Player Matchup

Medusa
Medusa
 
Medusa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
H2jaan
Camazotz
Level 25
God Stats
4W - 3L
1,545 SR
Queue Stats
39W - 39L
1,424 Elo+
Party 2
Hera
Hera
LewlewIsAbot
Hera
Level 115
God Stats
2W - 2L
1,197 SR
Queue Stats
195W - 198L
1,471 Elo+
Solo
Khepri
Khepri
Nimo12Master
Khepri
Level 59
God Stats
6W - 2L
1,490 SR
Queue Stats
186W - 209L
1,394 Elo+
Party 2
Raijin
Raijin
gumbohotdot99
Raijin
Level 129
God Stats
6W - 3L
1,684 SR
Queue Stats
310W - 275L
1,506 Elo+
Solo
Team Averages
Level 77
1,483 SR
1,459 Elo+

VS

Team Averages
Level 93
1,500 SR
1,418 Elo+
Ra
Ra
GwaDaKu
Ra
Level 145
God Stats
34W - 39L
1,478 SR
Queue Stats
790W - 798L
1,427 Elo+
Solo
Medusa
Medusa
Lunacena
Medusa
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PabLONDON_
Kumbhakarna
Level 111
God Stats
60W - 51L
1,548 SR
Queue Stats
236W - 227L
1,477 Elo+
Solo
Freya
Freya
PapillonCyan
Freya
Level 48
God Stats
18W - 20L
1,475 SR
Queue Stats
90W - 103L
1,414 Elo+
Party 1
Thor
Thor
Petitfilou8494
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 122L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
4 / 1 / 1
5,799
580
6,608
5,862
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
H2jaan
Camazotz
9
1 / 2 / 2
5,600
560
2,365
8,510
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
6,375
638
3,902
5,296
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
8
0 / 1 / 5
5,375
538
2,791
7,397
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 0
7,871
787
7,221
8,258
3,412
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,391
639
2,231
5,318
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lunacena
Medusa
8
2 / 4 / 1
5,114
511
6,809
7,452
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
PabLONDON_
Kumbhakarna
9
1 / 1 / 2
5,656
566
2,215
9,380
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 0
5,404
540
2,226
9,664
3,718
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 2
5,533
553
2,542
7,704
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
1
4.5
L
1
0
0
1
W
Camazotz
H2jaan
Camazotz
1
2
2
1
W
1
1
0
1
L
Medusa
Lunacena
Medusa
2
4
1
0.63
W
Khepri
0
1
5
2.5
L
Kumbhakarna
PabLONDON_
Kumbhakarna
1
1
2
2
L
1
4
0
0.25
L
1
1
2
2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
16,023
35,323
Taken
39,518
15,828
Mitigated
16,896
12,729
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,608
3,296
0
807
5,862
2,312
0
1,327
4,535
0
34,451
L
2,231
44
0
3,646
5,318
2,115
797
3,050
2,243
45,394
0
W
Camazotz
H2jaan
Camazotz
2,365
342
0
2,642
8,510
2,902
13
249
8,261
0
37,032
W
3,902
434
0
1,641
5,296
1,891
0
2,088
3,157
50,430
0
L
Medusa
Lunacena
Medusa
6,809
3,555
0
1,446
7,452
2,463
47
1,119
6,333
0
25,615
W
Khepri
2,791
819
243
2,060
7,397
5,311
0
813
6,584
13,628
0
L
Kumbhakarna
PabLONDON_
Kumbhakarna
2,215
501
276
2,959
9,380
5,361
0
1,489
7,891
18,150
0
L
2,226
656
0
4,171
9,664
3,718
0
6,709
2,955
28,531
0
L
2,542
936
0
2,566
7,704
3,239
0
1,517
6,182
0
34,406
W
7,221
1,326
0
5,336
8,258
3,412
0
2,144
6,114
63,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
28,098
319
Minions Killed
255
0
Camps Cleared
0
1,017,809
Distance Traveled
1,012,895
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,799
580
48
5
0
198,986
0
L
Ra
6,391
639
80
8
0
230,453
4
W
Camazotz
5,600
560
58
6
0
245,046
0
W
Hera
6,375
638
92
9
0
211,882
0
L
Medusa
5,114
511
40
4
0
187,622
4
W
Khepri
5,375
538
15
2
0
198,782
0
L
Kumbhakarna
5,656
566
27
3
0
185,781
1
L
Freya
5,404
540
55
6
0
174,157
2
L
Thor
5,533
553
53
5
0
234,882
1
W
Raijin
7,871
787
106
11
0
163,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role