Player Matchup

Atlas
Atlas
Dunkendog
Atlas
Level 89
God Stats
0W - 1L
1,818 SR
Queue Stats
13W - 7L
1,499 Elo+
Party 1
Scylla
Scylla
Fly-Wade23
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
HaHaNoLingerie
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 203L
1,495 Elo+
Solo
Charon
Charon
Skyyzzzle
Charon
Level 64
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
XxCSCBxX
Neith
Level 82
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,546 SR
1,499 Elo+

VS

Team Averages
Level 147
1,408 SR
1,530 Elo+
Persephone
Persephone
 
Persephone
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Atom89
Medusa
Level 255
God Stats
14W - 7L
1,558 SR
Queue Stats
606W - 579L
1,578 Elo+
Party 2
Loki
Loki
Minilet
Loki
Level 143
God Stats
1W - 2L
1,217 SR
Queue Stats
109W - 109L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
OmniCognitio
Erlang Shen
Level 154
God Stats
1W - 4L
1,148 SR
Queue Stats
123W - 111L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
TheMayJor
Cthulhu
Level 159
God Stats
6W - 2L
1,618 SR
Queue Stats
404W - 418L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dunkendog
Atlas
14
5 / 4 / 6
8,363
836
11,551
13,094
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Fly-Wade23
Scylla
11
1 / 6 / 5
6,645
665
1,841
7,805
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 8
8,125
813
2,787
10,756
9,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charon
Skyyzzzle
Charon
13
3 / 2 / 5
7,140
714
3,570
7,081
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
XxCSCBxX
Neith
12
0 / 4 / 8
6,925
693
8,479
11,889
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 3 / 6
8,896
890
14,738
7,952
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Atom89
Medusa
17
7 / 3 / 3
9,826
983
10,194
8,021
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
Minilet
Loki
12
5 / 3 / 4
8,061
806
6,004
7,179
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
OmniCognitio
Erlang Shen
13
1 / 1 / 8
7,615
762
5,917
8,578
6,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TheMayJor
Cthulhu
14
1 / 2 / 9
8,583
858
10,120
9,918
8,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
12
Kills
17
17
Deaths
12
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
3
6
2
W
Medusa
Atom89
Medusa
7
3
3
2.83
L
Atlas
Dunkendog
Atlas
5
4
6
2
L
Scylla
Fly-Wade23
Scylla
1
6
5
0.58
L
3
1
8
7
W
Loki
Minilet
Loki
5
3
4
2.33
W
Erlang Shen
OmniCognitio
Erlang Shen
1
1
8
5
L
Charon
Skyyzzzle
Charon
3
2
5
2.75
W
Cthulhu
TheMayJor
Cthulhu
1
2
9
2.75
L
Neith
XxCSCBxX
Neith
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
46,973
50,625
Taken
41,648
40,587
Mitigated
25,315
13,072
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,738
901
698
2,291
7,952
3,269
985
3,131
4,598
25,361
0
W
Medusa
Atom89
Medusa
10,194
5,384
1,447
2,147
8,021
3,522
2,147
3,507
4,352
0
26,158
L
Atlas
Dunkendog
Atlas
11,551
3,089
0
1,498
13,094
14,892
0
5,739
7,355
14,892
1,723
L
Scylla
Fly-Wade23
Scylla
1,841
98
796
724
7,805
3,275
38
4,253
3,552
4,319
0
L
2,787
1,629
100
4,501
10,756
9,849
128
5,057
5,699
3,872
6,192
W
Loki
Minilet
Loki
6,004
578
651
456
7,179
3,190
660
2,689
4,395
0
14,253
W
Erlang Shen
OmniCognitio
Erlang Shen
5,917
1,644
1,179
2,430
8,578
6,514
209
2,609
5,928
0
10,006
L
Charon
Skyyzzzle
Charon
3,570
492
282
780
7,081
7,141
54
3,662
3,419
7,342
0
W
Cthulhu
TheMayJor
Cthulhu
10,120
326
1,161
2,278
9,918
8,820
140
2,785
6,915
16,908
0
L
Neith
XxCSCBxX
Neith
8,479
3,712
0
4,391
11,889
5,430
138
6,147
5,742
0
18,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
42,981
77
Minions Killed
139
0
Camps Cleared
0
831,119
Distance Traveled
979,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,896
890
40
4
0
183,632
0
W
Medusa
9,826
983
48
5
0
206,910
0
L
Atlas
8,363
836
7
1
0
179,601
0
L
Scylla
6,645
665
7
1
0
134,575
0
L
Arachne
8,125
813
36
4
0
199,713
0
W
Loki
8,061
806
13
1
0
170,716
0
W
Erlang Shen
7,615
762
10
1
0
208,571
0
L
Charon
7,140
714
7
1
0
155,312
0
W
Cthulhu
8,583
858
28
3
0
210,109
0
L
Neith
6,925
693
20
2
0
161,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role