Player Matchup

King Arthur
King Arthur
MaddMannSamm
King Arthur
Level 78
God Stats
10W - 12L
1,297 SR
Queue Stats
162W - 163L
1,485 Elo+
Solo
Thanatos
Thanatos
UmItzJames
Thanatos
Level 72
God Stats
11W - 16L
1,492 SR
Queue Stats
109W - 110L
1,483 Elo+
Solo
Anhur
Anhur
Wieman
Anhur
Level 159
God Stats
3W - 3L
1,438 SR
Queue Stats
118W - 126L
1,511 Elo+
Solo
Agni
Agni
YAPC06
Agni
Level 128
God Stats
4W - 1L
1,867 SR
Queue Stats
94W - 98L
1,439 Elo+
Solo
Maui
Maui
heliovdlk
Maui
Level 145
God Stats
0W - 3L
1,384 SR
Queue Stats
311W - 304L
1,406 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,465 Elo+

VS

Team Averages
Level 136
1,576 SR
1,505 Elo+
Ganesha
Ganesha
 
Ganesha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nicooas093
Arachne
Level 111
God Stats
91W - 66L
1,596 SR
Queue Stats
432W - 426L
1,462 Elo+
Solo
Xbalanque
Xbalanque
QuerqusRubra
Xbalanque
Level 146
God Stats
24W - 20L
1,601 SR
Queue Stats
574W - 530L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
killerkink0770
Sun Wukong
Level 144
God Stats
6W - 2L
1,667 SR
Queue Stats
246W - 233L
1,567 Elo+
Solo
Nu Wa
Nu Wa
saltysadface
Nu Wa
Level 129
God Stats
3W - 2L
1,518 SR
Queue Stats
327W - 328L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MaddMannSamm
King Arthur
11
0 / 0 / 0
5,631
512
4,740
10,630
6,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
UmItzJames
Thanatos
9
1 / 2 / 0
5,388
490
5,318
11,608
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Wieman
Anhur
9
0 / 2 / 0
5,222
475
3,487
8,408
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
YAPC06
Agni
10
0 / 2 / 0
5,773
525
3,957
6,518
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
0 / 1 / 1
5,110
465
1,270
7,276
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 2
6,497
591
2,301
7,791
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Nicooas093
Arachne
11
1 / 0 / 2
6,581
598
4,030
8,821
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
QuerqusRubra
Xbalanque
11
3 / 0 / 1
7,530
685
10,140
6,326
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
killerkink0770
Sun Wukong
12
0 / 0 / 0
7,353
668
5,407
8,920
5,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 0
7,349
668
5,481
5,209
1,871
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
2
1
L
King Arthur
MaddMannSamm
King Arthur
0
0
0
0
W
Arachne
Nicooas093
Arachne
1
0
2
2
W
Xbalanque
QuerqusRubra
Xbalanque
3
0
1
3.5
L
Thanatos
UmItzJames
Thanatos
1
2
0
0.5
L
Anhur
Wieman
Anhur
0
2
0
0
L
Agni
YAPC06
Agni
0
2
0
0
L
Maui
0
1
1
0.5
W
Sun Wukong
killerkink0770
Sun Wukong
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
27,359
44,440
Taken
37,067
20,743
Mitigated
17,444
16,818
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,301
368
1,575
2,653
7,791
4,360
232
1,529
6,262
13,597
0
L
King Arthur
MaddMannSamm
King Arthur
4,740
354
0
3,855
10,630
6,159
0
674
9,956
0
43,318
W
Arachne
Nicooas093
Arachne
4,030
3,035
0
4,105
8,821
3,473
0
1,370
7,451
0
52,628
W
Xbalanque
QuerqusRubra
Xbalanque
10,140
4,947
0
3,475
6,326
2,098
1,365
894
5,432
0
62,979
L
Thanatos
UmItzJames
Thanatos
5,318
1,622
0
6,370
11,608
4,148
0
2,144
9,464
0
41,920
L
Anhur
Wieman
Anhur
3,487
2,242
0
3,360
8,408
2,711
0
1,391
7,017
0
34,381
L
Agni
YAPC06
Agni
3,957
577
0
927
6,518
2,368
0
2,056
4,462
51,991
0
L
Maui
1,270
608
0
2,306
7,276
5,357
0
1,517
5,759
12,433
0
W
Sun Wukong
killerkink0770
Sun Wukong
5,407
1,198
0
3,082
8,920
5,642
332
0
8,920
0
60,085
W
5,481
1,022
0
3,994
5,209
1,871
0
1,434
3,775
59,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
35,310
317
Minions Killed
417
0
Camps Cleared
0
1,126,300
Distance Traveled
1,144,188
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,497
591
2
0
0
249,603
2
L
King Arthur
5,631
512
65
6
0
229,356
6
W
Arachne
6,581
598
93
8
0
276,761
0
W
Xbalanque
7,530
685
116
11
0
197,939
4
L
Thanatos
5,388
490
62
6
0
236,149
0
L
Anhur
5,222
475
60
5
0
218,857
3
L
Agni
5,773
525
112
10
0
224,782
0
L
Maui
5,110
465
18
2
0
217,156
5
W
Sun Wukong
7,353
668
101
9
0
202,098
0
W
Nu Wa
7,349
668
105
10
0
217,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role