Player Matchup

Bacchus
Bacchus
Genesis337
Bacchus
Level 148
God Stats
102W - 90L
1,545 SR
Queue Stats
1,244W - 1,269L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
Japie7
Cliodhna
Level 126
God Stats
1W - 1L
1,717 SR
Queue Stats
333W - 328L
1,434 Elo+
Solo
Kukulkan
Kukulkan
KingRyk7
Kukulkan
Level 108
God Stats
18W - 29L
1,359 SR
Queue Stats
261W - 307L
1,375 Elo+
Party 1
Janus
Janus
edgarramalho_82
Janus
Level 146
God Stats
78W - 75L
1,537 SR
Queue Stats
828W - 877L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
wissface
Nu Wa
Level 158
God Stats
41W - 46L
1,468 SR
Queue Stats
698W - 743L
1,428 Elo+
Solo
Team Averages
Level 137
1,525 SR
1,445 Elo+

VS

Team Averages
Level 89
1,467 SR
1,373 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GuStAv0-13OO5
Medusa
Level 40
God Stats
40W - 50L
1,383 SR
Queue Stats
174W - 239L
1,342 Elo+
Party 2
Zhong Kui
Zhong Kui
PCP_CoYoTee
Zhong Kui
Level 83
God Stats
34W - 39L
1,519 SR
Queue Stats
253W - 306L
1,393 Elo+
Party 2
Bacchus
Bacchus
ShadowMonarch7
Bacchus
Level 147
God Stats
122W - 117L
1,516 SR
Queue Stats
682W - 688L
1,352 Elo+
Solo
Raijin
Raijin
Shiivakun
Raijin
Level 24
God Stats
7W - 11L
1,419 SR
Queue Stats
13W - 28L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Genesis337
Bacchus
4
0 / 0 / 0
4,102
373
225
599
384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Japie7
Cliodhna
9
0 / 1 / 0
5,257
478
2,058
7,109
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Kukulkan
KingRyk7
Kukulkan
11
0 / 0 / 0
6,245
568
1,866
3,273
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
5,922
538
1,751
4,886
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
wissface
Nu Wa
6
0 / 4 / 0
4,402
400
1,822
5,852
1,303
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 1 / 1
7,541
686
5,000
8,704
3,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
2 / 0 / 1
6,042
549
2,090
3,010
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Zhong Kui
PCP_CoYoTee
Zhong Kui
12
1 / 0 / 1
6,184
562
3,103
4,855
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 0 / 1
5,713
519
1,265
4,513
3,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Shiivakun
Raijin
10
0 / 0 / 0
5,987
544
1,221
3,345
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
0
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
1
4.5
L
Bacchus
Genesis337
Bacchus
0
0
0
0
W
2
0
1
2.5
L
Cliodhna
Japie7
Cliodhna
0
1
0
0
L
Kukulkan
KingRyk7
Kukulkan
0
0
0
0
W
Zhong Kui
PCP_CoYoTee
Zhong Kui
1
0
1
1.5
W
0
0
1
0.5
W
Raijin
Shiivakun
Raijin
0
0
0
0
L
0
2
1
0.25
L
Nu Wa
wissface
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,722
Damage
12,679
21,719
Taken
24,427
6,492
Mitigated
12,000
7,771
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,000
854
0
4,212
8,704
3,209
0
1,605
7,099
0
70,033
L
Bacchus
Genesis337
Bacchus
225
29
0
245
599
384
0
143
456
1,364
0
W
2,090
1,269
0
1,233
3,010
1,027
702
182
2,828
0
38,681
L
Cliodhna
Japie7
Cliodhna
2,058
305
0
4,227
7,109
2,246
0
1,647
5,462
0
34,338
L
Kukulkan
KingRyk7
Kukulkan
1,866
0
0
1,228
3,273
1,185
0
1,324
1,751
50,495
0
W
Zhong Kui
PCP_CoYoTee
Zhong Kui
3,103
508
0
3,491
4,855
3,229
0
986
3,869
50,194
0
W
1,265
212
1,202
980
4,513
3,306
130
1,404
3,109
18,185
91
W
Raijin
Shiivakun
Raijin
1,221
62
0
1,521
3,345
1,229
0
1,487
1,858
38,389
0
L
1,751
35
0
831
4,886
1,374
0
707
4,179
43,945
0
L
Nu Wa
wissface
Nu Wa
1,822
779
0
1,240
5,852
1,303
0
1,479
4,373
18,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
31,467
274
Minions Killed
385
0
Camps Cleared
0
860,146
Distance Traveled
1,036,558
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,541
686
112
10
0
214,135
2
L
Bacchus
4,102
373
1
0
0
65,817
1
W
Medusa
6,042
549
68
6
0
189,403
0
L
Cliodhna
5,257
478
66
6
0
245,765
0
L
Kukulkan
6,245
568
89
8
0
189,431
2
W
Zhong Kui
6,184
562
92
8
0
229,733
0
W
Bacchus
5,713
519
27
2
0
205,002
0
W
Raijin
5,987
544
86
8
0
198,285
0
L
Janus
5,922
538
93
8
0
226,461
2
L
Nu Wa
4,402
400
25
2
0
132,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role