Player Matchup

Geb
Geb
Diardt
Geb
Level 162
God Stats
5W - 4L
1,361 SR
Queue Stats
459W - 452L
1,524 Elo+
Solo
Medusa
Medusa
Senpai_saiyan
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 130L
1,397 Elo+
Party 1
Janus
Janus
sztanganabanie
Janus
Level 46
God Stats
6W - 7L
1,245 SR
Queue Stats
91W - 108L
1,446 Elo+
Solo
Anubis
Anubis
tejko4991
Anubis
Level 86
God Stats
32W - 26L
1,569 SR
Queue Stats
372W - 349L
1,543 Elo+
Solo
Arachne
Arachne
zachstrike1509
Arachne
Level 82
God Stats
4W - 7L
1,419 SR
Queue Stats
10W - 32L
1,234 Elo+
Party 1
Team Averages
Level 101
1,419 SR
1,429 Elo+

VS

Team Averages
Level 81
1,480 SR
1,457 Elo+
Sylvanus
Sylvanus
Bubblemilka
Sylvanus
Level 124
God Stats
1W - 4L
1,541 SR
Queue Stats
127W - 113L
1,486 Elo+
Solo
Hades
Hades
Dako1004
Hades
Level 82
God Stats
111W - 81L
1,556 SR
Queue Stats
258W - 249L
1,471 Elo+
Solo
Medusa
Medusa
II xRuggyx II
Medusa
Level 128
God Stats
0W - 2L
1,302 SR
Queue Stats
29W - 31L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monrain
Morgan Le Fay
Level 44
God Stats
5W - 8L
1,500 SR
Queue Stats
135W - 131L
1,464 Elo+
Party 2
Mercury
Mercury
OsgoNNM
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 266L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Diardt
Geb
6
1 / 0 / 0
4,071
679
1,546
3,854
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 1
3,567
595
3,335
3,442
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 0
4,342
724
1,378
2,418
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
tejko4991
Anubis
9
4 / 0 / 0
5,421
904
3,221
2,583
1,056
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
3,768
628
989
4,090
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bubblemilka
Sylvanus
6
0 / 0 / 0
3,851
642
1,881
4,487
2,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Dako1004
Hades
4
0 / 3 / 0
3,116
519
637
3,513
658
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
3,518
586
2,966
2,785
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Monrain
Morgan Le Fay
8
1 / 2 / 0
4,087
681
1,349
3,690
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
OsgoNNM
Mercury
6
0 / 2 / 0
3,527
588
1,127
5,178
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
2
2
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bubblemilka
Sylvanus
0
0
0
0
L
Hades
Dako1004
Hades
0
3
0
0
W
Geb
Diardt
Geb
1
0
0
1
L
1
0
0
1
L
Morgan Le Fay
Monrain
Morgan Le Fay
1
2
0
0.5
L
Mercury
OsgoNNM
Mercury
0
2
0
0
W
0
1
1
0.5
W
1
1
0
1
W
Anubis
tejko4991
Anubis
4
0
0
4
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,469
Damage
7,960
16,387
Taken
19,653
6,248
Mitigated
6,395
6,697
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bubblemilka
Sylvanus
1,881
977
1,212
2,641
4,487
2,340
0
816
3,671
13,180
0
L
Hades
Dako1004
Hades
637
105
20
766
3,513
658
0
2,376
1,137
7,841
0
W
Geb
Diardt
Geb
1,546
111
160
1,936
3,854
2,225
0
976
2,878
9,980
0
L
2,966
905
0
757
2,785
853
0
687
2,098
0
18,264
L
Morgan Le Fay
Monrain
Morgan Le Fay
1,349
0
0
907
3,690
1,207
0
1,063
2,481
24,931
0
L
Mercury
OsgoNNM
Mercury
1,127
214
0
630
5,178
1,337
0
1,023
4,121
0
15,696
W
3,335
734
0
695
3,442
1,011
0
905
2,537
0
21,099
W
1,378
0
0
500
2,418
765
0
1,036
1,382
24,259
0
W
Anubis
tejko4991
Anubis
3,221
598
0
1,724
2,583
1,056
631
637
1,946
33,263
0
W
989
774
0
1,682
4,090
1,191
0
313
3,777
0
19,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
18,099
187
Minions Killed
149
0
Camps Cleared
0
639,880
Distance Traveled
567,297
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,851
642
21
4
0
118,480
2
L
Hades
3,116
519
18
3
0
66,550
1
W
Geb
4,071
679
12
2
0
137,864
2
L
Medusa
3,518
586
33
6
0
107,625
1
L
Morgan Le Fay
4,087
681
46
8
0
126,797
0
L
Mercury
3,527
588
31
5
0
147,845
0
W
Medusa
3,567
595
33
6
0
116,818
0
W
Janus
4,342
724
52
9
0
117,311
0
W
Anubis
5,421
904
53
9
0
109,901
1
W
Arachne
3,768
628
37
6
0
157,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role