Player Matchup

Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
KiraKiraLolipop
Ullr
Bronze III
Level 126
God Stats
1W - 0L
1,444 SR
Queue Stats
5W - 9L
1,407 MMR
Party 1
Sobek
Sobek
Bronze III
SharkS3npa1
Sobek
Bronze III
Level 132
God Stats
2W - 2L
1,291 SR
Queue Stats
5W - 9L
1,407 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,412 SR
1,438 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,591 SR
1,378 MMR
Janus
Janus
Silver II
AbstractEU
Janus
Silver II
Level 60
God Stats
2W - 1L
1,730 SR
Queue Stats
17W - 26L
1,459 MMR
Solo
Neith
Neith
Bronze III
SerpenMan
Neith
Bronze III
Level 65
God Stats
1W - 2L
1,544 SR
Queue Stats
16W - 30L
1,436 MMR
Solo
Ymir
Ymir
Silver III
en-vi-ar
Ymir
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 1 / 6
8,274
827
10,227
3,930
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 6
8,570
857
6,522
4,970
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 0 / 8
8,180
818
2,898
8,121
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothDiscordiaHachimanCharonMedusa

VS

Bans
AchillesKuzenboKumbhakarnaSurtrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 3 / 0
6,881
688
4,733
5,998
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SerpenMan
Neith
9
1 / 3 / 0
7,004
700
4,525
5,080
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
8
0 / 5 / 1
6,513
651
3,301
10,755
9,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
6
7
L
Janus
0
3
0
0
W
4
0
6
7
L
Neith
SerpenMan
Neith
1
3
0
0.33
W
3
0
8
7
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
12,559
17,021
Taken
21,833
11,740
Mitigated
13,847
3,515
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,227
1,505
758
873
3,930
1,665
498
2,019
1,911
33,560
0
L
Janus
4,733
184
0
613
5,998
2,337
0
3,033
2,880
29,288
0
W
6,522
1,849
0
444
4,970
2,307
728
2,493
2,477
0
34,685
L
Neith
SerpenMan
Neith
4,525
2,331
0
340
5,080
1,960
0
2,864
2,055
0
28,301
W
2,898
276
0
1,440
8,121
7,768
260
3,800
4,321
10,492
0
L
Ymir
3,301
259
0
476
10,755
9,550
0
7,088
3,557
10,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
20,398
115
Minions Killed
95
0
Camps Cleared
0
575,051
Distance Traveled
525,322
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,274
827
47
5
0
188,155
0
L
Janus
6,881
688
36
4
0
173,842
0
W
Ullr
8,570
857
49
5
0
200,416
0
L
Neith
7,004
700
51
5
0
172,742
1
W
Sobek
8,180
818
19
2
0
186,480
0
L
Ymir
6,513
651
8
1
0
178,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role