Player Matchup

Olorun
Olorun
Silver V
Jaconski
Olorun
Silver V
Level 100
God Stats
2W - 5L
1,193 SR
Queue Stats
30W - 63L
952 MMR
Solo
Danzaburou
Danzaburou
Silver II
PainFaceXx
Danzaburou
Silver II
Level 150
God Stats
7W - 3L
1,583 SR
Queue Stats
163W - 199L
1,059 MMR
Solo
Ares
Ares
Silver I
wee knee lien
Ares
Silver I
Level 107
God Stats
2W - 1L
1,429 SR
Queue Stats
67W - 78L
1,109 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,401 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,511 SR
1,045 MMR
Scylla
Scylla
Silver I
Dm0neyDmiZE11
Scylla
Silver I
Level 144
God Stats
96W - 92L
1,516 SR
Queue Stats
859W - 918L
1,186 MMR
Solo
Jormungandr
Jormungandr
Silver II
II MYK3 II
Jormungandr
Silver II
Level 88
God Stats
2W - 5L
1,406 SR
Queue Stats
180W - 224L
1,037 MMR
Solo
Medusa
Medusa
Silver III
alesm97
Medusa
Silver III
Level 128
God Stats
0W - 3L
1,611 SR
Queue Stats
39W - 77L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jaconski
Olorun
15
2 / 3 / 4
12,426
731
8,363
12,858
5,889
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PainFaceXx
Danzaburou
17
4 / 4 / 4
14,651
862
13,403
16,968
9,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 2 / 6
12,576
740
8,837
19,646
23,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
HeraNe ZhaAnubisBacchusKuzenbo

VS

Bans
AtlasSkadiPoseidonXbalanqueMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
14,654
862
14,502
11,704
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
II MYK3 II
Jormungandr
15
4 / 5 / 3
12,357
727
18,992
23,525
25,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
alesm97
Medusa
5
0 / 2 / 0
9,451
556
253
3,289
1,040
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
9
9
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
L
Jormungandr
II MYK3 II
Jormungandr
4
5
3
1.1
W
Olorun
Jaconski
Olorun
2
3
4
1.33
W
Danzaburou
PainFaceXx
Danzaburou
4
4
4
1.5
L
Medusa
alesm97
Medusa
0
2
0
0
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
33,747
49,472
Taken
38,518
38,450
Mitigated
32,485
12,705
Healing
1,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,502
144
0
1,253
11,704
5,472
1,420
6,566
5,138
73,685
0
L
Jormungandr
II MYK3 II
Jormungandr
18,992
2,733
0
115
23,525
25,973
0
11,423
12,102
48,503
2,321
W
Olorun
Jaconski
Olorun
8,363
4,098
926
4,820
12,858
5,889
458
8,971
3,377
59,443
0
W
Danzaburou
PainFaceXx
Danzaburou
13,403
6,899
0
5,697
16,968
9,130
2,474
12,115
4,021
0
75,765
L
Medusa
alesm97
Medusa
253
111
0
0
3,289
1,040
0
287
3,002
0
2,048
W
8,837
1,704
0
1,262
19,646
23,431
109
8,355
10,354
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
36,462
202
Minions Killed
173
0
Camps Cleared
0
955,277
Distance Traveled
674,662
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,654
862
119
7
0
306,931
0
L
Jormungandr
12,357
727
51
3
0
305,939
0
W
Olorun
12,426
731
70
4
0
300,883
0
W
Danzaburou
14,651
862
111
7
0
320,733
6
L
Medusa
9,451
556
3
0
0
61,792
0
W
Ares
12,576
740
21
1
0
333,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role