Player Matchup

Chronos
Chronos
GetCarried215
Chronos
Level 88
God Stats
8W - 8L
1,484 SR
Queue Stats
380W - 398L
1,410 Elo+
Solo
Horus
Horus
SabbathMK
Horus
Level 126
God Stats
1W - 1L
1,721 SR
Queue Stats
23W - 29L
1,374 Elo+
Party 1
Set
Set
Stark617
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,364 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,383 Elo+

VS

Team Averages
Level 111
1,374 SR
1,438 Elo+
Surtr
Surtr
RobustBerry6334
Surtr
Level 79
God Stats
2W - 3L
1,193 SR
Queue Stats
262W - 253L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
SuPerTOXIC5013
Kuzenbo
Level 149
God Stats
53W - 57L
1,467 SR
Queue Stats
685W - 700L
1,418 Elo+
Solo
Freya
Freya
stormkill64
Freya
Level 104
God Stats
1W - 1L
1,462 SR
Queue Stats
60W - 63L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
2 / 2 / 0
7,881
788
8,733
6,632
2,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
SabbathMK
Horus
9
0 / 1 / 1
6,887
689
3,638
7,905
6,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 1
6,895
690
3,542
8,803
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
8,240
824
8,826
9,567
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 5
7,939
794
5,913
5,588
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 6
7,598
760
4,625
6,805
2,406
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
2
0
1
W
4
1
4
6
L
Horus
SabbathMK
Horus
0
1
1
0.5
L
0
5
1
0.1
W
3
0
5
5.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,913
Damage
19,364
23,340
Taken
21,960
13,452
Mitigated
12,424
3,128
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,733
1,080
0
928
6,632
2,721
59
2,776
3,856
53,218
0
W
8,826
2,509
0
3,044
9,567
5,133
60
4,037
5,530
605
30,268
L
Horus
SabbathMK
Horus
3,638
1,492
240
1,455
7,905
6,471
0
3,656
4,249
0
12,027
L
3,542
1,778
0
505
8,803
4,260
0
4,420
4,383
0
17,954
W
5,913
1,844
0
0
5,588
4,885
73
2,248
3,340
13,152
484
W
4,625
1,485
0
1,173
6,805
2,406
70
2,806
3,999
24,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
23,777
148
Minions Killed
78
0
Camps Cleared
0
557,061
Distance Traveled
574,796
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,881
788
97
10
0
194,389
0
W
Surtr
8,240
824
39
4
0
191,138
4
L
Horus
6,887
689
14
1
0
182,625
0
L
Set
6,895
690
37
4
0
180,047
1
W
Kuzenbo
7,939
794
17
2
0
200,676
4
W
Freya
7,598
760
22
2
0
182,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role