Player Matchup

Thanatos
Thanatos
MickeyTheJew
Thanatos
Level 16
God Stats
4W - 6L
1,259 SR
Queue Stats
43W - 36L
1,556 Elo+
Party 2
Raijin
Raijin
Moоnlight
Raijin
Level 128
God Stats
3W - 2L
1,754 SR
Queue Stats
12W - 8L
1,621 Elo+
Solo
Tyr
Tyr
WombRaider05
Tyr
Level 156
God Stats
1W - 9L
1,215 SR
Queue Stats
177W - 150L
1,552 Elo+
Party 2
Team Averages
Level 100
1,409 SR
1,576 Elo+

VS

Team Averages
Level 119
1,599 SR
1,576 Elo+
Maui
Maui
BonPouel
Maui
Level 112
God Stats
1W - 1L
1,696 SR
Queue Stats
57W - 52L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
Tedisc
Baron Samedi
Level 142
God Stats
4W - 3L
1,548 SR
Queue Stats
149W - 140L
1,600 Elo+
Solo
Surtr
Surtr
Toxebik
Surtr
Level 102
God Stats
3W - 3L
1,553 SR
Queue Stats
87W - 95L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MickeyTheJew
Thanatos
12
5 / 4 / 2
10,048
718
7,969
10,988
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Moоnlight
Raijin
14
4 / 4 / 5
10,962
783
12,371
8,427
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 8
9,691
692
6,532
8,880
7,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 2 / 5
9,744
696
4,071
9,965
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Tedisc
Baron Samedi
15
6 / 3 / 1
11,402
814
10,494
7,942
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Toxebik
Surtr
11
1 / 4 / 5
9,455
675
7,649
12,894
9,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
8
8
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maui
1
2
5
1.75
L
Thanatos
MickeyTheJew
Thanatos
5
4
2
1.5
L
Raijin
Moоnlight
Raijin
4
4
5
1.63
W
Baron Samedi
Tedisc
Baron Samedi
6
3
1
2.17
W
Surtr
Toxebik
Surtr
1
4
5
0.88
L
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
22,214
28,295
Taken
30,801
14,626
Mitigated
22,670
7,450
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
4,071
1,022
366
1,097
9,965
8,655
0
4,015
5,950
14,843
2,730
L
Thanatos
MickeyTheJew
Thanatos
7,969
2,572
0
3,483
10,988
3,858
378
6,498
4,490
0
22,968
L
Raijin
Moоnlight
Raijin
12,371
856
0
467
8,427
2,947
210
4,844
3,583
71,734
0
W
Baron Samedi
Tedisc
Baron Samedi
10,494
852
456
1,138
7,942
4,155
0
3,787
4,155
53,529
0
W
Surtr
Toxebik
Surtr
7,649
3,986
0
2,639
12,894
9,860
0
4,779
8,115
1,121
29,315
L
6,532
790
0
3,500
8,880
7,821
0
3,795
5,085
0
23,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
30,601
158
Minions Killed
138
0
Camps Cleared
0
668,771
Distance Traveled
705,932
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,744
696
27
2
0
236,542
0
L
Thanatos
10,048
718
22
2
0
211,248
2
L
Raijin
10,962
783
101
7
0
198,497
0
W
Baron Samedi
11,402
814
70
5
0
224,402
0
W
Surtr
9,455
675
41
3
0
244,988
0
L
Tyr
9,691
692
35
3
0
259,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role