Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NotMy5thAccount
Zhong Kui
Level 54
God Stats
2W - 2L
1,758 SR
Queue Stats
101W - 89L
1,582 Elo+
Solo
Thor
Thor
Trignuh
Thor
Level 273
God Stats
83W - 32L
1,847 SR
Queue Stats
1,280W - 567L
1,668 Elo+
Solo
Hun Batz
Hun Batz
XLostifer
Hun Batz
Level 73
God Stats
4W - 2L
1,757 SR
Queue Stats
21W - 11L
1,723 Elo+
Solo
Team Averages
Level 114
1,672 SR
1,595 Elo+

VS

Team Averages
Level 91
1,689 SR
1,699 Elo+
Vulcan
Vulcan
BlueToucan7438
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,953 Elo+
Party 1
Baron Samedi
Baron Samedi
GrizzlyInATshirt
Baron Samedi
Level 19
God Stats
2W - 1L
1,939 SR
Queue Stats
28W - 15L
1,699 Elo+
Party 1
Hachiman
Hachiman
JBirrrrD33
Hachiman
Level 158
God Stats
3W - 3L
1,773 SR
Queue Stats
297W - 91L
1,676 Elo+
Party 1
Serqet
Serqet
TheeRagingGod
Serqet
Level 155
God Stats
4W - 4L
1,655 SR
Queue Stats
310W - 260L
1,588 Elo+
Solo
Achilles
Achilles
ViaticalGore
Achilles
Level 62
God Stats
13W - 11L
1,579 SR
Queue Stats
193W - 185L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 0 / 1
4,623
578
2,611
3,954
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
 
Janus
7
1 / 1 / 2
4,374
547
1,277
2,813
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
NotMy5thAccount
Zhong Kui
10
2 / 1 / 0
5,906
738
4,063
6,614
4,618
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
Trignuh
Thor
8
2 / 1 / 2
4,977
622
5,578
6,550
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
XLostifer
Hun Batz
7
0 / 3 / 2
4,344
543
1,405
7,066
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
4,618
577
2,528
4,770
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
GrizzlyInATshirt
Baron Samedi
7
0 / 0 / 0
4,594
574
2,943
5,482
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
JBirrrrD33
Hachiman
8
1 / 1 / 1
4,444
556
3,557
4,496
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 1 / 2
5,192
649
3,288
6,073
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ViaticalGore
Achilles
9
1 / 1 / 0
4,672
584
3,475
6,820
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
5
6
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
1
0.5
W
Janus
 
Janus
1
1
2
2
L
0
3
4
0.67
L
Baron Samedi
GrizzlyInATshirt
Baron Samedi
0
0
0
0
L
Hachiman
JBirrrrD33
Hachiman
1
1
1
1.5
W
Zhong Kui
NotMy5thAccount
Zhong Kui
2
1
0
2
L
3
1
2
4
W
Thor
Trignuh
Thor
2
1
2
3
L
Achilles
ViaticalGore
Achilles
1
1
0
1
W
Hun Batz
XLostifer
Hun Batz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
15,791
26,997
Taken
27,641
11,032
Mitigated
13,122
9,223
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,611
1,238
167
1,602
3,954
1,239
0
840
2,934
0
26,783
W
Janus
 
Janus
1,277
108
0
1,157
2,813
797
0
1,406
1,360
17,818
0
L
2,528
786
0
760
4,770
1,453
0
643
4,103
23,451
0
L
Baron Samedi
GrizzlyInATshirt
Baron Samedi
2,943
292
325
2,813
5,482
4,119
0
475
4,965
19,580
0
L
Hachiman
JBirrrrD33
Hachiman
3,557
1,816
0
2,046
4,496
1,123
0
101
4,395
0
25,729
W
Zhong Kui
NotMy5thAccount
Zhong Kui
4,063
664
0
4,337
6,614
4,618
0
141
6,473
37,683
0
L
3,288
1,485
0
1,141
6,073
2,228
0
478
5,546
0
29,537
W
Thor
Trignuh
Thor
5,578
1,281
0
1,125
6,550
2,205
0
1,830
4,702
0
25,944
L
Achilles
ViaticalGore
Achilles
3,475
505
0
1,194
6,820
4,199
0
3,528
3,292
0
27,163
W
Hun Batz
XLostifer
Hun Batz
1,405
320
0
835
7,066
2,173
0
1,098
5,823
0
26,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
23,520
216
Minions Killed
207
0
Camps Cleared
0
712,690
Distance Traveled
789,223
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,623
578
56
7
0
146,874
0
W
Janus
4,374
547
34
4
0
128,266
0
L
Vulcan
4,618
577
46
6
0
140,566
0
L
Baron Samedi
4,594
574
23
3
0
158,496
0
L
Hachiman
4,444
556
56
7
0
146,003
0
W
Zhong Kui
5,906
738
57
7
0
135,365
3
L
Serqet
5,192
649
44
6
0
181,635
0
W
Thor
4,977
622
33
4
0
164,735
0
L
Achilles
4,672
584
38
5
0
162,523
0
W
Hun Batz
4,344
543
36
5
0
137,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role