Player Matchup

Surtr
Surtr
Astral_Mystic_13
Surtr
Level 134
God Stats
30W - 28L
1,614 SR
Queue Stats
147W - 136L
1,517 Elo+
Solo
Hun Batz
Hun Batz
GIRTHQUAKE666
Hun Batz
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 92L
1,428 Elo+
Party 2
Skadi
Skadi
RbOt DeF
Skadi
Level 201
God Stats
3W - 4L
1,555 SR
Queue Stats
222W - 232L
1,436 Elo+
Party 2
Sol
Sol
RbotCloudz
Sol
Level 153
God Stats
6W - 2L
1,593 SR
Queue Stats
142W - 137L
1,492 Elo+
Party 2
Olorun
Olorun
lahn606
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,438 Elo+
Solo
Team Averages
Level 136
1,552 SR
1,462 Elo+

VS

Team Averages
Level 94
1,601 SR
1,514 Elo+
Sylvanus
Sylvanus
Trapp Tony
Sylvanus
Level 119
God Stats
5W - 4L
1,858 SR
Queue Stats
75W - 79L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
Vanistel69
Cthulhu
Level 131
God Stats
96W - 84L
1,561 SR
Queue Stats
229W - 224L
1,490 Elo+
Solo
Loki
Loki
rodrigoronces
Loki
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 243L
1,422 Elo+
Party 1
Chang'e
Chang'e
sammuso05
Chang'e
Level 98
God Stats
36W - 34L
1,585 SR
Queue Stats
154W - 191L
1,453 Elo+
Party 1
Cupid
Cupid
vBethy
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
6,143
614
6,587
6,916
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
GIRTHQUAKE666
Hun Batz
10
1 / 1 / 3
5,742
574
3,944
8,099
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Skadi
RbOt DeF
Skadi
10
0 / 0 / 2
5,997
600
2,654
3,490
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
6,523
652
4,372
6,653
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
lahn606
Olorun
9
1 / 2 / 3
5,670
567
5,741
4,754
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Trapp Tony
Sylvanus
7
0 / 1 / 0
4,378
438
2,849
7,619
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Vanistel69
Cthulhu
10
1 / 1 / 0
5,487
549
6,017
8,240
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 5 / 1
4,524
452
2,024
8,673
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
sammuso05
Chang'e
9
2 / 2 / 0
5,191
519
4,285
7,703
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
vBethy
Cupid
6
0 / 1 / 0
3,915
392
651
3,035
918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Hun Batz
GIRTHQUAKE666
Hun Batz
1
1
3
2.5
W
Skadi
RbOt DeF
Skadi
0
0
2
1
W
2
0
0
2
L
Sylvanus
Trapp Tony
Sylvanus
0
1
0
0
L
Cthulhu
Vanistel69
Cthulhu
1
1
0
1
W
Olorun
lahn606
Olorun
1
2
3
1.25
L
0
5
1
0.1
L
Chang'e
sammuso05
Chang'e
2
2
0
1
L
Cupid
vBethy
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,298
Damage
15,826
29,912
Taken
35,270
12,165
Mitigated
16,173
8,203
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,587
2,691
208
989
6,916
4,096
138
2,246
4,670
324
30,108
W
Hun Batz
GIRTHQUAKE666
Hun Batz
3,944
1,221
0
596
8,099
2,944
0
2,113
5,860
0
40,786
W
Skadi
RbOt DeF
Skadi
2,654
1,043
0
500
3,490
1,034
483
1,083
2,407
0
40,446
W
4,372
2,488
0
4,220
6,653
2,380
0
4,353
1,638
32,790
7,869
L
Sylvanus
Trapp Tony
Sylvanus
2,849
1,393
84
1,997
7,619
4,059
0
1,147
6,472
20,100
8,160
L
Cthulhu
Vanistel69
Cthulhu
6,017
102
0
1,267
8,240
6,210
0
3,695
4,545
33,922
0
W
Olorun
lahn606
Olorun
5,741
3,503
360
1,330
4,754
1,711
1,068
2,309
2,445
30,873
0
L
2,024
594
0
1,824
8,673
2,641
0
2,423
6,250
0
18,296
L
Chang'e
sammuso05
Chang'e
4,285
1,004
640
3,184
7,703
2,345
375
2,538
5,165
27,678
0
L
Cupid
vBethy
Cupid
651
498
0
1,197
3,035
918
0
29
3,006
0
9,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
23,495
307
Minions Killed
199
0
Camps Cleared
0
907,624
Distance Traveled
849,405
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,143
614
46
5
0
203,348
2
W
Hun Batz
5,742
574
63
6
0
189,200
0
W
Skadi
5,997
600
68
7
0
180,438
3
W
Sol
6,523
652
84
8
0
160,154
2
L
Sylvanus
4,378
438
37
4
0
169,086
0
L
Cthulhu
5,487
549
46
5
0
212,264
4
W
Olorun
5,670
567
46
5
0
174,484
3
L
Loki
4,524
452
30
3
0
182,524
0
L
Chang'e
5,191
519
68
7
0
161,603
3
L
Cupid
3,915
392
18
2
0
123,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role