Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bagera1427
Baron Samedi
Level 107
God Stats
1W - 1L
1,493 SR
Queue Stats
30W - 22L
1,523 Elo+
Party 1
Artemis
Artemis
I3aldr
Artemis
Level 149
God Stats
0W - 2L
1,568 SR
Queue Stats
28W - 35L
1,445 Elo+
Party 1
Arachne
Arachne
NextCape6246946
Arachne
Level 149
God Stats
1W - 3L
1,546 SR
Queue Stats
138W - 151L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Rfsdbb
Gilgamesh
Level 83
God Stats
13W - 10L
1,553 SR
Queue Stats
143W - 117L
1,504 Elo+
Solo
Team Averages
Level 133
1,532 SR
1,506 Elo+

VS

Team Averages
Level 112
1,567 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HEDSON_122
Sylvanus
Level 109
God Stats
31W - 14L
1,672 SR
Queue Stats
225W - 227L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
KINGCONNI
Cernunnos
Level 61
God Stats
55W - 40L
1,612 SR
Queue Stats
106W - 99L
1,442 Elo+
Party 2
Thanatos
Thanatos
Seanademus
Thanatos
Level 137
God Stats
4W - 0L
1,540 SR
Queue Stats
165W - 153L
1,510 Elo+
Solo
Ah Puch
Ah Puch
wooolfiehg
Ah Puch
Level 129
God Stats
32W - 35L
1,515 SR
Queue Stats
258W - 270L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 3 / 1
7,749
554
7,797
9,153
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Bagera1427
Baron Samedi
10
0 / 5 / 3
6,333
452
4,633
11,373
8,401
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
I3aldr
Artemis
10
0 / 5 / 3
6,142
439
4,719
9,267
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
6,081
434
2,338
12,832
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
Rfsdbb
Gilgamesh
11
2 / 9 / 0
6,506
465
5,637
14,845
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
10 / 1 / 3
10,237
731
11,547
7,449
3,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HEDSON_122
Sylvanus
11
1 / 2 / 9
7,869
562
4,015
11,701
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
KINGCONNI
Cernunnos
14
3 / 0 / 4
8,608
615
3,240
6,438
2,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Seanademus
Thanatos
15
7 / 1 / 3
9,188
656
7,931
12,447
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
wooolfiehg
Ah Puch
14
3 / 3 / 3
8,871
634
10,208
9,274
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
24
25
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
3
1
1.83
W
Anubis
 
Anubis
10
1
3
11.5
L
Baron Samedi
Bagera1427
Baron Samedi
0
5
3
0.3
W
Sylvanus
HEDSON_122
Sylvanus
1
2
9
2.75
L
Artemis
I3aldr
Artemis
0
5
3
0.3
W
Cernunnos
KINGCONNI
Cernunnos
3
0
4
5
L
0
3
0
0
L
Gilgamesh
Rfsdbb
Gilgamesh
2
9
0
0.22
W
Thanatos
Seanademus
Thanatos
7
1
3
8.5
W
Ah Puch
wooolfiehg
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,124
Damage
36,941
57,470
Taken
47,309
24,715
Mitigated
25,893
14,557
Healing
26,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,797
950
349
3,068
9,153
3,181
0
3,881
5,016
58,036
0
W
Anubis
 
Anubis
11,547
1,041
0
4,976
7,449
3,847
0
0
6,963
64,665
0
L
Baron Samedi
Bagera1427
Baron Samedi
4,633
138
746
3,005
11,373
8,401
0
5,260
6,020
19,240
0
W
Sylvanus
HEDSON_122
Sylvanus
4,015
945
1,405
4,784
11,701
10,042
0
5,116
6,541
15,524
0
L
Artemis
I3aldr
Artemis
4,719
1,737
0
1,849
9,267
3,000
0
3,893
5,298
0
37,502
W
Cernunnos
KINGCONNI
Cernunnos
3,240
1,799
0
3,652
6,438
2,503
2,538
1,860
4,578
0
66,869
L
2,338
1,377
0
3,149
12,832
4,221
0
2,315
10,455
0
39,719
L
Gilgamesh
Rfsdbb
Gilgamesh
5,637
1,031
0
2,391
14,845
5,912
0
9,920
4,911
0
26,598
W
Thanatos
Seanademus
Thanatos
7,931
2,397
0
10,084
12,447
5,327
613
2,066
10,381
0
78,467
W
Ah Puch
wooolfiehg
Ah Puch
10,208
217
0
1,789
9,274
4,174
53
3,708
5,522
72,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
44,773
283
Minions Killed
466
0
Camps Cleared
0
1,318,579
Distance Traveled
1,337,200
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,749
554
119
9
0
258,452
2
W
Anubis
10,237
731
106
8
0
254,131
0
L
Baron Samedi
6,333
452
23
2
0
268,279
4
W
Sylvanus
7,869
562
14
1
0
248,648
7
L
Artemis
6,142
439
60
4
0
253,580
0
W
Cernunnos
8,608
615
113
8
0
239,928
2
L
Arachne
6,081
434
58
4
0
279,631
0
L
Gilgamesh
6,506
465
23
2
0
258,637
0
W
Thanatos
9,188
656
108
8
0
322,897
1
W
Ah Puch
8,871
634
125
9
0
271,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role