Player Matchup

Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IJormedAnhur
Amaterasu
Level 147
God Stats
4W - 2L
1,671 SR
Queue Stats
436W - 456L
1,526 Elo+
Solo
Janus
Janus
SadisticDomain
Janus
Level 96
God Stats
24W - 24L
1,532 SR
Queue Stats
377W - 336L
1,580 Elo+
Solo
Heimdallr
Heimdallr
Warmech1914
Heimdallr
Level 142
God Stats
11W - 16L
1,445 SR
Queue Stats
312W - 410L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
wannaplay10
Ao Kuang
Level 104
God Stats
5W - 6L
1,589 SR
Queue Stats
144W - 126L
1,467 Elo+
Solo
Team Averages
Level 119
1,547 SR
1,516 Elo+

VS

Team Averages
Level 122
1,657 SR
1,493 Elo+
Cernunnos
Cernunnos
Angelica_Anxiety
Cernunnos
Level 158
God Stats
1W - 1L
1,568 SR
Queue Stats
131W - 172L
1,466 Elo+
Party 1
Chaac
Chaac
Crispybox
Chaac
Level 241
God Stats
41W - 20L
1,718 SR
Queue Stats
575W - 555L
1,595 Elo+
Party 1
Bastet
Bastet
Ghost-2550
Bastet
Level 26
God Stats
2W - 3L
1,415 SR
Queue Stats
35W - 42L
1,437 Elo+
Party 2
Charon
Charon
GingerBread66
Charon
Level 78
God Stats
4W - 2L
1,797 SR
Queue Stats
192W - 203L
1,512 Elo+
Party 1
Agni
Agni
dogkiborg
Agni
Level 107
God Stats
3W - 1L
1,784 SR
Queue Stats
218W - 236L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 1 / 0
5,033
503
1,007
7,070
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
IJormedAnhur
Amaterasu
11
1 / 2 / 1
5,925
593
3,746
11,309
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 2 / 1
4,798
480
1,778
4,508
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Warmech1914
Heimdallr
8
0 / 1 / 0
4,591
459
876
4,836
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
wannaplay10
Ao Kuang
9
2 / 2 / 0
5,448
545
3,264
9,203
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
0 / 0 / 3
5,951
595
3,328
3,373
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Crispybox
Chaac
11
2 / 2 / 0
6,539
654
5,699
8,239
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Ghost-2550
Bastet
4
0 / 1 / 1
3,955
396
378
3,274
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 2
6,076
608
3,689
3,679
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
3 / 0 / 0
6,314
631
3,689
4,016
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
0
0
W
Cernunnos
0
0
3
1.5
W
Chaac
Crispybox
Chaac
2
2
0
1
W
Bastet
Ghost-2550
Bastet
0
1
1
0.5
W
2
0
2
3
L
Amaterasu
IJormedAnhur
Amaterasu
1
2
1
0.75
L
0
2
1
0.25
L
Heimdallr
Warmech1914
Heimdallr
0
1
0
0
W
Agni
3
0
0
3
L
Ao Kuang
wannaplay10
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,671
Damage
16,783
36,926
Taken
22,581
16,186
Mitigated
10,249
12,392
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,007
120
0
2,047
7,070
4,686
0
2,944
4,126
12,474
0
W
Cernunnos
3,328
1,260
0
2,045
3,373
1,286
0
837
2,536
0
38,770
W
Chaac
Crispybox
Chaac
5,699
1,110
0
1,591
8,239
4,174
0
826
7,413
0
47,270
W
Bastet
Ghost-2550
Bastet
378
86
0
154
3,274
854
0
902
2,372
0
6,645
W
3,689
886
0
2,099
3,679
2,413
0
1,511
2,168
17,201
0
L
Amaterasu
IJormedAnhur
Amaterasu
3,746
2,834
0
6,448
11,309
5,107
0
0
11,309
0
36,652
L
1,778
110
0
550
4,508
1,404
0
1,486
3,022
27,077
0
L
Heimdallr
Warmech1914
Heimdallr
876
299
0
1,280
4,836
1,646
0
583
4,253
0
26,523
W
Agni
3,689
375
0
1,673
4,016
1,522
230
1,973
2,043
38,659
0
L
Ao Kuang
wannaplay10
Ao Kuang
3,264
883
0
2,067
9,203
3,343
0
2,365
6,838
36,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
28,835
223
Minions Killed
271
0
Camps Cleared
0
927,610
Distance Traveled
824,450
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,033
503
21
2
0
198,257
0
W
Cernunnos
5,951
595
79
8
0
215,412
1
W
Chaac
6,539
654
84
8
0
135,685
0
W
Bastet
3,955
396
11
1
0
96,814
0
W
Charon
6,076
608
16
2
0
190,797
11
L
Amaterasu
5,925
593
58
6
0
177,790
0
L
Janus
4,798
480
51
5
0
172,525
0
L
Heimdallr
4,591
459
35
4
0
169,233
0
W
Agni
6,314
631
81
8
0
185,742
0
L
Ao Kuang
5,448
545
58
6
0
209,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role