Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum V
Ciostek
Persephone
Platinum V
Level 128
God Stats
7W - 6L
1,585 SR
Queue Stats
91W - 93L
1,671 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Hoodza-
Hun Batz
Silver I
Level 128
God Stats
0W - 1L
1,276 SR
Queue Stats
13W - 16L
1,566 MMR
Solo
Hercules
Hercules
Gold II
LunarDoge1
Hercules
Gold II
Level 129
God Stats
23W - 29L
1,599 SR
Queue Stats
146W - 146L
1,570 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
zawados
Kumbhakarna
Gold IV
Level 154
God Stats
2W - 1L
1,817 SR
Queue Stats
95W - 101L
1,460 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,555 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,630 SR
1,570 MMR
Raijin
Raijin
Gold III
MarkyyM
Raijin
Gold III
Level 128
God Stats
14W - 4L
1,784 SR
Queue Stats
296W - 294L
1,554 MMR
Solo
Neith
Neith
Gold IV
Xx-NeRvOx-xX
Neith
Gold IV
Level 166
God Stats
2W - 2L
1,514 SR
Queue Stats
263W - 266L
1,435 MMR
Party 1
Horus
Horus
Platinum III
totof8484
Horus
Platinum III
Level 189
God Stats
10W - 7L
1,484 SR
Queue Stats
123W - 117L
1,736 MMR
Party 1
Arachne
Arachne
Gold II
xXChaK47
Arachne
Gold II
Level 123
God Stats
18W - 12L
1,659 SR
Queue Stats
168W - 161L
1,557 MMR
Solo
Anubis
Anubis
Gold III
xXEdu78921Xx
Anubis
Gold III
Level 127
God Stats
7W - 3L
1,710 SR
Queue Stats
52W - 44L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 0
5,997
600
5,763
7,443
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Ciostek
Persephone
9
0 / 4 / 1
5,159
516
4,817
5,840
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Hoodza-
Hun Batz
9
1 / 4 / 0
5,269
527
3,284
10,982
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
LunarDoge1
Hercules
9
0 / 4 / 0
4,953
495
3,402
10,002
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
zawados
Kumbhakarna
7
0 / 4 / 1
4,961
496
1,997
8,876
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Maman BrigitteAwilixSolThoth

VS

Bans
ThorLancelotAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MarkyyM
Raijin
13
4 / 0 / 5
7,685
769
7,275
7,910
3,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 1
6,206
621
5,749
5,671
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
totof8484
Horus
9
1 / 2 / 3
5,724
572
3,473
6,514
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
xXChaK47
Arachne
12
8 / 0 / 5
7,504
750
8,599
10,310
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
12
2 / 0 / 2
6,923
692
3,587
6,411
3,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Persephone
Ciostek
Persephone
0
4
1
0.13
L
Hun Batz
Hoodza-
Hun Batz
1
4
0
0.25
L
Hercules
LunarDoge1
Hercules
0
4
0
0
W
Raijin
MarkyyM
Raijin
4
0
5
6.5
W
3
0
1
3.5
W
Horus
totof8484
Horus
1
2
3
1.25
W
Arachne
xXChaK47
Arachne
8
0
5
10.5
W
Anubis
2
0
2
3
L
Kumbhakarna
zawados
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
28,683
43,143
Taken
36,816
22,887
Mitigated
17,443
9,437
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,763
3,739
0
1,767
7,443
3,485
0
0
7,443
0
57,789
L
Persephone
Ciostek
Persephone
4,817
604
0
979
5,840
1,472
0
1,909
3,924
34,640
0
L
Hun Batz
Hoodza-
Hun Batz
3,284
1,065
0
2,387
10,982
3,584
0
2,237
8,745
0
41,284
L
Hercules
LunarDoge1
Hercules
3,402
1,555
0
2,650
10,002
7,924
0
5,471
4,531
0
30,652
W
Raijin
MarkyyM
Raijin
7,275
1,414
0
5,729
7,910
3,465
258
169
7,360
58,620
0
W
5,749
2,578
0
3,249
5,671
2,234
622
754
4,917
0
45,064
W
Horus
totof8484
Horus
3,473
1,579
160
2,617
6,514
4,809
0
1,345
5,125
0
11,150
W
Arachne
xXChaK47
Arachne
8,599
6,196
0
3,581
10,310
3,901
282
1,829
8,355
0
50,945
W
Anubis
3,587
148
0
4,513
6,411
3,034
0
2,319
3,822
72,627
0
L
Kumbhakarna
zawados
Kumbhakarna
1,997
193
0
1,654
8,876
6,422
0
1,242
7,634
9,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
34,042
291
Minions Killed
380
0
Camps Cleared
0
983,163
Distance Traveled
990,995
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,997
600
107
11
0
174,217
1
L
Persephone
5,159
516
64
6
0
179,772
0
L
Hun Batz
5,269
527
61
6
0
214,900
0
L
Hercules
4,953
495
46
5
0
201,163
0
W
Raijin
7,685
769
99
10
0
190,235
1
W
Neith
6,206
621
79
8
0
188,704
1
W
Horus
5,724
572
7
1
0
191,541
0
W
Arachne
7,504
750
80
8
0
220,597
2
W
Anubis
6,923
692
115
12
0
199,918
0
L
Kumbhakarna
4,961
496
13
1
0
213,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role