Player Matchup

Jing Wei
Jing Wei
BizzleTG
Jing Wei
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,512 Elo+
Party 1
Horus
Horus
Crazy-_-Diamondx
Horus
Level 103
God Stats
1W - 2L
1,163 SR
Queue Stats
73W - 118L
1,403 Elo+
Solo
Olorun
Olorun
Snowglobe9717
Olorun
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,580 Elo+
Party 1
Scylla
Scylla
nonodj18
Scylla
Level 48
God Stats
5W - 7L
1,608 SR
Queue Stats
91W - 129L
1,388 Elo+
Solo
Kali
Kali
pipatioxx
Kali
Level 50
God Stats
1W - 3L
1,453 SR
Queue Stats
9W - 12L
1,453 Elo+
Solo
Team Averages
Level 71
1,445 SR
1,467 Elo+

VS

Team Averages
Level 89
1,553 SR
1,459 Elo+
Apollo
Apollo
AnubisDB
Apollo
Level 145
God Stats
10W - 14L
1,452 SR
Queue Stats
571W - 563L
1,390 Elo+
Solo
Bakasura
Bakasura
Madwokkel
Bakasura
Level 68
God Stats
8W - 6L
1,760 SR
Queue Stats
75W - 58L
1,516 Elo+
Solo
Neith
Neith
ROGUE-21312
Neith
Level 66
God Stats
45W - 46L
1,480 SR
Queue Stats
59W - 55L
1,492 Elo+
Solo
Sol
Sol
SebChinss34
Sol
Level 65
God Stats
96W - 97L
1,443 SR
Queue Stats
161W - 205L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
SvenBotfan
Baron Samedi
Level 102
God Stats
57W - 37L
1,628 SR
Queue Stats
76W - 79L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BizzleTG
Jing Wei
7
2 / 2 / 0
4,523
565
4,144
6,227
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
3,611
451
1,293
3,049
1,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 1
4,101
513
3,912
6,060
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
nonodj18
Scylla
8
0 / 3 / 1
4,665
583
4,843
5,630
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
8
1 / 0 / 1
4,815
602
1,181
6,435
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AnubisDB
Apollo
8
0 / 1 / 3
4,808
601
1,821
6,598
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Madwokkel
Bakasura
10
2 / 1 / 3
5,790
724
3,051
7,234
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 1
5,855
732
3,670
5,055
1,790
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 0 / 1
6,057
757
2,964
5,865
1,381
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
SvenBotfan
Baron Samedi
8
3 / 2 / 0
5,305
663
4,391
6,407
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
AnubisDB
Apollo
0
1
3
1.5
L
Jing Wei
BizzleTG
Jing Wei
2
2
0
1
L
0
2
0
0
W
Bakasura
Madwokkel
Bakasura
2
1
3
3.5
W
2
0
1
2.5
W
3
0
1
3.5
L
0
3
1
0.17
W
Baron Samedi
SvenBotfan
Baron Samedi
3
2
0
1.5
L
Scylla
nonodj18
Scylla
0
3
1
0.17
L
Kali
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,373
Damage
15,897
27,401
Taken
31,159
9,124
Mitigated
10,443
4,844
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AnubisDB
Apollo
1,821
1,062
0
1,761
6,598
2,135
232
1,629
4,969
0
18,977
L
Jing Wei
BizzleTG
Jing Wei
4,144
2,926
0
689
6,227
1,872
0
2,862
3,041
0
18,068
L
1,293
664
0
972
3,049
1,490
0
1,610
1,429
0
7,311
W
Bakasura
Madwokkel
Bakasura
3,051
1,975
0
2,412
7,234
2,500
0
1,238
5,920
0
34,245
W
3,670
461
54
3,080
5,055
1,790
442
3,361
1,428
0
35,057
W
2,964
1,482
0
3,765
5,865
1,381
3,927
166
5,565
35,931
0
L
3,912
1,595
109
1,805
6,060
2,188
0
1,959
3,655
20,616
2,607
W
Baron Samedi
SvenBotfan
Baron Samedi
4,391
616
388
1,634
6,407
2,637
245
1,721
4,686
22,068
0
L
Scylla
nonodj18
Scylla
4,843
650
0
593
5,630
1,365
0
0
5,442
27,040
0
L
Kali
1,181
413
0
676
6,435
2,209
0
414
5,856
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,715
Gold Earned
27,815
176
Minions Killed
244
0
Camps Cleared
0
766,815
Distance Traveled
850,289
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,808
601
34
4
0
164,211
0
L
Jing Wei
4,523
565
29
4
0
189,679
0
L
Horus
3,611
451
11
1
0
62,271
0
W
Bakasura
5,790
724
70
9
0
201,930
0
W
Neith
5,855
732
56
7
0
179,106
0
W
Sol
6,057
757
49
6
0
155,144
0
L
Olorun
4,101
513
32
4
0
149,141
0
W
Baron Samedi
5,305
663
35
4
0
149,898
2
L
Scylla
4,665
583
57
7
0
146,399
0
L
Kali
4,815
602
47
6
0
219,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role