Player Matchup

Cthulhu
Cthulhu
CallMyNxw
Cthulhu
Level 66
God Stats
9W - 5L
1,720 SR
Queue Stats
40W - 49L
1,471 Elo+
Solo
Scylla
Scylla
Maggibudde
Scylla
Level 101
God Stats
12W - 12L
1,666 SR
Queue Stats
143W - 129L
1,523 Elo+
Solo
Ix Chel
Ix Chel
Matermarshall
Ix Chel
Level 89
God Stats
26W - 27L
1,622 SR
Queue Stats
131W - 119L
1,505 Elo+
Solo
Cupid
Cupid
Neferupito
Cupid
Level 109
God Stats
19W - 25L
1,531 SR
Queue Stats
166W - 163L
1,532 Elo+
Solo
Achilles
Achilles
PEGGLEDOOOOO
Achilles
Level 145
God Stats
1W - 1L
1,952 SR
Queue Stats
69W - 67L
1,513 Elo+
Solo
Team Averages
Level 102
1,698 SR
1,508 Elo+

VS

Team Averages
Level 130
1,513 SR
1,523 Elo+
Ne Zha
Ne Zha
Betivitis
Ne Zha
Level 110
God Stats
1W - 1L
1,313 SR
Queue Stats
111W - 98L
1,545 Elo+
Solo
Ra
Ra
RReivenn
Ra
Level 131
God Stats
8W - 10L
1,445 SR
Queue Stats
410W - 385L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stargrave
Ah Muzen Cab
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 117L
1,543 Elo+
Solo
Anubis
Anubis
VkusnoePivko
Anubis
Level 111
God Stats
37W - 26L
1,635 SR
Queue Stats
102W - 83L
1,564 Elo+
Solo
Shiva
Shiva
temp-447593
Shiva
Level 143
God Stats
4W - 4L
1,672 SR
Queue Stats
615W - 580L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMyNxw
Cthulhu
5
1 / 2 / 3
3,613
723
1,034
4,635
1,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Maggibudde
Scylla
6
1 / 0 / 1
3,567
713
1,449
2,879
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
6
0 / 1 / 1
3,441
688
836
2,447
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
6
3 / 1 / 1
3,835
767
3,049
3,819
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
PEGGLEDOOOOO
Achilles
2
0 / 1 / 0
2,707
541
485
1,656
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Betivitis
Ne Zha
7
3 / 1 / 0
4,046
809
801
3,914
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,765
753
1,665
1,434
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Stargrave
Ah Muzen Cab
5
0 / 2 / 1
3,337
667
2,576
3,191
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
5
1 / 2 / 2
3,533
707
2,941
3,573
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 0
4,584
917
572
2,648
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
5
5
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Betivitis
Ne Zha
3
1
0
3
L
Cthulhu
CallMyNxw
Cthulhu
1
2
3
1.25
L
Scylla
Maggibudde
Scylla
1
0
1
1.5
L
Ix Chel
0
1
1
0.5
L
Cupid
3
1
1
3.5
L
Achilles
PEGGLEDOOOOO
Achilles
0
1
0
0
W
0
0
1
0.5
W
Ah Muzen Cab
Stargrave
Ah Muzen Cab
0
2
1
0.25
W
Anubis
1
2
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,853
Damage
8,555
15,436
Taken
14,760
4,701
Mitigated
5,191
5,897
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Betivitis
Ne Zha
801
178
0
791
3,914
1,327
0
909
3,005
0
19,818
L
Cthulhu
CallMyNxw
Cthulhu
1,034
156
455
1,390
4,635
1,780
0
2,181
2,454
8,554
0
L
Scylla
Maggibudde
Scylla
1,449
296
0
1,564
2,879
707
0
642
2,181
14,552
0
L
Ix Chel
836
81
150
480
2,447
774
0
967
1,480
16,805
0
L
Cupid
3,049
2,257
29
1,384
3,819
842
0
760
3,059
0
14,991
L
Achilles
PEGGLEDOOOOO
Achilles
485
0
0
445
1,656
598
0
0
1,656
0
4,902
W
1,665
0
156
772
1,434
504
0
1,055
379
22,237
0
W
Ah Muzen Cab
Stargrave
Ah Muzen Cab
2,576
1,597
0
360
3,191
923
0
453
2,738
0
15,550
W
Anubis
2,941
380
0
1,137
3,573
1,559
0
902
2,671
14,778
0
W
572
246
0
579
2,648
878
0
0
2,648
0
26,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,163
Gold Earned
19,265
123
Minions Killed
170
0
Camps Cleared
0
450,132
Distance Traveled
531,886
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,046
809
31
6
0
119,619
0
L
Cthulhu
3,613
723
15
3
0
111,562
2
L
Scylla
3,567
713
33
7
0
109,554
0
L
Ix Chel
3,441
688
30
6
0
100,600
0
L
Cupid
3,835
767
37
7
0
94,979
0
L
Achilles
2,707
541
8
2
0
33,437
0
W
Ra
3,765
753
49
10
0
113,654
0
W
Ah Muzen Cab
3,337
667
21
4
0
107,758
0
W
Anubis
3,533
707
20
4
0
90,896
0
W
Shiva
4,584
917
49
10
0
99,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role