Player Matchup

Loki
Loki
Creauxbat
Loki
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 84L
1,432 Elo+
Party 1
Skadi
Skadi
EchœdGamer
Skadi
Level 155
God Stats
6W - 4L
1,690 SR
Queue Stats
365W - 354L
1,573 Elo+
Party 2
Khepri
Khepri
TungstenHebi
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,569 Elo+
Party 2
Horus
Horus
hypothermia16
Horus
Level 158
God Stats
2W - 5L
1,488 SR
Queue Stats
381W - 378L
1,549 Elo+
Party 2
Achilles
Achilles
nexik1
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,338 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,492 Elo+

VS

Team Averages
Level 126
1,614 SR
1,447 Elo+
Artemis
Artemis
CookieGear
Artemis
Level 142
God Stats
2W - 1L
1,792 SR
Queue Stats
218W - 148L
1,566 Elo+
Solo
Thor
Thor
HAWK1975
Thor
Level 159
God Stats
10W - 11L
1,582 SR
Queue Stats
425W - 454L
1,476 Elo+
Solo
Ra
Ra
LlapanAtic
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,192 Elo+
Solo
Hachiman
Hachiman
louisdahboss
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
zabaztion
Janus
Level 156
God Stats
16W - 10L
1,699 SR
Queue Stats
1,162W - 1,181L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 3 / 4
6,730
673
8,964
8,991
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 3
7,894
789
10,285
7,521
3,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
14
1 / 2 / 1
7,807
781
4,340
9,966
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 3
7,651
765
4,494
15,249
11,438
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
nexik1
Achilles
12
1 / 5 / 1
6,914
691
2,223
10,857
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CookieGear
Artemis
16
4 / 0 / 11
9,016
902
15,804
9,206
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thor
13
3 / 1 / 11
8,395
840
7,225
8,200
7,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 2 / 7
9,438
944
7,995
8,298
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
louisdahboss
Hachiman
13
2 / 2 / 9
8,331
833
7,638
8,465
4,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
zabaztion
Janus
15
3 / 0 / 8
8,893
889
10,455
6,686
3,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
5
Kills
15
16
Deaths
5
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
CookieGear
Artemis
4
0
11
9.5
L
Loki
0
3
4
0.67
L
1
2
3
1.25
W
Thor
3
1
11
8.5
W
3
2
7
3.25
L
Khepri
1
2
1
0.75
L
2
4
3
0.88
W
Hachiman
louisdahboss
Hachiman
2
2
9
3.25
L
Achilles
nexik1
Achilles
1
5
1
0.3
W
Janus
zabaztion
Janus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
49,117
52,584
Taken
40,855
39,194
Mitigated
25,007
15,357
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CookieGear
Artemis
15,804
4,479
193
341
9,206
4,886
1,238
1,025
8,050
0
22,665
L
Loki
8,964
355
1,196
1,439
8,991
4,313
0
3,348
5,643
0
20,542
L
10,285
1,452
0
250
7,521
3,295
0
2,635
4,733
0
34,292
W
Thor
7,225
811
1,811
850
8,200
7,791
601
1,101
6,963
409
8,006
W
7,995
775
3,666
1,829
8,298
4,358
0
1,039
7,218
32,123
0
L
Khepri
4,340
163
465
1,044
9,966
8,555
0
3,684
6,282
11,363
0
L
4,494
2,101
5,101
5,565
15,249
11,438
18
5,966
9,283
0
6,052
W
Hachiman
louisdahboss
Hachiman
7,638
2,885
0
519
8,465
4,914
1,163
652
7,768
0
14,114
L
Achilles
nexik1
Achilles
2,223
244
0
297
10,857
11,593
32
2,916
7,846
0
2,636
W
Janus
zabaztion
Janus
10,455
439
1,143
1,363
6,686
3,058
1,374
523
6,121
21,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
44,073
97
Minions Killed
126
0
Camps Cleared
0
977,507
Distance Traveled
923,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,016
902
23
2
0
206,408
0
L
Loki
6,730
673
17
2
0
210,941
0
L
Skadi
7,894
789
53
5
0
192,833
0
W
Thor
8,395
840
4
0
0
180,910
0
W
Ra
9,438
944
59
6
0
185,604
0
L
Khepri
7,807
781
23
2
0
183,274
0
L
Horus
7,651
765
2
0
0
191,035
0
W
Hachiman
8,331
833
14
1
0
178,950
0
L
Achilles
6,914
691
2
0
0
199,424
0
W
Janus
8,893
889
26
3
0
172,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role