Player Matchup

Fenrir
Fenrir
Dylans508
Fenrir
Level 67
God Stats
11W - 10L
1,818 SR
Queue Stats
261W - 228L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
Incazz_Nero
Kuzenbo
Level 97
God Stats
79W - 74L
1,500 SR
Queue Stats
220W - 230L
1,416 Elo+
Party 1
Ares
Ares
Lore78L
Ares
Level 66
God Stats
3W - 6L
1,320 SR
Queue Stats
153W - 159L
1,447 Elo+
Party 1
Nox
Nox
Treyniike77
Nox
Level 134
God Stats
2W - 1L
1,651 SR
Queue Stats
132W - 147L
1,350 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 78
God Stats
155W - 143L
1,567 SR
Queue Stats
155W - 147L
1,488 Elo+
Solo
Team Averages
Level 88
1,572 SR
1,433 Elo+

VS

Team Averages
Level 85
1,516 SR
1,393 Elo+
Rama
Rama
CremeBrulele
Rama
Level 91
God Stats
14W - 2L
1,500 SR
Queue Stats
83W - 66L
1,390 Elo+
Solo
Zeus
Zeus
LucianYagami
Zeus
Level 87
God Stats
5W - 3L
1,414 SR
Queue Stats
79W - 89L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
Montalatoga
Baron Samedi
Level 57
God Stats
2W - 0L
1,609 SR
Queue Stats
2W - 2L
1,367 Elo+
Solo
Fenrir
Fenrir
Swarm944
Fenrir
Level 64
God Stats
20W - 21L
1,550 SR
Queue Stats
187W - 216L
1,430 Elo+
Solo
Sylvanus
Sylvanus
xTruthxTTV
Sylvanus
Level 128
God Stats
39W - 49L
1,506 SR
Queue Stats
455W - 487L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dylans508
Fenrir
11
1 / 3 / 2
5,953
541
3,317
11,800
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Incazz_Nero
Kuzenbo
9
2 / 1 / 2
5,313
483
4,501
6,191
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Lore78L
Ares
11
2 / 1 / 0
5,978
543
5,032
10,275
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 0
4,347
395
678
2,824
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
2 / 2 / 2
5,224
475
5,070
7,187
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,682
517
5,537
7,693
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 2
7,246
659
2,474
3,312
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Montalatoga
Baron Samedi
8
0 / 2 / 2
5,510
501
3,377
6,605
3,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Swarm944
Fenrir
12
6 / 0 / 1
7,090
645
5,945
8,201
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
xTruthxTTV
Sylvanus
11
0 / 2 / 0
5,989
544
4,137
9,529
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
8
8
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Fenrir
Dylans508
Fenrir
1
3
2
0.67
L
Kuzenbo
Incazz_Nero
Kuzenbo
2
1
2
3
L
Ares
Lore78L
Ares
2
1
0
2
W
1
1
2
2
W
Baron Samedi
Montalatoga
Baron Samedi
0
2
2
0.5
W
Fenrir
Swarm944
Fenrir
6
0
1
6.5
L
0
1
0
0
L
Neith
2
2
2
1.5
W
Sylvanus
xTruthxTTV
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
21,470
38,277
Taken
35,340
19,087
Mitigated
16,142
9,425
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,537
4,390
0
2,586
7,693
2,702
0
2,103
5,406
0
41,167
L
Fenrir
Dylans508
Fenrir
3,317
856
0
3,278
11,800
4,697
0
1,642
10,158
0
43,780
L
Kuzenbo
Incazz_Nero
Kuzenbo
4,501
1,371
0
1,692
6,191
3,526
0
1,300
4,891
23,858
0
L
Ares
Lore78L
Ares
5,032
183
0
3,098
10,275
7,483
0
4,386
5,889
27,446
0
W
2,474
534
0
764
3,312
1,052
540
313
2,989
45,586
0
W
Baron Samedi
Montalatoga
Baron Samedi
3,377
314
1,157
1,580
6,605
3,193
0
2,002
4,421
18,741
0
W
Fenrir
Swarm944
Fenrir
5,945
642
0
1,151
8,201
3,469
0
780
7,387
0
49,252
L
678
184
0
550
2,824
997
0
1,158
1,666
13,702
0
L
Neith
5,070
2,244
0
807
7,187
2,384
0
1,122
6,065
0
24,993
W
Sylvanus
xTruthxTTV
Sylvanus
4,137
1,326
84
3,672
9,529
5,726
0
4,083
4,926
28,692
8,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
31,517
229
Minions Killed
342
0
Camps Cleared
0
909,231
Distance Traveled
952,300
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,682
517
69
6
0
184,090
0
L
Fenrir
5,953
541
63
6
0
232,624
0
L
Kuzenbo
5,313
483
40
4
0
202,168
1
L
Ares
5,978
543
59
5
0
205,943
1
W
Zeus
7,246
659
115
10
0
160,246
0
W
Baron Samedi
5,510
501
22
2
0
185,792
0
W
Fenrir
7,090
645
78
7
0
240,460
0
L
Nox
4,347
395
30
3
0
95,317
0
L
Neith
5,224
475
37
3
0
173,179
2
W
Sylvanus
5,989
544
58
5
0
181,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role