Player Matchup

Jormungandr
Jormungandr
Kempzilla
Jormungandr
Level 109
God Stats
7W - 4L
1,459 SR
Queue Stats
200W - 215L
1,466 Elo+
Party 3
Chiron
Chiron
Letharg
Chiron
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 78L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
OrangeSunshineX
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,255 Elo+
Party 2
Janus
Janus
Salvea
Janus
Level 86
God Stats
9W - 2L
1,452 SR
Queue Stats
181W - 157L
1,481 Elo+
Party 3
Nike
Nike
Spearced
Nike
Level 68
God Stats
8W - 3L
1,601 SR
Queue Stats
116W - 93L
1,489 Elo+
Party 3
Team Averages
Level 73
1,503 SR
1,443 Elo+

VS

Team Averages
Level 92
1,396 SR
1,450 Elo+
Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ateyiz
Xbalanque
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 80L
1,462 Elo+
Solo
Tyr
Tyr
GodDmaned96
Tyr
Level 109
God Stats
0W - 4L
1,186 SR
Queue Stats
110W - 116L
1,461 Elo+
Party 1
Athena
Athena
PlsLetMeTryThis
Athena
Level 25
God Stats
0W - 2L
1,294 SR
Queue Stats
47W - 107L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kempzilla
Jormungandr
16
3 / 1 / 17
9,714
971
9,587
8,296
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Letharg
Chiron
16
5 / 2 / 14
9,457
946
11,193
8,188
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 11
7,635
764
6,275
6,406
2,698
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Salvea
Janus
13
2 / 4 / 11
8,322
832
9,025
7,923
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
17
13 / 4 / 7
10,841
1,084
12,946
13,946
20,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 6 / 6
8,121
812
7,253
12,669
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
 
Surtr
13
3 / 5 / 5
7,295
730
6,780
14,803
14,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Ateyiz
Xbalanque
14
2 / 6 / 6
8,110
811
7,769
10,365
4,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 8
7,500
750
5,970
9,282
10,619
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 2
5,748
575
1,043
7,127
3,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
23
Kills
12
13
Deaths
23
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
6
1.33
L
Surtr
 
Surtr
3
5
5
1.1
L
Xbalanque
Ateyiz
Xbalanque
2
6
6
0.83
L
2
3
8
2
W
Jormungandr
Kempzilla
Jormungandr
3
1
17
11.5
W
Chiron
Letharg
Chiron
5
2
14
6
W
0
2
11
2.75
L
0
3
2
0.33
W
Janus
Salvea
Janus
2
4
11
1.88
W
Nike
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,026
Damage
28,815
44,759
Taken
54,246
39,751
Mitigated
38,885
14,142
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,253
2,113
130
2,188
12,669
5,466
0
3,793
8,733
0
15,915
L
Surtr
 
Surtr
6,780
1,255
182
1,411
14,803
14,650
0
6,592
7,871
236
13,926
L
Xbalanque
Ateyiz
Xbalanque
7,769
3,137
580
1,198
10,365
4,579
0
3,009
7,173
0
16,801
L
5,970
355
925
2,848
9,282
10,619
0
3,297
5,893
0
11,192
W
Jormungandr
Kempzilla
Jormungandr
9,587
2,879
953
3,204
8,296
9,311
533
51
8,245
18,545
229
W
Chiron
Letharg
Chiron
11,193
3,907
1,388
2,381
8,188
3,869
1,480
332
7,856
0
25,217
W
6,275
3,411
492
1,070
6,406
2,698
546
159
6,247
0
10,815
L
1,043
175
298
1,275
7,127
3,571
0
1,742
5,257
2,589
0
W
Janus
Salvea
Janus
9,025
378
1,188
1,790
7,923
3,345
215
335
7,588
21,485
0
W
Nike
12,946
1,034
632
1,044
13,946
20,528
618
371
13,575
96
25,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
36,774
147
Minions Killed
64
0
Camps Cleared
0
945,377
Distance Traveled
743,667
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,121
812
16
2
0
159,167
0
L
Surtr
7,295
730
8
1
0
164,445
0
L
Xbalanque
8,110
811
31
3
0
155,816
0
L
Tyr
7,500
750
8
1
0
202,062
0
W
Jormungandr
9,714
971
22
2
0
192,971
0
W
Chiron
9,457
946
34
3
0
186,739
0
W
Hou Yi
7,635
764
16
2
0
200,879
0
L
Athena
5,748
575
1
0
0
62,177
3
W
Janus
8,322
832
38
4
0
171,721
0
W
Nike
10,841
1,084
37
4
0
193,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role