Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold III
Konatowski
Chernobog
Gold III
Level 146
God Stats
8W - 9L
1,620 SR
Queue Stats
174W - 186L
1,521 MMR
Party 2
Osiris
Osiris
Gold III
Rikhen-sama
Osiris
Gold III
Level 147
God Stats
5W - 7L
1,472 SR
Queue Stats
243W - 257L
1,495 MMR
Party 2
Anubis
Anubis
Gold V
S-3eerx
Anubis
Gold V
Level 127
God Stats
0W - 2L
1,197 SR
Queue Stats
37W - 45L
1,433 MMR
Party 1
Hera
Hera
Platinum III
Yizera
Hera
Platinum III
Level 157
God Stats
23W - 24L
1,586 SR
Queue Stats
629W - 620L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,475 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,551 SR
1,557 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Alivka
Erlang Shen
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,546 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
SKULL
Tsukuyomi
Gold IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,485 MMR
Solo
Raijin
Raijin
Gold III
iPwndYOU
Raijin
Gold III
Level 99
God Stats
8W - 4L
1,654 SR
Queue Stats
193W - 197L
1,564 MMR
Solo
Rama
Rama
Gold II
jayvbelzen
Rama
Gold II
Level 123
God Stats
7W - 9L
1,599 SR
Queue Stats
71W - 60L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 1
4,592
574
2,174
5,059
4,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Konatowski
Chernobog
8
1 / 3 / 1
4,663
583
2,982
4,424
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
9
1 / 1 / 0
5,301
663
5,842
6,657
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
S-3eerx
Anubis
9
2 / 1 / 1
5,024
628
3,296
4,950
2,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
Yizera
Hera
7
0 / 0 / 1
4,142
518
1,535
3,131
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosArachneXbalanqueKali

VS

Bans
Maman BrigitteOdinVamanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 2
4,326
541
1,918
3,848
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Alivka
Erlang Shen
8
0 / 1 / 1
4,474
559
3,256
8,346
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SKULL
Tsukuyomi
9
1 / 1 / 0
4,819
602
2,277
6,867
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
iPwndYOU
Raijin
9
1 / 1 / 0
4,752
594
3,242
3,992
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 0
5,195
649
3,572
5,833
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
W
Sylvanus
 
Sylvanus
0
1
2
1
W
Erlang Shen
Alivka
Erlang Shen
0
1
1
0.5
L
Chernobog
Konatowski
Chernobog
1
3
1
0.5
L
Osiris
1
1
0
1
L
Anubis
S-3eerx
Anubis
2
1
1
2.5
W
Tsukuyomi
SKULL
Tsukuyomi
1
1
0
1
L
Hera
Yizera
Hera
0
0
1
0.5
W
Raijin
iPwndYOU
Raijin
1
1
0
1
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
14,265
24,221
Taken
28,886
15,327
Mitigated
12,922
10,112
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,174
669
0
2,307
5,059
4,178
0
1,884
3,175
10,080
0
W
Sylvanus
 
Sylvanus
1,918
457
583
1,292
3,848
1,557
0
2,089
1,759
12,227
4,195
W
Erlang Shen
Alivka
Erlang Shen
3,256
1,746
0
2,980
8,346
5,849
0
0
8,346
0
24,765
L
Chernobog
Konatowski
Chernobog
2,982
2,024
0
301
4,424
1,385
0
245
4,179
0
29,346
L
Osiris
5,842
2,274
0
2,563
6,657
6,626
0
0
6,657
0
34,903
L
Anubis
S-3eerx
Anubis
3,296
260
0
2,808
4,950
2,343
0
2,482
2,468
40,244
0
W
Tsukuyomi
SKULL
Tsukuyomi
2,277
561
0
3,846
6,867
2,164
0
1,810
5,057
0
33,736
L
Hera
Yizera
Hera
1,535
367
0
2,133
3,131
795
0
455
2,676
21,684
0
W
Raijin
iPwndYOU
Raijin
3,242
83
0
1,000
3,992
1,161
0
2,469
1,523
37,171
0
W
3,572
3,232
0
1,709
5,833
2,191
0
637
5,196
0
37,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
23,566
232
Minions Killed
260
0
Camps Cleared
0
728,220
Distance Traveled
785,901
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,592
574
9
1
0
168,587
2
W
Sylvanus
4,326
541
25
3
0
142,772
0
W
Erlang Shen
4,474
559
40
5
0
141,460
3
L
Chernobog
4,663
583
51
6
0
141,339
0
L
Osiris
5,301
663
55
7
0
165,839
0
L
Anubis
5,024
628
81
10
0
147,521
1
W
Tsukuyomi
4,819
602
67
8
0
178,995
0
L
Hera
4,142
518
36
5
0
104,934
0
W
Raijin
4,752
594
65
8
0
159,937
3
W
Rama
5,195
649
63
8
0
162,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role