Player Matchup

Chernobog
Chernobog
BiscottiPenguino
Chernobog
Level 49
God Stats
5W - 2L
1,772 SR
Queue Stats
178W - 182L
1,388 Elo+
Party 1
Ra
Ra
Schmittiy
Ra
Level 142
God Stats
9W - 8L
1,614 SR
Queue Stats
367W - 354L
1,476 Elo+
Solo
Bakasura
Bakasura
SstephenStotch
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,471 Elo+
Solo
Artio
Artio
kingcatman3d
Artio
Level 88
God Stats
12W - 11L
1,509 SR
Queue Stats
188W - 210L
1,378 Elo+
Party 1
King Arthur
King Arthur
m60nat1245
King Arthur
Level 103
God Stats
7W - 5L
1,690 SR
Queue Stats
205W - 204L
1,426 Elo+
Party 1
Team Averages
Level 100
1,617 SR
1,428 Elo+

VS

Team Averages
Level 100
1,538 SR
1,431 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ABCkiller1
Zeus
Level 146
God Stats
12W - 7L
1,694 SR
Queue Stats
65W - 58L
1,519 Elo+
Solo
Ares
Ares
DF63_Rudy-du-95
Ares
Level 32
God Stats
2W - 1L
1,446 SR
Queue Stats
4W - 10L
1,248 Elo+
Party 2
Neith
Neith
PKsKoKain
Neith
Level 123
God Stats
31W - 26L
1,779 SR
Queue Stats
147W - 144L
1,569 Elo+
Solo
Anubis
Anubis
Parisg95ii
Anubis
Level 42
God Stats
1W - 3L
1,269 SR
Queue Stats
23W - 44L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
11
2 / 4 / 4
6,766
483
8,357
13,043
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 3
8,243
589
5,101
9,090
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
13
5 / 4 / 2
7,859
561
8,739
15,672
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 1 / 2
8,110
579
3,096
13,580
9,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
m60nat1245
King Arthur
12
1 / 2 / 1
7,266
519
8,332
14,672
14,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 3
8,425
602
9,047
14,280
16,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 1
7,978
570
10,178
7,780
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,082
434
4,851
13,305
9,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
PKsKoKain
Neith
13
3 / 3 / 2
8,088
578
14,088
8,927
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Anubis
Parisg95ii
Anubis
15
4 / 5 / 0
8,271
591
5,850
10,532
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
15
15
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
3
1.25
W
7
1
1
7.5
L
Chernobog
2
4
4
1
W
0
5
1
0.1
W
Neith
PKsKoKain
Neith
3
3
2
1.33
W
Anubis
Parisg95ii
Anubis
4
5
0
0.8
L
2
4
3
0.88
L
Bakasura
5
4
2
1.5
L
5
1
2
6
L
King Arthur
m60nat1245
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,625
Damage
44,014
66,057
Taken
54,824
38,983
Mitigated
36,380
17,779
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,047
1,153
0
5,665
14,280
16,104
270
0
14,017
0
65,879
W
10,178
1,128
0
2,838
7,780
2,170
151
1,120
6,060
48,554
0
L
Chernobog
8,357
4,805
0
3,830
13,043
4,912
738
3,313
9,730
0
48,786
W
4,851
800
0
1,985
13,305
9,642
272
2,274
10,800
21,089
0
W
Neith
PKsKoKain
Neith
14,088
5,061
0
2,171
8,927
3,549
814
570
7,986
0
70,148
W
Anubis
Parisg95ii
Anubis
5,850
235
0
2,780
10,532
4,915
48
3,795
6,337
64,403
0
L
5,101
734
215
2,309
9,090
3,059
0
6,278
2,812
63,400
0
L
Bakasura
8,739
5,997
0
4,536
15,672
7,156
31
4,549
11,123
0
42,694
L
3,096
264
1,732
3,995
13,580
9,670
162
4,820
8,760
17,373
0
L
King Arthur
m60nat1245
King Arthur
8,332
1,138
0
1,162
14,672
14,186
0
1,919
12,753
0
47,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
38,844
367
Minions Killed
410
0
Camps Cleared
0
1,332,535
Distance Traveled
1,256,583
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,425
602
108
8
0
276,533
0
W
Zeus
7,978
570
71
5
0
280,470
0
L
Chernobog
6,766
483
74
5
0
219,505
0
W
Ares
6,082
434
21
2
0
249,817
0
W
Neith
8,088
578
102
7
0
215,734
0
W
Anubis
8,271
591
108
8
0
234,029
0
L
Ra
8,243
589
121
9
0
264,431
5
L
Bakasura
7,859
561
70
5
0
333,853
0
L
Artio
8,110
579
27
2
0
248,740
0
L
King Arthur
7,266
519
75
5
0
266,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role