Player Matchup

Tyr
Tyr
ChvzD
Tyr
Level 28
God Stats
3W - 0L
1,771 SR
Queue Stats
89W - 75L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
Ultraant
Aphrodite
Level 59
God Stats
1W - 0L
1,712 SR
Queue Stats
124W - 93L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
Z_Chance-_-
Guan Yu
Level 84
God Stats
1W - 0L
1,125 SR
Queue Stats
97W - 74L
1,641 Elo+
Party 1
Team Averages
Level 57
1,536 SR
1,589 Elo+

VS

Team Averages
Level 103
1,581 SR
1,331 Elo+
Danzaburou
Danzaburou
Kilaklwn420
Danzaburou
Level 109
God Stats
19W - 16L
1,482 SR
Queue Stats
212W - 374L
1,275 Elo+
Solo
Maui
Maui
RustySqueezebox
Maui
Level 94
God Stats
2W - 1L
1,760 SR
Queue Stats
32W - 42L
1,375 Elo+
Party 2
Zeus
Zeus
vGodStarv
Zeus
Level 107
God Stats
2W - 1L
1,502 SR
Queue Stats
37W - 53L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ChvzD
Tyr
9
1 / 4 / 3
7,460
746
3,561
9,526
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Ultraant
Aphrodite
11
3 / 1 / 0
8,438
844
6,638
5,228
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Z_Chance-_-
Guan Yu
11
1 / 0 / 4
8,082
808
3,543
7,746
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kilaklwn420
Danzaburou
7
0 / 2 / 1
6,706
671
1,424
5,033
2,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 3
7,897
790
1,144
7,032
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
12
2 / 2 / 2
8,671
867
10,923
5,515
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
5
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
ChvzD
Tyr
1
4
3
0.63
L
Danzaburou
Kilaklwn420
Danzaburou
0
2
1
0.25
L
2
1
3
3.5
W
Aphrodite
Ultraant
Aphrodite
3
1
0
3
W
Guan Yu
Z_Chance-_-
Guan Yu
1
0
4
3
L
Zeus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,742
Damage
13,491
22,500
Taken
17,580
14,226
Mitigated
10,780
8,137
Healing
2,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
ChvzD
Tyr
3,561
518
0
1,106
9,526
5,350
0
4,557
4,549
0
9,924
L
Danzaburou
Kilaklwn420
Danzaburou
1,424
665
71
527
5,033
2,813
86
1,834
3,003
0
12,769
L
1,144
357
0
366
7,032
6,325
0
3,563
3,310
5,134
0
W
Aphrodite
Ultraant
Aphrodite
6,638
2,417
2,038
3,027
5,228
2,370
208
2,999
2,109
44,379
0
W
Guan Yu
Z_Chance-_-
Guan Yu
3,543
464
384
1,582
7,746
6,506
0
3,967
3,439
0
15,406
L
Zeus
10,923
1,945
177
973
5,515
1,642
108
1,243
4,060
38,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
23,274
101
Minions Killed
92
0
Camps Cleared
0
507,310
Distance Traveled
417,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,460
746
9
1
0
155,375
0
L
Danzaburou
6,706
671
15
2
0
113,483
0
L
Maui
7,897
790
13
1
0
137,189
0
W
Aphrodite
8,438
844
72
7
0
175,130
0
W
Guan Yu
8,082
808
20
2
0
176,805
0
L
Zeus
8,671
867
64
6
0
166,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role