Player Matchup

Sol
Sol
Bean0416
Sol
Level 65
God Stats
8W - 8L
1,759 SR
Queue Stats
177W - 168L
1,506 Elo+
Party 2
Loki
Loki
JuhPan
Loki
Level 153
God Stats
9W - 9L
1,596 SR
Queue Stats
214W - 203L
1,524 Elo+
Party 2
Ymir
Ymir
VV AOA VV
Ymir
Level 125
God Stats
32W - 27L
1,547 SR
Queue Stats
286W - 286L
1,452 Elo+
Solo
Team Averages
Level 114
1,634 SR
1,494 Elo+

VS

Team Averages
Level 131
1,647 SR
1,525 Elo+
Ix Chel
Ix Chel
BlueKami-
Ix Chel
Level 149
God Stats
14W - 12L
1,627 SR
Queue Stats
195W - 202L
1,485 Elo+
Party 1
Anhur
Anhur
Durlak
Anhur
Level 120
God Stats
8W - 10L
1,576 SR
Queue Stats
27W - 24L
1,597 Elo+
Solo
Ganesha
Ganesha
toasty_WAFFLES6
Ganesha
Level 124
God Stats
1W - 1L
1,738 SR
Queue Stats
152W - 152L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
10,331
738
13,044
8,704
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
JuhPan
Loki
12
5 / 5 / 2
10,353
740
11,211
12,504
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 0 / 5
9,776
698
5,962
11,988
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlueKami-
Ix Chel
13
4 / 3 / 0
10,125
723
12,583
11,804
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Durlak
Anhur
12
1 / 1 / 4
9,053
647
9,512
10,988
4,245
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 5
8,766
626
4,758
14,112
15,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
7
Kills
5
5
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
0
6
4
W
Ix Chel
BlueKami-
Ix Chel
4
3
0
1.33
W
Anhur
Durlak
Anhur
1
1
4
3
L
Loki
JuhPan
Loki
5
5
2
1.2
L
Ymir
1
0
5
3.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
26,853
33,196
Taken
36,904
18,910
Mitigated
24,441
10,353
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,044
3,805
0
6,329
8,704
3,602
0
6,285
2,419
56,509
0
W
Ix Chel
BlueKami-
Ix Chel
12,583
1,472
1,225
3,421
11,804
4,896
0
5,266
6,337
47,424
0
W
Anhur
Durlak
Anhur
9,512
5,696
0
1,308
10,988
4,245
0
4,634
6,121
0
27,823
L
Loki
JuhPan
Loki
11,211
1,568
0
1,678
12,504
4,708
0
5,729
6,775
0
40,404
L
Ymir
5,962
577
0
2,346
11,988
10,600
0
5,646
6,342
31,533
0
W
4,758
601
0
500
14,112
15,300
0
8,614
5,137
22,093
91

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
27,944
161
Minions Killed
112
0
Camps Cleared
0
713,724
Distance Traveled
695,136
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,331
738
84
6
0
246,833
0
W
Ix Chel
10,125
723
71
5
0
229,072
4
W
Anhur
9,053
647
37
3
0
248,119
2
L
Loki
10,353
740
48
3
0
247,801
0
L
Ymir
9,776
698
29
2
0
219,090
0
W
Ganesha
8,766
626
4
0
0
217,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role