Player Matchup

Hachiman
Hachiman
AzErTy_CoRe
Hachiman
Level 41
God Stats
4W - 2L
1,421 SR
Queue Stats
110W - 113L
1,118 Elo+
Party 1
Vulcan
Vulcan
dae_liebe_jung
Vulcan
Level 87
God Stats
12W - 16L
1,504 SR
Queue Stats
33W - 34L
1,269 Elo+
Party 1
Izanami
Izanami
nagalegalize
Izanami
Level 64
God Stats
88W - 95L
1,517 SR
Queue Stats
168W - 180L
1,380 Elo+
Party 1
Team Averages
Level 64
1,481 SR
1,256 Elo+

VS

Team Averages
Level 81
1,418 SR
1,298 Elo+
Medusa
Medusa
MrAubergine TV
Medusa
Level 93
God Stats
22W - 22L
1,465 SR
Queue Stats
127W - 170L
1,277 Elo+
Solo
Ah Puch
Ah Puch
SEMAttitude
Ah Puch
Level 37
God Stats
0W - 4L
1,161 SR
Queue Stats
51W - 94L
1,208 Elo+
Solo
Bellona
Bellona
takito10062004
Bellona
Level 114
God Stats
7W - 4L
1,629 SR
Queue Stats
216W - 245L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AzErTy_CoRe
Hachiman
14
5 / 2 / 4
11,128
742
7,925
8,441
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 0 / 7
10,715
714
15,355
4,479
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
nagalegalize
Izanami
14
2 / 2 / 7
11,019
735
8,553
10,266
3,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
10,515
701
8,482
13,475
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
SEMAttitude
Ah Puch
11
0 / 2 / 2
9,253
617
5,032
11,377
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 2
9,802
653
2,305
12,849
11,813
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
4
4
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AzErTy_CoRe
Hachiman
5
2
4
3.5
L
3
5
0
0.6
L
Ah Puch
SEMAttitude
Ah Puch
0
2
2
0.5
W
2
0
7
5.5
W
Izanami
nagalegalize
Izanami
2
2
7
2.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
15,819
23,186
Taken
37,701
8,987
Mitigated
20,586
4,033
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AzErTy_CoRe
Hachiman
7,925
6,184
0
2,784
8,441
3,251
1,162
2,227
6,214
0
26,031
L
8,482
2,510
0
3,865
13,475
5,015
345
5,787
7,688
0
55,920
L
Ah Puch
SEMAttitude
Ah Puch
5,032
0
312
2,181
11,377
3,758
414
5,532
5,845
29,351
0
W
15,355
6,543
25
305
4,479
1,788
630
1,300
3,179
48,464
0
W
Izanami
nagalegalize
Izanami
8,553
4,036
0
919
10,266
3,948
1,272
2,289
7,977
0
51,432
L
2,305
368
0
136
12,849
11,813
434
4,692
8,157
0
27,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
29,570
199
Minions Killed
163
0
Camps Cleared
0
759,109
Distance Traveled
795,737
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,128
742
57
4
0
234,608
0
L
Medusa
10,515
701
75
5
0
257,886
0
L
Ah Puch
9,253
617
39
3
0
263,850
0
W
Vulcan
10,715
714
72
5
0
288,934
3
W
Izanami
11,019
735
70
5
0
235,567
0
L
Bellona
9,802
653
49
3
0
274,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role