Player Matchup

Janus
Janus
Inurki
Janus
Level 159
God Stats
5W - 8L
1,673 SR
Queue Stats
280W - 235L
1,538 Elo+
Solo
Ullr
Ullr
Lunarac
Ullr
Level 8
God Stats
1W - 2L
1,695 SR
Queue Stats
2W - 3L
1,705 Elo+
Solo
Bacchus
Bacchus
Pun1sher24
Bacchus
Level 113
God Stats
0W - 2L
1,210 SR
Queue Stats
21W - 39L
1,447 Elo+
Solo
Vamana
Vamana
TheRealExter
Vamana
Level 152
God Stats
20W - 29L
1,466 SR
Queue Stats
253W - 257L
1,483 Elo+
Solo
Hades
Hades
Theholyguard
Hades
Level 159
God Stats
2W - 2L
1,823 SR
Queue Stats
212W - 238L
1,438 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,522 Elo+

VS

Team Averages
Level 53
1,487 SR
1,522 Elo+
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Benibla
Scylla
Level 88
God Stats
26W - 24L
1,487 SR
Queue Stats
77W - 75L
1,464 Elo+
Solo
Cerberus
Cerberus
Choktas2mde
Cerberus
Level 24
God Stats
64W - 73L
1,495 SR
Queue Stats
64W - 74L
1,459 Elo+
Solo
Thor
Thor
StygianEclipse
Thor
Level 17
God Stats
5W - 9L
1,452 SR
Queue Stats
198W - 187L
1,544 Elo+
Solo
Achilles
Achilles
уuck
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Inurki
Janus
16
5 / 2 / 2
9,096
910
9,634
9,106
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
Lunarac
Ullr
13
0 / 5 / 1
7,310
731
3,645
12,437
4,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Pun1sher24
Bacchus
13
1 / 1 / 3
7,355
736
4,619
9,765
9,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
13
1 / 2 / 4
7,654
765
4,131
8,318
5,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,936
494
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 4 / 7
9,023
902
3,825
11,287
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Benibla
Scylla
16
4 / 0 / 4
9,202
920
9,165
3,275
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Choktas2mde
Cerberus
14
0 / 0 / 6
8,502
850
4,290
8,217
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 4
8,169
817
6,932
7,428
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
уuck
Achilles
15
2 / 2 / 5
8,302
830
10,580
13,088
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
10
10
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
4
7
1.38
W
Scylla
Benibla
Scylla
4
0
4
6
W
Cerberus
Choktas2mde
Cerberus
0
0
6
3
L
Janus
Inurki
Janus
5
2
2
3
L
Ullr
Lunarac
Ullr
0
5
1
0.1
L
Bacchus
Pun1sher24
Bacchus
1
1
3
2.5
W
2
2
4
2
L
Vamana
1
2
4
1.5
L
0
0
0
0
W
Achilles
уuck
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
34,792
39,626
Taken
43,295
23,237
Mitigated
29,501
3,153
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,825
2,073
0
912
11,287
4,556
2,557
4,140
7,147
0
29,090
W
Scylla
Benibla
Scylla
9,165
1,456
0
382
3,275
1,406
2,157
1,088
2,187
33,571
0
W
Cerberus
Choktas2mde
Cerberus
4,290
32
0
1,406
8,217
6,786
95
2,868
5,349
22,609
0
L
Janus
Inurki
Janus
9,634
693
0
987
9,106
3,578
0
2,285
6,567
34,807
0
L
Ullr
Lunarac
Ullr
3,645
1,551
0
991
12,437
4,913
0
4,328
7,847
0
15,349
L
Bacchus
Pun1sher24
Bacchus
4,619
729
0
601
9,765
9,568
0
3,994
5,516
9,364
0
W
6,932
1,069
0
500
7,428
3,124
0
2,376
5,052
0
18,161
L
Vamana
4,131
1,665
0
574
8,318
5,178
0
2,848
5,225
0
10,932
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
уuck
Achilles
10,580
1,360
0
2,145
13,088
13,629
245
3,781
9,307
0
25,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,351
Gold Earned
43,198
135
Minions Killed
225
0
Camps Cleared
0
803,085
Distance Traveled
1,090,842
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,023
902
48
5
0
206,461
0
W
Scylla
9,202
920
90
9
0
223,606
0
W
Cerberus
8,502
850
38
4
0
238,465
0
L
Janus
9,096
910
72
7
0
228,436
0
L
Ullr
7,310
731
31
3
0
168,789
0
L
Bacchus
7,355
736
7
1
0
201,912
0
W
Thor
8,169
817
23
2
0
184,530
0
L
Vamana
7,654
765
25
3
0
203,948
1
L
Hades
4,936
494
0
0
0
0
0
W
Achilles
8,302
830
26
3
0
237,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role