Player Matchup

Ix Chel
Ix Chel
Many59
Ix Chel
Level 103
God Stats
4W - 3L
1,445 SR
Queue Stats
47W - 37L
1,456 Elo+
Solo
Kali
Kali
MrsMoore
Kali
Level 157
God Stats
3W - 0L
1,726 SR
Queue Stats
63W - 50L
1,528 Elo+
Solo
Hercules
Hercules
freak-me-now
Hercules
Level 167
God Stats
57W - 76L
1,411 SR
Queue Stats
288W - 315L
1,451 Elo+
Solo
Team Averages
Level 142
1,527 SR
1,478 Elo+

VS

Team Averages
Level 130
1,491 SR
1,482 Elo+
Raijin
Raijin
chumbawumba007
Raijin
Level 143
God Stats
0W - 2L
1,293 SR
Queue Stats
351W - 352L
1,486 Elo+
Solo
Ne Zha
Ne Zha
temp-770748
Ne Zha
Level 147
God Stats
0W - 3L
1,536 SR
Queue Stats
22W - 27L
1,497 Elo+
Party 1
Surtr
Surtr
xFlesy
Surtr
Level 100
God Stats
0W - 1L
1,645 SR
Queue Stats
17W - 25L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Many59
Ix Chel
12
3 / 1 / 5
8,610
861
8,679
6,115
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
12
7 / 1 / 3
9,610
961
7,920
11,176
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
freak-me-now
Hercules
11
1 / 2 / 6
8,207
821
4,831
10,833
10,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,667
767
5,462
9,084
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
9
3 / 4 / 1
7,649
765
11,771
9,080
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
xFlesy
Surtr
9
0 / 2 / 3
6,996
700
3,903
6,353
4,220
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
4
4
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Many59
Ix Chel
3
1
5
5.5
W
Kali
7
1
3
8.5
L
1
5
2
0.4
W
Hercules
freak-me-now
Hercules
1
2
6
2
L
Ne Zha
3
4
1
0.88
L
Surtr
xFlesy
Surtr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
21,136
28,124
Taken
24,517
15,556
Mitigated
11,218
12,978
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Many59
Ix Chel
8,679
768
1,329
3,021
6,115
1,741
498
1,148
4,967
40,050
0
W
Kali
7,920
4,071
0
5,053
11,176
3,714
922
1,700
9,476
0
25,301
L
5,462
380
0
1,960
9,084
3,224
0
2,808
6,276
33,251
0
W
Hercules
freak-me-now
Hercules
4,831
1,484
0
3,575
10,833
10,101
34
3,556
7,277
0
22,265
L
Ne Zha
11,771
2,061
0
1,016
9,080
3,774
0
3,038
6,042
0
25,567
L
Surtr
xFlesy
Surtr
3,903
1,579
106
483
6,353
4,220
0
3,177
3,176
225
8,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
22,312
133
Minions Killed
96
0
Camps Cleared
0
573,905
Distance Traveled
579,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,610
861
63
6
0
193,985
0
W
Kali
9,610
961
38
4
0
185,299
0
L
Raijin
7,667
767
59
6
0
171,061
0
W
Hercules
8,207
821
32
3
0
194,621
0
L
Ne Zha
7,649
765
26
3
0
193,150
0
L
Surtr
6,996
700
11
1
0
215,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role