Player Matchup

Kali
Kali
AlucardScand
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,474 Elo+
Solo
Ymir
Ymir
Ben123luket
Ymir
Level 6
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 1
Surtr
Surtr
PiššJugEnjoyer
Surtr
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 28L
1,500 Elo+
Solo
Sol
Sol
Toycr0
Sol
Level 17
God Stats
1W - 1L
1,272 SR
Queue Stats
10W - 14L
1,418 Elo+
Party 1
Hera
Hera
ºFailedCarry
Hera
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 1
Team Averages
Level 27
1,498 SR
1,502 Elo+

VS

Team Averages
Level 33
1,509 SR
1,402 Elo+
Kuzenbo
Kuzenbo
DorisWasHere
Kuzenbo
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
39W - 41L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
WeeHairyFraz
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,273 Elo+
Party 2
Xbalanque
Xbalanque
biggsy32123
Xbalanque
Level 34
God Stats
0W - 5L
1,279 SR
Queue Stats
153W - 175L
1,504 Elo+
Solo
Scylla
Scylla
kylie01
Scylla
Level 15
God Stats
1W - 4L
1,459 SR
Queue Stats
4W - 4L
1,140 Elo+
Party 2
Thor
Thor
vfxArtist
Thor
Level 49
God Stats
30W - 33L
1,562 SR
Queue Stats
295W - 279L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
9,169
834
7,722
11,043
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 5
8,004
728
4,008
9,056
8,541
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 1 / 9
10,238
931
13,233
11,065
7,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Toycr0
Sol
16
3 / 2 / 2
8,994
818
4,400
9,927
3,148
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 3
10,152
923
13,506
7,491
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DorisWasHere
Kuzenbo
15
2 / 5 / 5
8,356
760
5,090
11,695
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
WeeHairyFraz
Baron Samedi
16
4 / 4 / 3
9,312
847
11,805
12,545
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
biggsy32123
Xbalanque
14
0 / 3 / 5
8,086
735
3,838
11,515
5,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
kylie01
Scylla
14
0 / 1 / 3
8,095
736
2,381
3,802
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
3 / 2 / 3
9,309
846
10,215
10,216
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
15
Kills
9
9
Deaths
15
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
0
2
5
1.25
L
Kuzenbo
DorisWasHere
Kuzenbo
2
5
5
0.9
W
6
1
9
10.5
W
Sol
Toycr0
Sol
3
2
2
2
L
Baron Samedi
WeeHairyFraz
Baron Samedi
4
4
3
1.38
L
Xbalanque
biggsy32123
Xbalanque
0
3
5
0.83
L
Scylla
kylie01
Scylla
0
1
3
1.5
L
Thor
3
2
3
2.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,869
Damage
33,329
48,582
Taken
49,773
28,038
Mitigated
35,119
11,449
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,722
2,692
0
2,382
11,043
5,386
0
4,101
6,894
0
27,905
W
4,008
931
0
522
9,056
8,541
407
3,850
4,996
12,828
0
L
Kuzenbo
DorisWasHere
Kuzenbo
5,090
971
0
553
11,695
15,526
0
7,308
4,387
10,764
0
W
13,233
4,597
0
2,920
11,065
7,972
8
5,018
5,783
3,463
36,830
W
Sol
Toycr0
Sol
4,400
922
0
4,485
9,927
3,148
84
1,779
8,110
34,899
0
L
Baron Samedi
WeeHairyFraz
Baron Samedi
11,805
348
1,384
2,444
12,545
7,452
0
4,895
7,650
37,430
0
L
Xbalanque
biggsy32123
Xbalanque
3,838
2,268
0
1,825
11,515
5,453
0
5,741
5,774
0
23,593
L
Scylla
kylie01
Scylla
2,381
84
0
0
3,802
1,660
0
1,732
2,070
16,876
0
L
Thor
10,215
1,463
0
1,955
10,216
5,028
0
3,672
6,544
0
44,016
W
13,506
2,265
0
1,140
7,491
2,991
123
3,741
3,523
45,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,557
Gold Earned
43,158
274
Minions Killed
233
0
Camps Cleared
0
1,169,707
Distance Traveled
1,061,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,169
834
53
5
0
242,452
0
W
Ymir
8,004
728
22
2
0
221,748
0
L
Kuzenbo
8,356
760
10
1
0
197,660
0
W
Surtr
10,238
931
67
6
0
250,701
0
W
Sol
8,994
818
45
4
0
222,271
0
L
Baron Samedi
9,312
847
72
7
0
225,308
0
L
Xbalanque
8,086
735
39
4
0
227,662
0
L
Scylla
8,095
736
44
4
0
182,607
0
L
Thor
9,309
846
68
6
0
228,057
0
W
Hera
10,152
923
87
8
0
232,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role