Player Matchup

Odin
Odin
 
Odin
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AftStingray7260
Zhong Kui
Level 120
God Stats
7W - 6L
1,613 SR
Queue Stats
340W - 371L
1,500 Elo+
Solo
Poseidon
Poseidon
BloodyDuckie
Poseidon
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,369 Elo+
Solo
Medusa
Medusa
不求人丶
Medusa
Level 158
God Stats
20W - 9L
1,747 SR
Queue Stats
692W - 185L
1,936 Elo+
Party 2
Team Averages
Level 133
1,572 SR
1,561 Elo+

VS

Team Averages
Level 188
1,557 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Benarc
Shiva
Level 82
God Stats
11W - 8L
1,640 SR
Queue Stats
116W - 107L
1,568 Elo+
Solo
Nox
Nox
Dyagen
Nox
Level 156
God Stats
62W - 73L
1,563 SR
Queue Stats
405W - 421L
1,499 Elo+
Solo
Charybdis
Charybdis
Jhawk301
Charybdis
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
493W - 492L
1,446 Elo+
Solo
Khepri
Khepri
KureiBunni
Khepri
Level 283
God Stats
18W - 21L
1,581 SR
Queue Stats
410W - 349L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 0 / 5
6,947
1,389
3,573
2,715
1,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
10
3 / 0 / 4
6,039
1,208
4,585
1,367
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
AftStingray7260
Zhong Kui
10
1 / 0 / 5
5,987
1,197
4,317
1,873
1,430
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
BloodyDuckie
Poseidon
10
0 / 1 / 2
5,355
1,071
1,630
2,640
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 0 / 6
6,055
1,211
5,191
2,899
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

409

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 4 / 1
5,463
1,093
2,460
5,584
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Benarc
Shiva
9
0 / 0 / 0
4,900
980
0
920
619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nox
Dyagen
Nox
10
1 / 1 / 0
5,950
1,190
2,619
2,986
1,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jhawk301
Charybdis
9
0 / 2 / 0
5,120
1,024
2,908
5,678
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
KureiBunni
Khepri
10
0 / 1 / 1
5,695
1,139
1,782
7,093
3,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
8
Kills
1
1
Deaths
8
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
5
5.5
W
Ne Zha
 
Ne Zha
3
0
4
5
L
Thanatos
 
Thanatos
0
4
1
0.13
W
Zhong Kui
AftStingray7260
Zhong Kui
1
0
5
3.5
L
Shiva
Benarc
Shiva
0
0
0
0
W
Poseidon
BloodyDuckie
Poseidon
0
1
2
1
L
Nox
Dyagen
Nox
1
1
0
1
L
Charybdis
Jhawk301
Charybdis
0
2
0
0
L
Khepri
KureiBunni
Khepri
0
1
1
0.5
W
Medusa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
9,769
11,494
Taken
22,261
5,962
Mitigated
9,930
1,847
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,573
361
0
280
2,715
1,996
0
995
1,720
0
5,041
W
Ne Zha
 
Ne Zha
4,585
678
0
106
1,367
538
0
537
830
0
10,152
L
Thanatos
 
Thanatos
2,460
153
0
1,137
5,584
2,130
0
878
4,706
0
11,918
W
Zhong Kui
AftStingray7260
Zhong Kui
4,317
439
0
854
1,873
1,430
0
751
1,122
19,120
0
L
Shiva
Benarc
Shiva
0
0
0
65
920
619
0
87
833
0
1,058
W
Poseidon
BloodyDuckie
Poseidon
1,630
410
0
0
2,640
836
0
881
1,759
9,277
0
L
Nox
Dyagen
Nox
2,619
58
0
0
2,986
1,241
0
617
2,369
17,762
0
L
Charybdis
Jhawk301
Charybdis
2,908
1,318
0
742
5,678
2,252
0
1,549
4,129
0
6,344
L
Khepri
KureiBunni
Khepri
1,782
27
687
580
7,093
3,688
0
2,816
4,277
9,852
0
W
Medusa
5,191
2,970
0
607
2,899
1,162
0
1,237
1,662
0
14,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
27,128
86
Minions Killed
84
6
Camps Cleared
5
503,226
Distance Traveled
359,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,947
1,389
4
1
1
110,137
0
W
Ne Zha
6,039
1,208
2
0
0
108,930
0
L
Thanatos
5,463
1,093
30
6
1
83,740
0
W
Zhong Kui
5,987
1,197
37
7
3
84,539
0
L
Shiva
4,900
980
0
0
0
13,709
0
W
Poseidon
5,355
1,071
19
4
0
95,716
0
L
Nox
5,950
1,190
37
7
3
89,451
0
L
Charybdis
5,120
1,024
8
2
1
78,556
0
L
Khepri
5,695
1,139
9
2
0
94,139
0
W
Medusa
6,055
1,211
24
5
2
103,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role