Player Matchup

Fenrir
Fenrir
Goldbold94
Fenrir
Level 123
God Stats
15W - 31L
1,359 SR
Queue Stats
397W - 438L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
Mullekek
Nu Wa
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 44L
1,608 Elo+
Party 3
Ares
Ares
Tarabaz
Ares
Level 123
God Stats
13W - 9L
1,642 SR
Queue Stats
177W - 186L
1,471 Elo+
Party 2
Hachiman
Hachiman
barh
Hachiman
Level 128
God Stats
53W - 50L
1,504 SR
Queue Stats
342W - 353L
1,434 Elo+
Solo
Osiris
Osiris
qumsocks
Osiris
Level 141
God Stats
3W - 0L
1,793 SR
Queue Stats
45W - 41L
1,564 Elo+
Party 3
Team Averages
Level 130
1,559 SR
1,501 Elo+

VS

Team Averages
Level 101
1,500 SR
1,495 Elo+
Chernobog
Chernobog
An4n4s
Chernobog
Level 149
God Stats
25W - 22L
1,656 SR
Queue Stats
445W - 435L
1,540 Elo+
Party 1
Hel
Hel
InVKakashi
Hel
Level 44
God Stats
0W - 1L
1,268 SR
Queue Stats
157W - 163L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
MrNoSkils
Sun Wukong
Level 66
God Stats
2W - 3L
1,536 SR
Queue Stats
62W - 59L
1,469 Elo+
Solo
Ne Zha
Ne Zha
PrincezzSelina
Ne Zha
Level 149
God Stats
10W - 17L
1,474 SR
Queue Stats
650W - 652L
1,536 Elo+
Solo
Surtr
Surtr
SPLTyr
Surtr
Level 97
God Stats
20W - 18L
1,565 SR
Queue Stats
302W - 269L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goldbold94
Fenrir
10
2 / 1 / 3
5,639
627
3,321
6,382
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Mullekek
Nu Wa
10
1 / 0 / 1
5,566
618
4,203
3,741
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Tarabaz
Ares
8
1 / 1 / 2
5,096
566
2,392
6,046
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
barh
Hachiman
8
2 / 2 / 1
4,999
555
4,025
6,166
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
qumsocks
Osiris
10
1 / 0 / 0
5,975
664
2,055
5,071
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
An4n4s
Chernobog
8
1 / 2 / 1
4,983
554
4,317
5,815
1,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 1
4,624
514
4,183
4,901
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
MrNoSkils
Sun Wukong
4
0 / 1 / 0
3,668
408
1,277
2,563
1,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,135
571
1,204
5,857
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Surtr
SPLTyr
Surtr
9
1 / 1 / 0
5,111
568
3,316
8,779
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
An4n4s
Chernobog
1
2
1
0.75
W
Fenrir
Goldbold94
Fenrir
2
1
3
3.5
L
1
2
1
0.75
L
Sun Wukong
MrNoSkils
Sun Wukong
0
1
0
0
W
Nu Wa
Mullekek
Nu Wa
1
0
1
1.5
L
1
1
1
1.5
L
Surtr
SPLTyr
Surtr
1
1
0
1
W
Ares
Tarabaz
Ares
1
1
2
2
W
Hachiman
barh
Hachiman
2
2
1
1.25
W
Osiris
qumsocks
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
14,297
27,406
Taken
27,915
12,188
Mitigated
12,536
8,621
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
An4n4s
Chernobog
4,317
2,997
0
1,477
5,815
1,762
0
1,095
4,720
0
33,362
W
Fenrir
Goldbold94
Fenrir
3,321
631
0
1,074
6,382
2,530
0
308
6,074
0
37,666
L
4,183
665
542
1,414
4,901
1,412
0
77
4,824
24,166
0
L
Sun Wukong
MrNoSkils
Sun Wukong
1,277
229
0
1,112
2,563
1,515
0
178
2,385
0
7,419
W
Nu Wa
Mullekek
Nu Wa
4,203
1,463
0
500
3,741
1,194
12
631
3,110
49,636
0
L
1,204
574
0
1,140
5,857
1,961
0
1,492
4,365
0
29,208
L
Surtr
SPLTyr
Surtr
3,316
753
0
1,978
8,779
5,886
0
3,753
5,026
1,628
37,625
W
Ares
Tarabaz
Ares
2,392
197
0
2,154
6,046
3,343
243
1,195
4,851
8,179
0
W
Hachiman
barh
Hachiman
4,025
1,980
0
1,589
6,166
1,973
0
2,706
3,460
0
27,561
W
Osiris
qumsocks
Osiris
2,055
750
0
3,304
5,071
3,148
378
0
5,071
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
23,521
269
Minions Killed
234
0
Camps Cleared
0
874,419
Distance Traveled
800,855
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,983
554
69
8
0
172,736
0
W
Fenrir
5,639
627
62
7
0
207,660
0
L
Hel
4,624
514
31
3
0
176,848
4
L
Sun Wukong
3,668
408
8
1
0
61,725
0
W
Nu Wa
5,566
618
76
8
0
160,683
0
L
Ne Zha
5,135
571
49
5
0
210,661
0
L
Surtr
5,111
568
77
9
0
178,885
0
W
Ares
5,096
566
17
2
0
191,809
2
W
Hachiman
4,999
555
44
5
0
157,982
1
W
Osiris
5,975
664
70
8
0
156,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role