Player Matchup

Raijin
Raijin
MattyyJD
Raijin
Level 105
God Stats
0W - 1L
1,727 SR
Queue Stats
11W - 18L
1,368 Elo+
Solo
Thanatos
Thanatos
Monrain
Thanatos
Level 43
God Stats
18W - 9L
1,405 SR
Queue Stats
135W - 131L
1,475 Elo+
Party 1
Ra
Ra
NeoMitch
Ra
Level 97
God Stats
2W - 5L
1,314 SR
Queue Stats
133W - 114L
1,441 Elo+
Solo
Medusa
Medusa
OsgoNNM
Medusa
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 266L
1,373 Elo+
Party 1
Ymir
Ymir
temp-553976
Ymir
Level 64
God Stats
1W - 2L
1,254 SR
Queue Stats
34W - 51L
1,412 Elo+
Solo
Team Averages
Level 67
1,440 SR
1,414 Elo+

VS

Team Averages
Level 91
1,520 SR
1,542 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
InactiveHarpy9
Eset
Level 129
God Stats
13W - 8L
1,515 SR
Queue Stats
292W - 276L
1,425 Elo+
Solo
Cliodhna
Cliodhna
Raffz252
Cliodhna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 113L
1,429 Elo+
Solo
Anubis
Anubis
el Van Sponge
Anubis
Level 89
God Stats
110W - 76L
1,585 SR
Queue Stats
265W - 225L
1,499 Elo+
Solo
Medusa
Medusa
nuk3andr0id
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MattyyJD
Raijin
11
1 / 2 / 3
6,209
564
2,991
7,156
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Monrain
Thanatos
11
8 / 4 / 1
7,284
662
9,795
11,975
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,467
497
2,984
6,711
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
OsgoNNM
Medusa
8
1 / 5 / 2
5,256
478
7,470
10,219
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 3
5,231
476
3,165
12,820
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 1 / 7
7,495
681
8,264
10,034
8,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 4
6,832
621
4,629
7,558
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Raffz252
Cliodhna
10
1 / 3 / 7
6,095
554
3,940
11,538
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 0 / 0
8,600
782
5,781
5,973
3,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
6 / 2 / 7
7,219
656
11,415
10,471
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
19
20
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
7
7.5
W
3
4
4
1.25
L
Raijin
MattyyJD
Raijin
1
2
3
1.25
L
Thanatos
Monrain
Thanatos
8
4
1
2.13
L
0
4
0
0
L
Medusa
OsgoNNM
Medusa
1
5
2
0.4
W
Cliodhna
Raffz252
Cliodhna
1
3
7
1.5
W
5
0
0
5
W
Medusa
6
2
7
4.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
34,029
48,881
Taken
45,574
21,099
Mitigated
21,068
15,843
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,264
2,813
1,386
2,483
10,034
8,665
0
2,193
7,750
31,429
0
W
4,629
383
343
1,874
7,558
2,221
371
1,916
5,577
37,090
0
L
Raijin
MattyyJD
Raijin
2,991
388
0
1,715
7,156
2,335
0
2,991
3,952
45,793
0
L
Thanatos
Monrain
Thanatos
9,795
2,788
0
6,760
11,975
4,522
0
2,861
9,012
0
38,644
L
2,984
0
96
2,826
6,711
1,752
0
3,939
2,772
34,049
0
L
Medusa
OsgoNNM
Medusa
7,470
3,543
0
2,358
10,219
3,511
0
3,812
6,405
0
25,878
W
Cliodhna
Raffz252
Cliodhna
3,940
1,028
0
3,512
11,538
3,793
211
1,677
9,861
0
33,181
W
5,781
100
0
4,635
5,973
3,185
245
1,014
4,881
74,662
0
W
Medusa
11,415
6,269
0
2,158
10,471
3,204
48
2,106
8,365
0
32,221
L
3,165
1,056
0
2,088
12,820
8,979
0
4,735
8,066
18,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
36,241
242
Minions Killed
314
0
Camps Cleared
0
1,072,733
Distance Traveled
1,106,663
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,495
681
28
3
0
214,078
2
W
Eset
6,832
621
58
5
0
222,811
0
L
Raijin
6,209
564
84
8
0
198,846
1
L
Thanatos
7,284
662
48
4
0
234,972
0
L
Ra
5,467
497
47
4
0
221,047
0
L
Medusa
5,256
478
41
4
0
204,196
0
W
Cliodhna
6,095
554
50
5
0
252,555
0
W
Anubis
8,600
782
131
12
0
200,676
4
W
Medusa
7,219
656
47
4
0
216,543
0
L
Ymir
5,231
476
22
2
0
213,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role