutLord059
Mercury
6
1
5
8.5
L
Amaterasu
KingKillaqueued
Amaterasu
0
3
0
0
W
Surtr
Krassenex
Surtr
1
0
3
2.5
L
Anubis
2
4
0
0.5
W
2
1
6
5
L
Baron Samedi
WizenedAmoeba52
Baron Samedi
0
3
2
0.33
W
Kukulkan
dj_budai08
Kukulkan
2
2
3
1.75
W
Maui
1
1
5
3.5
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
17,429
35,963
Taken
43,315
18,857
Mitigated
23,566
10,370
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,080
2,222
0
5,027
8,500
3,978
0
713
7,787
1,420
39,775
W
Mercury
CloutLord059
Mercury
5,892
3,253
0
1,269
8,998
3,077
59
1,849
7,149
0
50,371
L
Amaterasu
KingKillaqueued
Amaterasu
3,440
1,746
0
3,270
12,073
9,026
0
680
11,393
0
30,763
W
Surtr
Krassenex
Surtr
7,007
3,720
0
4,662
9,307
7,517
719
77
9,230
1,195
46,836
L
Anubis
4,923
48
0
2,345
8,353
3,760
0
3,358
4,995
41,511
0
W
4,149
2,655
0
1,604
5,075
2,091
440
1,740
3,335
0
38,435
L
Baron Samedi
WizenedAmoeba52
Baron Samedi
4,213
348
546
1,837
8,630
5,092
0
2,658
5,972
22,427
0
W
Kukulkan
dj_budai08
Kukulkan
5,496
325
0
500
5,008
1,323
569
3,459
1,549
38,023
0
W
Maui
2,613
521
1,249
1,086
7,575
4,849
222
2,225
5,350
11,655
0
L
Rama
773
490
0
786
5,759
1,710
0
1,338
4,421
0
22,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
27,736
303
Minions Killed
280
0
Camps Cleared
0
1,139,014
Distance Traveled
1,048,332
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,986
544
83
8
0
215,461
0
W
Mercury
7,464
679
75
7
0
258,126
0
L
Amaterasu
5,318
483
52
5
0
222,371
0
W
Surtr
7,166
651
73
7
0
215,743
1
L
Anubis
6,228
566
62
6
0
181,838
0
W
Anhur
6,375
580
61
6
0
208,833
2
L
Baron Samedi
5,262
478
35
3
0
203,000
3
W
Kukulkan
6,610
601
71
6
0
217,747
0
W
Maui
6,299
573
23
2
0
238,565
0
L
Rama
4,942
449
48
4
0
225,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role