Player Matchup

Cupid
Cupid
KILLERFEY99
Cupid
Level 176
God Stats
5W - 5L
1,411 SR
Queue Stats
618W - 657L
1,494 Elo+
Solo
Pele
Pele
TheBestNeZils
Pele
Level 45
God Stats
1W - 0L
1,843 SR
Queue Stats
80W - 86L
1,478 Elo+
Solo
Ares
Ares
Woody_W1501
Ares
Level 88
God Stats
2W - 0L
1,677 SR
Queue Stats
81W - 119L
1,424 Elo+
Solo
Scylla
Scylla
superblazen
Scylla
Level 139
God Stats
1W - 1L
1,327 SR
Queue Stats
30W - 30L
1,409 Elo+
Solo
Martichoras
Martichoras
trewyTheSeconD
Martichoras
Level 124
God Stats
3W - 2L
1,535 SR
Queue Stats
271W - 245L
1,513 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,464 Elo+

VS

Team Averages
Level 103
1,515 SR
1,504 Elo+
Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SlipTheTipIn541
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
slavkaNA
Hun Batz
Level 149
God Stats
1W - 2L
1,573 SR
Queue Stats
165W - 148L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
8,084
808
8,840
7,778
3,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 4 / 6
9,058
906
12,327
11,926
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 14
7,954
795
7,576
11,468
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
8 / 1 / 8
9,845
985
12,396
4,977
1,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
trewyTheSeconD
Martichoras
15
2 / 0 / 13
8,107
811
11,006
7,314
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 4 / 2
8,909
891
10,660
11,510
4,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
 
Vamana
12
1 / 5 / 7
7,128
713
5,928
12,499
12,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
0 / 5 / 6
6,681
668
6,825
10,917
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
6,564
656
2,591
10,054
11,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
slavkaNA
Hun Batz
15
1 / 4 / 5
7,569
757
10,825
11,252
7,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
21
Kills
9
10
Deaths
21
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
4
2
2
L
Vamana
 
Vamana
1
5
7
0.9
L
Baron Samedi
 
Baron Samedi
0
5
6
0.6
W
3
2
12
4.5
L
0
3
4
0.67
W
8
4
6
2.75
W
0
3
14
2.33
L
Hun Batz
slavkaNA
Hun Batz
1
4
5
0.88
W
Scylla
8
1
8
12
W
Martichoras
trewyTheSeconD
Martichoras
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,145
Damage
36,829
43,463
Taken
56,232
27,056
Mitigated
41,086
15,855
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,660
6,715
471
2,061
11,510
4,336
195
5,013
6,497
0
22,805
L
Vamana
 
Vamana
5,928
2,878
527
1,328
12,499
12,973
0
3,967
8,532
0
10,445
L
Baron Samedi
 
Baron Samedi
6,825
68
2,533
2,742
10,917
4,806
31
4,075
6,842
11,539
0
W
8,840
2,767
3,382
2,709
7,778
3,193
754
898
6,706
0
16,739
L
2,591
377
660
457
10,054
11,126
120
3,767
6,287
0
6,629
W
12,327
1,701
484
2,632
11,926
5,248
122
1,635
10,118
0
17,392
W
7,576
51
1,486
2,128
11,468
13,233
81
2,281
8,942
9,320
0
L
Hun Batz
slavkaNA
Hun Batz
10,825
479
1,559
3,141
11,252
7,845
0
3,150
8,102
0
24,155
W
Scylla
12,396
1,091
0
612
4,977
1,906
906
914
4,063
32,802
0
W
Martichoras
trewyTheSeconD
Martichoras
11,006
1,998
758
1,664
7,314
3,476
1,378
1,097
6,126
0
22,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
36,851
112
Minions Killed
77
0
Camps Cleared
0
905,801
Distance Traveled
861,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,909
891
25
3
0
166,318
0
L
Vamana
7,128
713
7
1
0
166,076
0
L
Baron Samedi
6,681
668
10
1
0
168,323
0
W
Cupid
8,084
808
20
2
0
198,048
0
L
Tyr
6,564
656
9
1
0
164,149
0
W
Pele
9,058
906
16
2
0
189,934
0
W
Ares
7,954
795
2
0
0
186,574
0
L
Hun Batz
7,569
757
26
3
0
196,386
0
W
Scylla
9,845
985
65
7
0
169,256
0
W
Martichoras
8,107
811
9
1
0
161,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role