Player Matchup

Charybdis
Charybdis
FranklyDjoko315
Charybdis
Level 76
God Stats
7W - 5L
1,477 SR
Queue Stats
134W - 155L
1,370 Elo+
Party 1
Ares
Ares
Shusan-BOSS
Ares
Level 66
God Stats
2W - 2L
1,366 SR
Queue Stats
184W - 181L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
うんちぶりぶりまん
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,250 Elo+
Party 1
Team Averages
Level 56
1,448 SR
1,340 Elo+

VS

Team Averages
Level 69
1,654 SR
1,438 Elo+
Anhur
Anhur
Cachttes
Anhur
Level 59
God Stats
31W - 32L
1,494 SR
Queue Stats
93W - 98L
1,445 Elo+
Solo
Vulcan
Vulcan
Chunkmonky
Vulcan
Level 86
God Stats
9W - 2L
1,700 SR
Queue Stats
98W - 105L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Natsu_law
Amaterasu
Level 61
God Stats
6W - 0L
1,770 SR
Queue Stats
19W - 13L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FranklyDjoko315
Charybdis
12
4 / 4 / 2
9,431
857
7,762
11,679
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 4
7,844
713
4,139
16,552
12,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 3
8,740
795
7,679
9,598
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cachttes
Anhur
13
3 / 2 / 10
10,249
932
6,111
9,025
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Chunkmonky
Vulcan
13
5 / 2 / 8
10,317
938
21,128
10,960
4,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
Natsu_law
Amaterasu
12
6 / 4 / 6
9,830
894
4,592
12,446
6,906
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cachttes
Anhur
3
2
10
4
W
Vulcan
Chunkmonky
Vulcan
5
2
8
4.5
L
Charybdis
FranklyDjoko315
Charybdis
4
4
2
1.25
W
Amaterasu
Natsu_law
Amaterasu
6
4
6
2.25
L
0
6
4
0.33
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,580
Damage
31,831
37,829
Taken
32,431
19,943
Mitigated
14,823
3,852
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cachttes
Anhur
6,111
3,106
0
1,267
9,025
3,151
1,277
3,700
5,325
0
39,321
W
Vulcan
Chunkmonky
Vulcan
21,128
9,568
0
4,001
10,960
4,766
592
3,707
7,253
71,095
0
L
Charybdis
FranklyDjoko315
Charybdis
7,762
2,245
0
2,212
11,679
3,859
1,109
8,019
3,658
0
37,970
W
Amaterasu
Natsu_law
Amaterasu
4,592
2,230
0
2,132
12,446
6,906
1,319
4,930
7,516
0
18,602
L
4,139
437
0
1,150
16,552
12,959
98
6,342
10,210
11,808
950
L
7,679
1,033
0
490
9,598
3,125
641
6,925
2,672
39,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
30,396
110
Minions Killed
162
0
Camps Cleared
0
552,160
Distance Traveled
641,061
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,249
932
73
7
0
194,482
0
W
Vulcan
10,317
938
71
6
0
233,280
1
L
Charybdis
9,431
857
38
3
0
185,980
0
W
Amaterasu
9,830
894
18
2
0
213,299
0
L
Ares
7,844
713
20
2
0
187,810
0
L
Nu Wa
8,740
795
52
5
0
178,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role