Player Matchup

Cerberus
Cerberus
David_Legr
Cerberus
Level 39
God Stats
10W - 8L
1,485 SR
Queue Stats
17W - 16L
1,450 Elo+
Solo
Kali
Kali
GhostNick02
Kali
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 48L
1,110 Elo+
Solo
Izanami
Izanami
Radesanin91
Izanami
Level 108
God Stats
123W - 103L
1,495 SR
Queue Stats
233W - 225L
1,431 Elo+
Solo
Amaterasu
Amaterasu
h3adsh0t_fire78
Amaterasu
Level 110
God Stats
3W - 4L
1,645 SR
Queue Stats
281W - 292L
1,445 Elo+
Solo
Poseidon
Poseidon
xWeSSx
Poseidon
Level 122
God Stats
148W - 159L
1,454 SR
Queue Stats
387W - 365L
1,417 Elo+
Solo
Team Averages
Level 82
1,516 SR
1,371 Elo+

VS

Team Averages
Level 93
1,531 SR
1,453 Elo+
Janus
Janus
BlabbySnail565
Janus
Level 123
God Stats
6W - 4L
1,654 SR
Queue Stats
274W - 262L
1,443 Elo+
Party 1
Yemoja
Yemoja
I derxy I
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,410 Elo+
Solo
Thanatos
Thanatos
akolienek
Thanatos
Level 67
God Stats
21W - 19L
1,496 SR
Queue Stats
233W - 221L
1,467 Elo+
Party 1
Lancelot
Lancelot
cYrWs
Lancelot
Level 123
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
rambo1989pp
Medusa
Level 107
God Stats
45W - 65L
1,418 SR
Queue Stats
72W - 89L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
David_Legr
Cerberus
13
1 / 4 / 1
8,031
446
10,085
17,004
11,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 0
7,517
418
2,690
18,663
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Radesanin91
Izanami
10
0 / 2 / 1
6,883
382
1,771
8,743
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
h3adsh0t_fire78
Amaterasu
17
1 / 1 / 1
10,510
584
15,679
20,705
16,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
xWeSSx
Poseidon
16
2 / 3 / 1
9,896
550
8,955
10,761
3,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,642
536
11,122
10,623
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
I derxy I
Yemoja
13
1 / 0 / 5
8,446
469
3,960
10,541
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
akolienek
Thanatos
15
5 / 1 / 0
9,113
506
7,103
15,337
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
cYrWs
Lancelot
17
3 / 1 / 1
10,394
577
14,565
18,702
20,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
2 / 1 / 5
8,647
480
10,683
13,444
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Cerberus
David_Legr
Cerberus
1
4
1
0.38
L
0
5
0
0
W
Yemoja
I derxy I
Yemoja
1
0
5
3.5
L
Izanami
Radesanin91
Izanami
0
2
1
0.25
W
Thanatos
akolienek
Thanatos
5
1
0
5
W
Lancelot
cYrWs
Lancelot
3
1
1
3.5
L
Amaterasu
h3adsh0t_fire78
Amaterasu
1
1
1
1.5
W
Medusa
2
1
5
4.5
L
Poseidon
xWeSSx
Poseidon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,180
Damage
47,433
75,876
Taken
68,647
44,157
Mitigated
43,768
21,698
Healing
27,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,122
254
90
1,520
10,623
4,128
0
4,592
6,031
74,670
0
L
Cerberus
David_Legr
Cerberus
10,085
252
0
5,256
17,004
11,269
220
4,058
12,838
52,263
0
L
2,690
1,146
0
4,876
18,663
9,377
0
3,647
14,918
0
62,064
W
Yemoja
I derxy I
Yemoja
3,960
440
2,554
2,938
10,541
7,386
0
4,432
6,109
28,051
0
L
Izanami
Radesanin91
Izanami
1,771
1,292
0
1,151
8,743
2,885
681
1,147
7,596
0
39,550
W
Thanatos
akolienek
Thanatos
7,103
1,870
0
10,982
15,337
6,354
0
1,997
13,340
0
75,207
W
Lancelot
cYrWs
Lancelot
14,565
2,070
0
3,477
18,702
20,894
0
1,593
17,109
0
85,288
L
Amaterasu
h3adsh0t_fire78
Amaterasu
15,679
7,239
0
9,675
20,705
16,861
0
996
18,704
0
101,233
W
Medusa
10,683
4,891
410
5,498
13,444
5,006
994
6,426
7,018
0
67,795
L
Poseidon
xWeSSx
Poseidon
8,955
890
0
740
10,761
3,765
0
5,234
5,468
84,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
46,242
529
Minions Killed
518
0
Camps Cleared
0
1,651,044
Distance Traveled
1,898,034
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,642
536
133
7
0
392,197
0
L
Cerberus
8,031
446
86
5
0
333,820
7
L
Kali
7,517
418
74
4
0
342,877
0
W
Yemoja
8,446
469
42
2
0
368,971
5
L
Izanami
6,883
382
75
4
0
230,956
3
W
Thanatos
9,113
506
110
6
0
437,183
0
W
Lancelot
10,394
577
146
8
0
361,926
3
L
Amaterasu
10,510
584
157
9
0
364,082
2
W
Medusa
8,647
480
87
5
0
337,757
4
L
Poseidon
9,896
550
137
8
0
379,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role