Player Matchup

Bacchus
Bacchus
GrimReaper32
Bacchus
Level 152
God Stats
0W - 1L
1,587 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 1
Pele
Pele
Kriszi97
Pele
Level 149
God Stats
0W - 1L
1,045 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
NNorman
Xing Tian
Level 148
God Stats
1W - 2L
1,600 SR
Queue Stats
36W - 32L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Pero111
Danzaburou
Level 25
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 1
Merlin
Merlin
PeturParkur
Merlin
Level 144
God Stats
0W - 1L
1,609 SR
Queue Stats
23W - 17L
1,598 Elo+
Party 1
Team Averages
Level 124
1,486 SR
1,524 Elo+

VS

Team Averages
Level 153
1,455 SR
1,506 Elo+
Charybdis
Charybdis
 
Charybdis
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Agnimitra
Ah Puch
Level 163
God Stats
5W - 2L
1,645 SR
Queue Stats
232W - 218L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Balenor
The Morrigan
Level 105
God Stats
8W - 10L
1,525 SR
Queue Stats
132W - 106L
1,508 Elo+
Solo
Cthulhu
Cthulhu
ProstoDi
Cthulhu
Level 112
God Stats
5W - 8L
1,226 SR
Queue Stats
274W - 249L
1,475 Elo+
Solo
Agni
Agni
gamepri777rex
Agni
Level 142
God Stats
10W - 9L
1,376 SR
Queue Stats
228W - 228L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrimReaper32
Bacchus
8
0 / 2 / 0
5,057
421
1,512
9,938
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
10
0 / 1 / 0
5,204
434
4,081
9,767
3,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
NNorman
Xing Tian
9
0 / 3 / 0
5,476
456
8,295
13,439
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Pero111
Danzaburou
8
0 / 5 / 0
4,944
412
3,011
7,684
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 2 / 0
5,939
495
2,961
5,466
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 0 / 3
7,638
637
9,788
7,978
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Agnimitra
Ah Puch
13
2 / 0 / 1
7,907
659
9,147
11,821
5,436
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Balenor
The Morrigan
12
0 / 0 / 1
6,699
558
2,769
4,679
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
ProstoDi
Cthulhu
12
1 / 0 / 5
7,092
591
3,433
7,049
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 0
7,942
662
6,882
6,255
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
13
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
3
6.5
W
Ah Puch
Agnimitra
Ah Puch
2
0
1
2.5
W
The Morrigan
Balenor
The Morrigan
0
0
1
0.5
L
Bacchus
GrimReaper32
Bacchus
0
2
0
0
L
Pele
0
1
0
0
L
Xing Tian
NNorman
Xing Tian
0
3
0
0
L
Danzaburou
Pero111
Danzaburou
0
5
0
0
L
Merlin
0
2
0
0
W
Cthulhu
ProstoDi
Cthulhu
1
0
5
3.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
32,019
46,294
Taken
37,782
26,762
Mitigated
18,019
7,478
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,788
5,684
0
3,915
7,978
3,185
2,193
846
7,132
0
74,281
W
Ah Puch
Agnimitra
Ah Puch
9,147
634
0
9,906
11,821
5,436
81
6,814
3,993
62,181
0
W
The Morrigan
Balenor
The Morrigan
2,769
596
0
1,831
4,679
1,749
985
1,248
3,431
50,229
493
L
Bacchus
GrimReaper32
Bacchus
1,512
208
0
1,855
9,938
7,836
0
2,582
7,318
16,372
0
L
Pele
4,081
909
0
2,317
9,767
3,382
0
3,884
5,789
0
34,885
L
Xing Tian
NNorman
Xing Tian
8,295
1,214
0
1,576
13,439
11,181
0
9,648
3,791
36,803
0
L
Danzaburou
Pero111
Danzaburou
3,011
1,107
0
1,037
7,684
2,321
40
2,589
5,095
0
28,519
L
Merlin
2,961
192
0
693
5,466
2,042
0
3,226
2,180
46,966
0
W
Cthulhu
ProstoDi
Cthulhu
3,433
156
98
2,665
7,049
5,381
14
1,130
5,919
12,031
0
W
6,882
1,850
0
644
6,255
2,268
0
1,675
4,539
79,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
37,278
279
Minions Killed
460
0
Camps Cleared
0
1,197,394
Distance Traveled
1,136,335
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,638
637
120
10
0
191,854
3
W
Ah Puch
7,907
659
94
8
0
227,828
0
W
The Morrigan
6,699
558
100
8
0
225,402
1
L
Bacchus
5,057
421
24
2
0
245,806
0
L
Pele
5,204
434
51
4
0
280,912
4
L
Xing Tian
5,476
456
46
4
0
226,099
0
L
Danzaburou
4,944
412
60
5
0
202,361
0
L
Merlin
5,939
495
98
8
0
242,216
2
W
Cthulhu
7,092
591
20
2
0
251,429
3
W
Agni
7,942
662
126
11
0
239,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role