Player Matchup

Janus
Janus
Akaza_HakaiSatsu
Janus
Level 123
God Stats
9W - 9L
1,494 SR
Queue Stats
496W - 469L
1,492 Elo+
Solo
Tyr
Tyr
Bask1152
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,270 Elo+
Solo
Cupid
Cupid
Happydevil89
Cupid
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 144L
1,506 Elo+
Solo
Nox
Nox
THE_BIG_BVD_WOLF
Nox
Level 145
God Stats
3W - 8L
1,304 SR
Queue Stats
143W - 156L
1,435 Elo+
Solo
Neith
Neith
ttv_iiiizanamiii
Neith
Level 127
God Stats
0W - 1L
1,259 SR
Queue Stats
14W - 16L
1,510 Elo+
Solo
Team Averages
Level 109
1,411 SR
1,443 Elo+

VS

Team Averages
Level 101
1,530 SR
1,427 Elo+
Eset
Eset
 
Eset
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
CyaKash
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 257L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
iitsTooExplicit
Ne Zha
Level 157
God Stats
17W - 11L
1,569 SR
Queue Stats
972W - 962L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
io Luvv
Jormungandr
Level 129
God Stats
7W - 6L
1,609 SR
Queue Stats
183W - 202L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jennnaahhh
Ah Muzen Cab
Level 109
God Stats
9W - 8L
1,473 SR
Queue Stats
768W - 822L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,009
801
6,355
5,168
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
5,528
553
274
1,604
924
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 4
7,614
761
4,853
10,360
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 2
7,731
773
6,789
5,460
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 8
7,102
710
8,820
10,199
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 3 / 4
9,285
929
6,996
7,104
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
CyaKash
Ganesha
14
0 / 3 / 9
8,523
852
3,379
12,370
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 6
8,646
865
5,867
7,981
3,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
io Luvv
Jormungandr
16
2 / 0 / 9
8,930
893
7,053
8,460
7,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
jennnaahhh
Ah Muzen Cab
15
2 / 1 / 5
8,805
881
6,951
7,927
3,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
9
Kills
12
12
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
3
4
2.33
L
3
2
3
2.25
L
0
1
0
0
W
Ganesha
CyaKash
Ganesha
0
3
9
1.5
L
2
5
4
0.8
L
4
2
2
2.5
W
3
4
6
1.5
W
Jormungandr
io Luvv
Jormungandr
2
0
9
6.5
W
Ah Muzen Cab
jennnaahhh
Ah Muzen Cab
2
1
5
4.5
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,091
Damage
30,246
32,791
Taken
43,842
14,478
Mitigated
33,411
9,699
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,996
836
879
887
7,104
3,349
1,966
2,086
4,982
17,001
0
L
6,355
237
0
952
5,168
2,081
0
2,246
2,922
18,765
0
L
274
84
0
125
1,604
924
0
1,224
380
0
582
W
Ganesha
CyaKash
Ganesha
3,379
198
43
2,030
12,370
14,541
572
2,463
9,820
7,903
0
L
4,853
1,970
1,318
1,954
10,360
4,262
0
5,908
4,452
0
13,400
L
6,789
741
431
611
5,460
2,599
0
2,530
2,930
10,818
0
W
5,867
501
988
733
7,981
3,731
1,202
2,541
5,410
0
13,353
W
Jormungandr
io Luvv
Jormungandr
7,053
1,049
1,164
1,782
8,460
7,975
435
2,705
5,755
20,496
0
W
Ah Muzen Cab
jennnaahhh
Ah Muzen Cab
6,951
341
762
1,819
7,927
3,815
804
3,104
4,731
0
20,460
L
8,820
3,193
0
4,308
10,199
4,612
0
5,520
4,679
0
20,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
44,189
111
Minions Killed
117
0
Camps Cleared
0
715,104
Distance Traveled
959,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,285
929
32
3
0
176,630
0
L
Janus
8,009
801
45
5
0
175,006
0
L
Tyr
5,528
553
0
0
0
43,058
0
W
Ganesha
8,523
852
0
0
0
189,473
0
L
Cupid
7,614
761
33
3
0
161,565
0
L
Nox
7,731
773
19
2
0
168,651
0
W
Ne Zha
8,646
865
17
2
0
147,929
0
W
Jormungandr
8,930
893
29
3
0
221,334
0
W
Ah Muzen Cab
8,805
881
39
4
0
223,712
0
L
Neith
7,102
710
14
1
0
166,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role