Player Matchup

Jing Wei
Jing Wei
BizzleTG
Jing Wei
Level 79
God Stats
0W - 2L
1,307 SR
Queue Stats
18W - 15L
1,494 Elo+
Party 1
Medusa
Medusa
BohemianManx694
Medusa
Level 26
God Stats
37W - 38L
1,407 SR
Queue Stats
41W - 50L
1,364 Elo+
Party 3
Sol
Sol
SebChinss34
Sol
Level 65
God Stats
96W - 97L
1,453 SR
Queue Stats
161W - 205L
1,400 Elo+
Solo
Hel
Hel
Snowglobe9717
Hel
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,553 Elo+
Party 1
Pele
Pele
fni_da
Pele
Level 142
God Stats
4W - 2L
1,615 SR
Queue Stats
71W - 77L
1,398 Elo+
Party 3
Team Averages
Level 77
1,456 SR
1,442 Elo+

VS

Team Averages
Level 76
1,537 SR
1,452 Elo+
Arachne
Arachne
NEON159
Arachne
Level 133
God Stats
2W - 0L
1,692 SR
Queue Stats
13W - 10L
1,588 Elo+
Solo
Mulan
Mulan
SPARTAN_GOD_x
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 147L
1,396 Elo+
Party 2
Hera
Hera
Shaktiwolf
Hera
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
394W - 421L
1,455 Elo+
Solo
Poseidon
Poseidon
epikoli
Poseidon
Level 85
God Stats
7W - 9L
1,493 SR
Queue Stats
87W - 108L
1,414 Elo+
Solo
Danzaburou
Danzaburou
shizuo-9621
Danzaburou
Level 74
God Stats
73W - 73L
1,499 SR
Queue Stats
327W - 330L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BizzleTG
Jing Wei
6
0 / 3 / 0
3,423
489
1,948
5,052
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
3,642
520
1,949
4,385
1,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
1 / 1 / 0
4,203
600
2,715
4,271
1,034
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 3 / 0
3,322
475
611
4,079
2,150
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
fni_da
Pele
6
0 / 1 / 0
3,660
523
613
4,093
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NEON159
Arachne
7
1 / 0 / 1
4,325
618
1,704
4,761
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
2 / 0 / 0
5,066
724
1,596
4,076
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
4,250
607
1,288
3,349
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
epikoli
Poseidon
8
5 / 0 / 2
5,009
716
4,343
3,004
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
shizuo-9621
Danzaburou
8
2 / 0 / 5
4,723
675
3,463
3,372
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BizzleTG
Jing Wei
0
3
0
0
L
0
3
0
0
W
Arachne
NEON159
Arachne
1
0
1
1.5
W
2
0
0
2
L
1
1
0
1
W
0
1
1
0.5
L
0
3
0
0
W
Poseidon
epikoli
Poseidon
5
0
2
6
L
Pele
fni_da
Pele
0
1
0
0
W
Danzaburou
shizuo-9621
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,836
Damage
12,394
21,880
Taken
18,562
7,374
Mitigated
6,180
5,542
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BizzleTG
Jing Wei
1,948
1,380
0
381
5,052
1,641
0
2,352
2,700
0
19,342
L
1,949
643
0
0
4,385
1,223
0
0
4,385
0
16,465
W
Arachne
NEON159
Arachne
1,704
1,411
0
1,706
4,761
1,523
0
387
4,374
0
25,856
W
1,596
187
0
1,458
4,076
1,607
182
0
4,076
0
27,248
L
2,715
754
0
1,951
4,271
1,034
0
845
3,426
22,803
0
W
1,288
256
0
1,390
3,349
1,066
0
2,328
1,021
19,081
0
L
611
0
222
982
4,079
2,150
0
1,658
2,421
4,305
0
W
Poseidon
epikoli
Poseidon
4,343
1,064
0
751
3,004
802
525
221
2,783
25,983
0
L
Pele
fni_da
Pele
613
209
0
2,006
4,093
1,326
1
776
3,317
0
14,078
W
Danzaburou
shizuo-9621
Danzaburou
3,463
1,338
94
1,521
3,372
1,182
307
390
2,982
0
23,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,250
Gold Earned
23,373
120
Minions Killed
196
0
Camps Cleared
0
620,929
Distance Traveled
664,229
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,423
489
26
4
0
143,745
0
L
Medusa
3,642
520
27
4
0
132,861
0
W
Arachne
4,325
618
40
6
0
171,666
0
W
Mulan
5,066
724
48
7
0
115,388
0
L
Sol
4,203
600
27
4
0
125,434
0
W
Hera
4,250
607
28
4
0
123,265
0
L
Hel
3,322
475
8
1
0
84,794
0
W
Poseidon
5,009
716
46
7
0
124,892
1
L
Pele
3,660
523
32
5
0
134,095
2
W
Danzaburou
4,723
675
34
5
0
129,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role