Player Matchup

Atlas
Atlas
Dukey
Atlas
Level 162
God Stats
0W - 2L
1,329 SR
Queue Stats
292W - 266L
1,561 Elo+
Solo
Tiamat
Tiamat
Effrie
Tiamat
Level 158
God Stats
3W - 6L
1,371 SR
Queue Stats
502W - 540L
1,457 Elo+
Party 2
Serqet
Serqet
GyattMommy
Serqet
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
155W - 105L
1,523 Elo+
Party 2
Skadi
Skadi
Yada
Skadi
Level 244
God Stats
1W - 5L
1,175 SR
Queue Stats
455W - 431L
1,553 Elo+
Solo
Kukulkan
Kukulkan
killmasters2
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Team Averages
Level 134
1,375 SR
1,467 Elo+

VS

Team Averages
Level 172
1,502 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FritzX
Achilles
Level 192
God Stats
3W - 2L
1,510 SR
Queue Stats
170W - 193L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dukey
Atlas
7
2 / 0 / 1
4,653
776
1,631
2,546
1,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Effrie
Tiamat
6
0 / 0 / 0
3,837
640
1,029
1,709
865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
GyattMommy
Serqet
7
1 / 0 / 3
4,380
730
3,531
4,474
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Yada
Skadi
7
1 / 0 / 0
3,849
642
3,716
3,054
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
killmasters2
Kukulkan
1
0 / 0 / 0
1,105
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 0 / 0
4,044
674
602
2,352
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
 
Chiron
7
0 / 1 / 0
3,958
660
1,476
3,996
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
 
Thor
6
0 / 0 / 0
3,458
576
1,130
4,063
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
5
0 / 1 / 0
3,297
550
638
4,250
1,707
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
FritzX
Achilles
6
0 / 2 / 0
3,463
577
869
5,046
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
W
Chiron
 
Chiron
0
1
0
0
W
Thor
 
Thor
0
0
0
0
W
Athena
 
Athena
0
1
0
0
L
Atlas
Dukey
Atlas
2
0
1
2.5
L
Tiamat
Effrie
Tiamat
0
0
0
0
W
Achilles
FritzX
Achilles
0
2
0
0
L
Serqet
GyattMommy
Serqet
1
0
3
2.5
L
Skadi
Yada
Skadi
1
0
0
1
L
Kukulkan
killmasters2
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,907
Damage
4,715
11,783
Taken
19,707
4,969
Mitigated
6,951
3,562
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
602
284
180
1,001
2,352
890
0
0
2,352
32,671
0
W
Chiron
 
Chiron
1,476
848
114
1,464
3,996
1,250
0
1,228
2,768
0
28,863
W
Thor
 
Thor
1,130
128
0
1,442
4,063
1,298
0
0
4,063
0
11,062
W
Athena
 
Athena
638
299
0
1,040
4,250
1,707
0
847
3,088
9,237
0
L
Atlas
Dukey
Atlas
1,631
841
0
980
2,546
1,755
0
0
2,546
17,360
0
L
Tiamat
Effrie
Tiamat
1,029
249
0
1,000
1,709
865
0
518
1,191
16,179
0
W
Achilles
FritzX
Achilles
869
377
0
2,193
5,046
1,806
0
270
4,675
0
15,620
L
Serqet
GyattMommy
Serqet
3,531
1,460
0
797
4,474
1,456
0
512
3,962
0
26,007
L
Skadi
Yada
Skadi
3,716
1,324
0
785
3,054
893
0
210
2,844
0
24,012
L
Kukulkan
killmasters2
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,824
Gold Earned
18,220
149
Minions Killed
193
0
Camps Cleared
0
449,762
Distance Traveled
640,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,044
674
68
11
0
119,012
0
W
Chiron
3,958
660
59
10
0
139,171
0
W
Thor
3,458
576
17
3
0
134,003
0
W
Athena
3,297
550
15
3
0
107,229
0
L
Atlas
4,653
776
38
6
0
119,384
0
L
Tiamat
3,837
640
29
5
0
63,624
0
W
Achilles
3,463
577
34
6
0
141,443
0
L
Serqet
4,380
730
48
8
0
145,144
0
L
Skadi
3,849
642
34
6
0
121,610
0
L
Kukulkan
1,105
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role