Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gardman
Ah Puch
Level 55
God Stats
6W - 4L
1,637 SR
Queue Stats
155W - 139L
1,541 Elo+
Party 2
Fafnir
Fafnir
MantisLord
Fafnir
Level 136
God Stats
89W - 108L
1,406 SR
Queue Stats
883W - 783L
1,533 Elo+
Solo
Surtr
Surtr
TiedRoots
Surtr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,655 Elo+
Solo
Team Averages
Level 112
1,509 SR
1,546 Elo+

VS

Team Averages
Level 129
1,449 SR
1,476 Elo+
Vulcan
Vulcan
JangoDia
Vulcan
Level 134
God Stats
29W - 52L
1,457 SR
Queue Stats
257W - 292L
1,441 Elo+
Party 1
Arachne
Arachne
Menua
Arachne
Level 171
God Stats
1W - 3L
1,678 SR
Queue Stats
90W - 98L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Rezaasaran
Sylvanus
Level 123
God Stats
4W - 18L
1,239 SR
Queue Stats
595W - 641L
1,491 Elo+
Solo
Hera
Hera
marcuszeza
Hera
Level 77
God Stats
16W - 21L
1,530 SR
Queue Stats
284W - 309L
1,472 Elo+
Solo
Shiva
Shiva
xDerSachse
Shiva
Level 138
God Stats
0W - 2L
1,343 SR
Queue Stats
174W - 206L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 3
5,606
1,121
2,977
2,059
680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
 
Hera
10
0 / 0 / 3
5,484
1,097
2,973
1,920
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Gardman
Ah Puch
10
1 / 0 / 2
5,843
1,169
3,214
1,317
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
MantisLord
Fafnir
10
0 / 0 / 1
5,285
1,057
2,217
4,646
2,594
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
TiedRoots
Surtr
10
2 / 1 / 1
5,673
1,135
4,455
3,679
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

424

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JangoDia
Vulcan
10
1 / 0 / 0
5,877
1,175
3,781
2,532
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Menua
Arachne
10
0 / 1 / 1
5,351
1,070
2,697
8,300
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Rezaasaran
Sylvanus
9
0 / 0 / 0
5,030
1,006
193
183
117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 0 / 0
4,822
964
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
9
0 / 2 / 1
5,227
1,045
3,513
6,985
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
3
Kills
1
1
Deaths
3
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
3
1.5
W
Hera
 
Hera
0
0
3
1.5
W
Ah Puch
Gardman
Ah Puch
1
0
2
2
L
Vulcan
JangoDia
Vulcan
1
0
0
1
W
Fafnir
MantisLord
Fafnir
0
0
1
0.5
L
Arachne
Menua
Arachne
0
1
1
0.5
L
Sylvanus
Rezaasaran
Sylvanus
0
0
0
0
W
Surtr
TiedRoots
Surtr
2
1
1
2.5
L
0
0
0
0
L
Shiva
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,836
Damage
10,184
13,621
Taken
18,000
6,300
Mitigated
9,699
1,925
Healing
2,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,977
2,067
0
603
2,059
680
0
518
1,428
0
20,942
W
Hera
 
Hera
2,973
894
0
0
1,920
588
0
774
1,104
7,342
0
W
Ah Puch
Gardman
Ah Puch
3,214
134
0
858
1,317
444
0
160
1,157
15,942
0
L
Vulcan
JangoDia
Vulcan
3,781
1,571
0
0
2,532
1,017
0
1,453
1,031
22,732
0
W
Fafnir
MantisLord
Fafnir
2,217
350
0
261
4,646
2,594
0
1,022
2,280
4,286
0
L
Arachne
Menua
Arachne
2,697
1,616
0
1,375
8,300
4,885
0
3,683
4,557
0
8,819
L
Sylvanus
Rezaasaran
Sylvanus
193
0
0
0
183
117
0
183
0
614
0
W
Surtr
TiedRoots
Surtr
4,455
1,507
0
203
3,679
1,994
0
1,500
2,016
1,011
7,356
L
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
3,513
91
165
669
6,985
3,680
0
3,423
3,482
0
9,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
26,307
124
Minions Killed
78
4
Camps Cleared
3
482,452
Distance Traveled
282,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,606
1,121
56
11
1
85,001
0
W
Hera
5,484
1,097
18
4
1
105,215
0
W
Ah Puch
5,843
1,169
36
7
1
103,073
0
L
Vulcan
5,877
1,175
57
11
1
88,589
0
W
Fafnir
5,285
1,057
1
0
0
94,254
0
L
Arachne
5,351
1,070
10
2
1
94,136
0
L
Sylvanus
5,030
1,006
1
0
0
30,911
0
W
Surtr
5,673
1,135
13
3
1
94,909
0
L
Hera
4,822
964
0
0
0
0
0
L
Shiva
5,227
1,045
10
2
1
68,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role