Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BaconAndTurtles
Ne Zha
Level 145
God Stats
3W - 0L
1,670 SR
Queue Stats
22W - 22L
1,450 Elo+
Party 2
Neith
Neith
Squatchginger
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,476 Elo+
Party 2
Ares
Ares
TheCrusher461
Ares
Level 173
God Stats
29W - 21L
1,565 SR
Queue Stats
373W - 342L
1,479 Elo+
Solo
Poseidon
Poseidon
tchaba23
Poseidon
Level 114
God Stats
12W - 8L
1,537 SR
Queue Stats
814W - 780L
1,461 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,473 Elo+

VS

Team Averages
Level 65
1,413 SR
1,329 Elo+
Sun Wukong
Sun Wukong
AndrUu09
Sun Wukong
Level 148
God Stats
3W - 3L
1,582 SR
Queue Stats
79W - 66L
1,471 Elo+
Solo
Sol
Sol
Dunkalot
Sol
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 32L
1,528 Elo+
Solo
Ares
Ares
Raccounatouille
Ares
Level 32
God Stats
1W - 3L
1,306 SR
Queue Stats
10W - 23L
1,054 Elo+
Solo
Izanami
Izanami
St4ck1337
Izanami
Level 26
God Stats
20W - 29L
1,245 SR
Queue Stats
149W - 166L
1,295 Elo+
Party 1
Anubis
Anubis
cata30081977
Anubis
Level 36
God Stats
51W - 66L
1,430 SR
Queue Stats
104W - 127L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 2 / 0
7,857
604
7,355
7,191
3,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 2 / 1
8,790
676
10,103
13,668
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 4
6,079
468
5,057
4,347
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 4
6,723
517
3,321
4,975
3,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
tchaba23
Poseidon
12
0 / 4 / 2
6,962
536
4,817
11,896
4,522
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndrUu09
Sun Wukong
13
3 / 1 / 1
7,979
614
7,867
11,687
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 6 / 2
7,471
575
5,660
13,268
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
6,422
494
989
7,803
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
St4ck1337
Izanami
10
0 / 4 / 1
5,889
453
1,992
8,688
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 3 / 2
7,473
575
4,690
6,446
2,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
9
9
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
0
2.5
L
Sun Wukong
AndrUu09
Sun Wukong
3
1
1
3.5
W
8
2
1
4.25
L
3
6
2
0.67
L
0
0
0
0
W
0
1
4
2
L
Izanami
St4ck1337
Izanami
0
4
1
0.13
W
1
0
4
3
L
Anubis
3
3
2
1.33
W
Poseidon
tchaba23
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
21,198
42,077
Taken
47,892
18,494
Mitigated
23,256
13,868
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,355
98
0
2,223
7,191
3,045
140
5,015
2,176
67,640
0
L
Sun Wukong
AndrUu09
Sun Wukong
7,867
1,157
0
3,336
11,687
7,874
0
4,802
6,885
0
59,574
W
10,103
4,295
0
2,776
13,668
5,818
0
2,309
11,359
0
88,702
L
5,660
2,409
88
1,737
13,268
2,919
0
4,573
8,695
51,200
0
L
989
39
0
1,044
7,803
7,184
495
645
7,158
20,357
0
W
5,057
1,259
0
1,598
4,347
1,518
0
1,325
3,022
0
35,345
L
Izanami
St4ck1337
Izanami
1,992
1,200
0
1,516
8,688
2,868
514
2,283
6,405
0
42,369
W
3,321
247
0
1,549
4,975
3,591
63
1,115
3,860
25,238
0
L
Anubis
4,690
99
0
1,535
6,446
2,411
0
3,190
3,256
50,147
0
W
Poseidon
tchaba23
Poseidon
4,817
1,098
0
5,722
11,896
4,522
0
1,575
10,321
54,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
35,234
391
Minions Killed
338
0
Camps Cleared
0
1,367,259
Distance Traveled
1,288,521
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,857
604
95
7
0
255,986
0
L
Sun Wukong
7,979
614
95
7
0
266,408
4
W
Ne Zha
8,790
676
112
9
0
315,313
0
L
Sol
7,471
575
67
5
0
250,488
0
L
Ares
6,422
494
28
2
0
295,117
5
W
Neith
6,079
468
59
5
0
249,553
0
L
Izanami
5,889
453
70
5
0
225,987
0
W
Ares
6,723
517
32
2
0
288,040
0
L
Anubis
7,473
575
78
6
0
250,521
0
W
Poseidon
6,962
536
93
7
0
258,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role