Player Matchup

Surtr
Surtr
 
Surtr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DaethbringerZ
Athena
Level 102
God Stats
43W - 18L
1,737 SR
Queue Stats
277W - 278L
1,509 Elo+
Party 1
Izanami
Izanami
How4Much
Izanami
Level 44
God Stats
6W - 7L
1,554 SR
Queue Stats
11W - 9L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
coldOpposite
Ah Puch
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 284L
1,483 Elo+
Party 1
Set
Set
farao84
Set
Level 159
God Stats
1W - 1L
1,105 SR
Queue Stats
13W - 17L
1,430 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,500 Elo+

VS

Team Averages
Level 135
1,470 SR
1,523 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Detarok
Bakasura
Level 129
God Stats
0W - 2L
1,551 SR
Queue Stats
27W - 22L
1,503 Elo+
Solo
Ymir
Ymir
Lobocik
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,568 Elo+
Solo
Janus
Janus
reigo20
Janus
Level 107
God Stats
2W - 5L
1,300 SR
Queue Stats
65W - 58L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 12
6,129
1,226
5,596
6,793
4,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
2 / 0 / 14
7,445
1,489
5,186
7,538
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
How4Much
Izanami
12
6 / 0 / 10
7,393
1,479
7,484
5,273
2,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
coldOpposite
Ah Puch
12
3 / 1 / 11
6,619
1,324
8,607
4,027
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
12
8 / 0 / 7
7,998
1,600
7,516
8,306
6,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

380

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 1 / 0
6,944
1,389
9,096
6,520
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
 
Ix Chel
11
0 / 3 / 3
6,298
1,260
7,210
7,104
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Detarok
Bakasura
10
0 / 9 / 1
5,664
1,133
4,424
11,515
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
Lobocik
Ymir
11
0 / 5 / 2
6,366
1,273
7,958
10,676
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
reigo20
Janus
10
0 / 1 / 0
5,163
1,033
0
786
262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
19
Kills
3
3
Deaths
19
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
12
3
L
Ishtar
 
Ishtar
3
1
0
3
L
Ix Chel
 
Ix Chel
0
3
3
0.5
W
2
0
14
9
L
Bakasura
Detarok
Bakasura
0
9
1
0.06
W
Izanami
How4Much
Izanami
6
0
10
11
L
Ymir
Lobocik
Ymir
0
5
2
0.2
W
Ah Puch
coldOpposite
Ah Puch
3
1
11
8.5
W
Set
8
0
7
11.5
L
Janus
reigo20
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,389
Damage
28,688
31,937
Taken
36,601
23,212
Mitigated
23,525
3,033
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,596
1,265
0
655
6,793
4,740
0
3,202
3,321
3,016
7,498
L
Ishtar
 
Ishtar
9,096
3,969
0
353
6,520
3,597
0
2,920
3,600
0
27,810
L
Ix Chel
 
Ix Chel
7,210
860
1,707
1,171
7,104
3,001
0
2,353
4,751
24,228
0
W
5,186
2,652
0
691
7,538
7,549
0
3,494
3,674
8,586
0
L
Bakasura
Detarok
Bakasura
4,424
1,824
0
32
11,515
6,937
0
4,543
6,972
0
6,017
W
Izanami
How4Much
Izanami
7,484
5,828
0
166
5,273
2,460
0
2,672
2,370
0
21,837
L
Ymir
Lobocik
Ymir
7,958
1,143
0
467
10,676
9,728
0
4,824
5,852
12,759
0
W
Ah Puch
coldOpposite
Ah Puch
8,607
945
0
94
4,027
1,708
0
1,973
1,970
20,906
0
W
Set
7,516
4,077
0
1,427
8,306
6,755
0
3,827
4,070
0
18,317
L
Janus
reigo20
Janus
0
0
0
0
786
262
0
511
275
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
30,435
98
Minions Killed
125
7
Camps Cleared
4
518,259
Distance Traveled
377,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,129
1,226
8
2
1
99,561
0
L
Ishtar
6,944
1,389
51
10
2
92,914
0
L
Ix Chel
6,298
1,260
51
10
0
107,546
0
W
Athena
7,445
1,489
3
1
0
111,958
0
L
Bakasura
5,664
1,133
7
1
2
81,912
0
W
Izanami
7,393
1,479
40
8
1
104,813
0
L
Ymir
6,366
1,273
16
3
0
90,794
0
W
Ah Puch
6,619
1,324
23
5
0
95,453
0
W
Set
7,998
1,600
24
5
5
106,474
0
L
Janus
5,163
1,033
0
0
0
3,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role