Player Matchup

Olorun
Olorun
LordMarinus1
Olorun
Level 66
God Stats
96W - 92L
1,529 SR
Queue Stats
388W - 392L
1,444 Elo+
Solo
Charon
Charon
QueenOfBad
Charon
Level 36
God Stats
7W - 4L
1,726 SR
Queue Stats
95W - 84L
1,461 Elo+
Party 1
Sol
Sol
Seymore009
Sol
Level 127
God Stats
17W - 11L
1,338 SR
Queue Stats
186W - 164L
1,489 Elo+
Party 1
Pele
Pele
xXDarnyXx
Pele
Level 128
God Stats
3W - 5L
1,412 SR
Queue Stats
313W - 330L
1,442 Elo+
Solo
Heimdallr
Heimdallr
zie1222
Heimdallr
Level 36
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 17L
1,277 Elo+
Solo
Team Averages
Level 79
1,462 SR
1,422 Elo+

VS

Team Averages
Level 79
1,508 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChickenFriedEggs
Fenrir
Level 122
God Stats
146W - 86L
1,687 SR
Queue Stats
777W - 711L
1,563 Elo+
Solo
Nox
Nox
OnlyOnadaneva
Nox
Level 65
God Stats
2W - 1L
1,525 SR
Queue Stats
62W - 57L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Vinalqnd
Cliodhna
Level 55
God Stats
6W - 5L
1,494 SR
Queue Stats
85W - 108L
1,399 Elo+
Solo
Cernunnos
Cernunnos
adybich71
Cernunnos
Level 87
God Stats
9W - 3L
1,335 SR
Queue Stats
268W - 227L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 4 / 0
5,050
459
2,044
6,857
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
QueenOfBad
Charon
9
0 / 1 / 2
6,176
561
4,948
7,337
5,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,789
526
7,558
5,433
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
10
3 / 3 / 0
6,493
590
5,231
11,661
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
zie1222
Heimdallr
8
0 / 4 / 0
5,229
475
2,655
7,582
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 1
4,847
441
2,410
9,975
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 0 / 2
7,783
708
6,995
7,484
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 3
7,370
670
4,955
5,566
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Vinalqnd
Cliodhna
10
0 / 3 / 3
6,012
547
5,389
9,157
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
adybich71
Cernunnos
10
2 / 0 / 1
5,864
533
4,219
6,961
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
14
14
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
1
0.25
W
9
0
2
10
L
Olorun
1
4
0
0.25
W
3
1
3
4.5
L
Charon
QueenOfBad
Charon
0
1
2
1
L
2
2
0
1
W
Cliodhna
Vinalqnd
Cliodhna
0
3
3
0.5
W
Cernunnos
adybich71
Cernunnos
2
0
1
2.5
L
Pele
3
3
0
1
L
Heimdallr
zie1222
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
23,968
38,870
Taken
39,143
15,716
Mitigated
15,830
9,343
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,410
367
0
2,923
9,975
4,557
0
7,477
2,498
18,678
0
W
6,995
2,626
0
2,213
7,484
3,234
861
589
6,895
0
50,271
L
Olorun
2,044
1,159
180
1,277
6,857
2,220
0
2,785
3,844
25,518
0
W
4,955
468
0
2,171
5,566
2,386
601
1,455
4,111
51,319
0
L
Charon
QueenOfBad
Charon
4,948
1,630
0
1,229
7,337
5,560
255
1,333
6,004
20,460
0
L
7,558
3,490
0
2,598
5,433
1,702
797
1,077
4,356
44,593
954
W
Cliodhna
Vinalqnd
Cliodhna
5,389
495
0
2,170
9,157
3,036
398
0
9,157
0
34,759
W
Cernunnos
adybich71
Cernunnos
4,219
1,845
0
3,017
6,961
2,617
0
5,011
1,950
0
35,857
L
Pele
5,231
1,144
0
3,271
11,661
3,644
0
0
11,661
0
42,112
L
Heimdallr
zie1222
Heimdallr
2,655
660
0
788
7,582
2,590
394
1,856
5,640
0
27,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
31,876
256
Minions Killed
283
0
Camps Cleared
0
932,823
Distance Traveled
1,190,900
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,847
441
27
2
0
230,597
0
W
Fenrir
7,783
708
69
6
0
256,647
0
L
Olorun
5,050
459
37
3
0
118,209
0
W
Nox
7,370
670
97
9
0
245,700
2
L
Charon
6,176
561
22
2
0
196,939
3
L
Sol
5,789
526
72
7
0
203,802
2
W
Cliodhna
6,012
547
38
3
0
262,104
0
W
Cernunnos
5,864
533
52
5
0
195,852
2
L
Pele
6,493
590
70
6
0
207,336
2
L
Heimdallr
5,229
475
55
5
0
206,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role